renovate[bot]
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307b00ca5e
Update actions/setup-node action to v5 (#31847)
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4 mesi fa |
renovate[bot]
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33919dc55f
Update actions/github-script action to v8 (#31846)
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4 mesi fa |
renovate[bot]
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c5f00d478e
Update dependency rollup to v4.50.1 (#31845)
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4 mesi fa |
WestLangley
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b6eab2d3f9
Fix url (#31844)
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4 mesi fa |
Samuel Rigaud
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f653c76f4b
Examples: remove custom lerp in GPGPU birds Gltf (#31843)
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4 mesi fa |
Samuel Rigaud
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3c023f2a13
Examples: fix bugs (#31842)
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4 mesi fa |
renovate[bot]
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981732c691
Update actions/github-script digest to f28e40c (#31840)
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4 mesi fa |
renovate[bot]
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cb776def99
Update github/codeql-action digest to f1f6e5f (#31841)
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4 mesi fa |
sunag
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c97c6d9890
TSL: Add member type support for layout function parameter (#31838)
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4 mesi fa |
harryhjsh
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3b4ef52207
XRManager: Reset XRWebGLBinding on session end (#31835)
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4 mesi fa |
Mugen87
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166eb1d145
Updated builds.
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4 mesi fa |
mmjinglin163
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23f0146703
Docs: translation LineSegmentsGeometry in zh (#31828)
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4 mesi fa |
Rik Cabanier
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839287d882
fix depth sensing (#31831)
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4 mesi fa |
WestLangley
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852895046a
Examples: Clean up of FastHDR example (#31829)
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4 mesi fa |
WestLangley
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c77e68a52c
Specify range (#31830)
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4 mesi fa |
Mr.doob
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7668c5b8a9
Examples: Fixed css3d_mixed recursion.
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4 mesi fa |
Michael Herzog
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2a9049ff43
ProgressiveLightMap: Make normals mandatory. (#31825)
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4 mesi fa |
Michael Herzog
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67baf4aedf
Examples: Clean up. (#31824)
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4 mesi fa |
mmjinglin163
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ba57f30b14
Docs: translation LineSegments2 in zh (#31817)
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4 mesi fa |
Samuel Rigaud
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a2c04a3296
Examples: rename meshs (#31823)
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4 mesi fa |
Samuel Rigaud
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1041321baf
fix-types (#31819)
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4 mesi fa |
Samuel Rigaud
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b19bffdfdf
fix-ts-ref (#31822)
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4 mesi fa |
sunag
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61f467b53d
WebGPURenderer: Fix shadow's `alphaTest` if used `material.map` (#31803)
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4 mesi fa |
Michael Herzog
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787ba7ed07
InstanceNode: Honor `updateRanges`. (#31816)
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4 mesi fa |
sunag
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27255fe9cb
Renderers: Use internal `log`, `warn` and `error` functions instead of the system ones (#31790)
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4 mesi fa |
Shota Matsuda
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1e6ed3fd25
TSL: Fix coordinate types for `load()` on 3D texture nodes (#31775)
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4 mesi fa |
jorodi
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bc8f19db71
fix: use the same hand model clearing as used in OculusHandModel to prevent the hand models from looking inside out (#31634)
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4 mesi fa |
Michael Herzog
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197f8d98fe
Update tags.json
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4 mesi fa |
Michael Herzog
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1194f3ae20
TSL: Minor fixes. (#31808)
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4 mesi fa |
Shota Matsuda
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b8cfbe28e1
WebGLBackend: Align `copyTextureToTexture` with `WebGLRenderer` (#31810)
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4 mesi fa |