فهرست منبع

fixed scenegraph example typo (#31289)

Meir Arani 6 ماه پیش
والد
کامیت
fa5da939ac

+ 1 - 1
manual/en/scenegraph.html

@@ -91,7 +91,7 @@ details about point lights later but for now the simple version is a point light
 represents light that emanates from a single point.</p>
 <pre class="prettyprint showlinemods notranslate lang-js" translate="no">{
   const color = 0xFFFFFF;
-  const intensity = 3;
+  const intensity = 500;
   const light = new THREE.PointLight(color, intensity);
   scene.add(light);
 }

+ 1 - 1
manual/examples/scenegraph-sun-earth-moon-axes-grids.html

@@ -79,7 +79,7 @@ function main() {
 	{
 
 		const color = 0xFFFFFF;
-		const intensity = 3;
+		const intensity = 500;
 		const light = new THREE.PointLight( color, intensity );
 		scene.add( light );
 

+ 1 - 1
manual/fr/scenegraph.html

@@ -89,7 +89,7 @@ les détails des lumières ponctuelles, mais pour l'instant, la version simple e
 représente la lumière qui émane d'un point unique.</p>
 <pre class="prettyprint showlinemods notranslate lang-js" translate="no">{
   const color = 0xFFFFFF;
-  const intensity = 3;
+  const intensity = 500;
   const light = new THREE.PointLight(color, intensity);
   scene.add(light);
 }

+ 1 - 1
manual/ja/scenegraph.html

@@ -80,7 +80,7 @@ phong materialのemissive属性は、基本的に、光が当たっていない
 一点から発せられる明かりというのが、とりあえずの簡単な説明です。</p>
 <pre class="prettyprint showlinemods notranslate lang-js" translate="no">{
   const color = 0xFFFFFF;
-  const intensity = 3;
+  const intensity = 500;
   const light = new THREE.PointLight(color, intensity);
   scene.add(light);
 }

+ 1 - 1
manual/ko/scenegraph.html

@@ -89,7 +89,7 @@ objects.push(sunMesh);
 정도로 알아둡시다.</p>
 <pre class="prettyprint showlinemods notranslate lang-js" translate="no">{
   const color = 0xFFFFFF;
-  const intensity = 3;
+  const intensity = 500;
   const light = new THREE.PointLight(color, intensity);
   scene.add(light);
 }

+ 1 - 1
manual/ru/scenegraph.html

@@ -89,7 +89,7 @@ objects.push(sunMesh);
 представляет собой точечный источник света.</p>
 <pre class="prettyprint showlinemods notranslate lang-js" translate="no">{
   const color = 0xFFFFFF;
-  const intensity = 3;
+  const intensity = 500;
   const light = new THREE.PointLight(color, intensity);
   scene.add(light);
 }

+ 1 - 1
manual/zh/scenegraph.html

@@ -66,7 +66,7 @@ objects.push(sunMesh);
 <p>我们也在场景的中心放置了一个点光源(point light)。稍后我们会介绍更多关于点光源的细节,但现在简单地说,点光源代表从一个点向各个方向发射的光源。</p>
 <pre class="prettyprint showlinemods notranslate lang-js" translate="no">{
   const color = 0xffffff;
-  const intensity = 3;
+  const intensity = 500;
   const light = new THREE.PointLight(color, intensity);
   scene.add(light);
 }

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