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Fixed webgl_materials_blending.

Mr.doob il y a 5 mois
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commit
e2f55ca762
1 fichiers modifiés avec 1 ajouts et 0 suppressions
  1. 1 0
      examples/webgl_materials_blending.html

+ 1 - 0
examples/webgl_materials_blending.html

@@ -101,6 +101,7 @@
 						const material = new THREE.MeshBasicMaterial( { map: map } );
 						const material = new THREE.MeshBasicMaterial( { map: map } );
 						material.transparent = true;
 						material.transparent = true;
 						material.blending = blending.constant;
 						material.blending = blending.constant;
+						material.premultipliedAlpha = true;
 
 
 						const x = ( i - blendings.length / 2 ) * 110;
 						const x = ( i - blendings.length / 2 ) * 110;
 						const z = 0;
 						const z = 0;

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