WestLangley
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4df464313e
Mesh: Simplify function name (#25651)
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3 лет назад |
Johnathon Selstad
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efb62812c5
Raycaster: Add Interpolated Normals (#25566)
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3 лет назад |
WestLangley
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e1aba23f73
Renamed .boneTransform() to .applyBoneTransform() (#25586)
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3 лет назад |
ycw
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8f284f6534
Refine Mesh `raycast` (#25484)
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3 лет назад |
WestLangley
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db1a527d35
Maintain consistent nomenclature (#25178)
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3 лет назад |
Emmett Lalish
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87223b87ed
Add Mesh.getVertexPosition (#25049)
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3 лет назад |
Michael Herzog
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31bcc6d84f
Material: Add `TwoPassDoubleSide`. (#25165)
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3 лет назад |
Michael Herzog
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70e0000856
Examples: Remove deprecated Geometry class and all legacy checks. (#24009)
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3 лет назад |
Guillaume Fradin
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0ccddfd057
honor recursive argument in copy method of classes derived from Object3D (#24119)
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3 лет назад |
Marco Fugaro
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6e897f9a42
Core: Switch to this.is* = true. (#24047)
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3 лет назад |
artificial-jon
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595987ef5c
Prevent infinite loop in Mesh.raycast(). (#22068)
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4 лет назад |
Michael Herzog
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0a4f02b86a
Material: Remove morphTargets and morphNormals properties. (#22169)
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4 лет назад |
Michael Herzog
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8c21891045
Material: Remove skinning. (#21788)
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4 лет назад |
Michael Herzog
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5aa098f0e1
Objects: Convert to classes. (#21625)
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5 лет назад |
Elisée Maurer
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e087542d61
Mesh: Use correct vertex to compute normal during raycasting
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5 лет назад |
Mr.doob
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3acdc73909
Merge pull request #20830 from zach-capalbo/patch-2
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5 лет назад |
Mugen87
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82f027cfae
Mesh: Remove dependency to Face3.
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5 лет назад |
Mugen87
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bac87e0814
Object3D: Stop Geometry support in raycast().
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5 лет назад |
linbingquan
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93e1c2eb82
src: ES6 default value.
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5 лет назад |
Zachary Capalbo
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078a172d17
Check material before applying bone transform to skinned mesh during raycasting
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5 лет назад |
Mugen87
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d52afdd2ce
Matrix3/4: Introduce invert().
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5 лет назад |
Mugen87
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820ad6bac0
Core: Remove author comments.
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5 лет назад |
Mr.doob
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d687097241
Merge pull request #19471 from Mugen87/dev45
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5 лет назад |
Mugen87
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17a56de9b6
Objects: Move to let/const.
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5 лет назад |
Mugen87
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78863b5d66
Mesh/Line/Points: Fix copy().
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5 лет назад |
Don McCurdy
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0598392b2f
SkinnedMesh: Check .isSkinnedMesh before calling boneTransform(...)
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6 лет назад |
Don McCurdy
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1328de90a7
SkinnedMesh: Support bone transforms on vertices during raycasting.
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6 лет назад |
Mugen87
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ec0a08c3a2
Mesh/Line/Points: Always use white as default color.
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6 лет назад |
Mugen87
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f56d4c2889
Mesh: Remove drawMode.
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6 лет назад |
Mr.doob
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3276d13ae4
Merge pull request #17649 from zeux/morph-relative
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6 лет назад |