Commit History

Author SHA1 Message Date
  alteredq fe1ed04b02 Added fog parameter to standard materials (to be able to selectively switch off fog). 14 years ago
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 years ago
  Mr.doob 98af2b1b92 Added `sizeAttenuation` property to ParticleBasicMaterial (disable perspective scaling). 15 years ago
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 15 years ago
  Mr.doob f5e819fe14 Removed all the toString methods (saving 6kbytes) 15 years ago
  alteredq 2ecbe2dec2 A lot of bugfixing and refactoring. 15 years ago
  alteredq ad51a48fcd Added "depth_test" parameter to materials. 15 years ago
  alteredq 750a242f0c Added vertex colors for particles. 15 years ago
  alteredq 54e3bc61bd Added elementary support for particles to WebGLRenderer. 15 years ago
  Mr.doob bffdc03cf1 `*.material`→ `*.materials` 15 years ago
  Mr.doob 5f0b6876e6 Optimised Minecraft AO demo (removing more unseen sides). 15 years ago
  Mr.doob 51f91fdd03 Removed alpha component from the Color class 15 years ago
  Mr.doob 237f165555 ParticleCircleMaterial working again with CanvasRenderer 15 years ago
  Mr.doob facf7ff039 * Starting the materials refactoring (testing branching too) 15 years ago
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