História revízii

Autor SHA1 Správa Dátum
  Ryan Zhang 42f66a1620 TSL: Build CodeNode includes as references (#34132) 16 hodín pred
  sunag 59e44e5837 Inspector: Fix `TSLGraphEditor` raycasting and refactor primary pass retrieval (#34133) 19 hodín pred
  sunag 7763535f6f TSL: Support primitive values in custom `struct` constructors (#34113) 1 deň pred
  Michael Herzog 3cc8908cad TSL: Add `batchIndirectIndex`. (#34111) 2 dní pred
  Michael Herzog d848659ce7 VolumeSlice: Move property declarations. (#34130) 2 dní pred
  Michael Herzog bba4f89eda WebGPURenderer: Fix `copyTextureToBuffer()` 3D and array textures when using WebGL. (#34129) 2 dní pred
  Michael Herzog 49d75f92c4 WebGPUUtils: Refactor `getTextureSampleData()`. (#34121) 2 dní pred
  renovate[bot] b044586437 chore(deps): update devdependencies (non-major) (#34125) 2 dní pred
  renovate[bot] 7a3a85c8d2 chore(deps): update actions/checkout digest to 3d3c42e (#34122) 2 dní pred
  renovate[bot] a4d9e47c82 chore(deps): update github/codeql-action digest to e4fba86 (#34123) 2 dní pred
  Michael Herzog 59652d13a6 TextureNode: Add `isPlainGather()`. (#34119) 3 dní pred
  Michael Herzog 1bc25777ac RenderTarget3D: Fix texture setup. (#34117) 4 dní pred
  Rik Cabanier bb24effff0 WebGPURenderer: Fix native WebGPU XR camera selection (#34112) 4 dní pred
  Renaud Rohlinger 6365c1a0af WebGPURenderer: Introduce `compileComputeAsync()` (#32551) 4 dní pred
  Michael Herzog e21b3d9810 NodeManager: Correctly dispose of background mesh. (#34108) 4 dní pred
  dependabot[bot] 65dc4f6d3c Bump brace-expansion from 1.1.14 to 1.1.16 (#34110) 4 dní pred
  Rik Cabanier db1daf1633 WebGPURenderer: Fix XR shadows (#34088) 4 dní pred
  dependabot[bot] f9d9fb08cd Bump linkify-it from 5.0.1 to 5.0.2 (#34109) 4 dní pred
  Michael Herzog 27e70ddf91 TSL: Fix update of previous instance matrix data. (#34107) 5 dní pred
  Michael Herzog fbaeb680bb TSL: Add `OnAfterObjectUpdate()`. (#34101) 5 dní pred
  Dusan Bosnjak 26de4f2e78 fix typos (#34105) 5 dní pred
  WestLangley 302c62fd88 Examples: Eliminate branch divergence in volume refinement loops. (#34097) 5 dní pred
  Michael Herzog ad6961f7fc Batch: Support `positionPrevious`. (#34100) 5 dní pred
  David von Wrangel 70692948ae BatchedMesh: Mark visibility dirty in setGeometryIdAt(). (#34096) 5 dní pred
  Michael Herzog 273129772a WGSLNodeFunction: Add missing WGSL-TSL type entry. (#34099) 6 dní pred
  Ryan Zhang 3b6dd9fae8 WebGPUAttributeUtils: Fix interleaved buffer handling for integer attributes. (#34098) 6 dní pred
  Michael Herzog be6469cce5 Update webgl_volume_perlin.html 6 dní pred
  Muhammad Mobeen Movania 93c2093de5 Examples: Refined the `webgpu_volume_perlin` with bisection based refinement. (#34094) 6 dní pred
  Michael Herzog 547b03acb0 Frustum: Improve docs. (#34093) 6 dní pred
  Muhammad Mobeen Movania a94b0a4a67 Examples: Refined the `webgl_volume_perlin` with bisection based refinement. (#34090) 1 týždeň pred

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