Commit History

Author SHA1 Message Date
  mrdoob 0e11ca886d SSRNode: Use squared roughness for blur LOD and simplify pointPlaneDistance (#32993) 5 months ago
  mrdoob 0ac50924a1 SSRNode: Add distance-aware blur for roughness. (#32834) 5 months ago
  mrdoob 8a69c9d0e3 RoomEnvironment: Adjust scene position. (#32646) 6 months ago
  mrdoob 0fff585961 PMREMGenerator: Improve GGX VNDF accuracy and match Blender roughness (#32311) 8 months ago
  mrdoob 4342d10ea7 WebGPURenderer: Implement GGX VNDF importance sampling for PMREM (#32134) 8 months ago
  mrdoob b839e0096d E2E: Improved robustness (#32091) 9 months ago
  Michael Herzog c0f77e8afe SSRNode: Add blurred mipmaps and honor roughness. (#31649) 11 months ago
  Michael Herzog 9145758241 SSRNode: Use linear filtering and half float for reflection buffer. (#31646) 11 months ago
  mrdoob a5cbfc6f9a Examples: Improved WebGPU SSR example. (#31539) 11 months ago
  Mr.doob 98170ef6c7 Examples: Prettified webgpu_postprocessing_ssr example. 1 year ago
  Michael Herzog 651280b3c0 Examples: Improve `webgpu_postprocessing_ssr`. (#29878) 1 year ago
  Michael Herzog 5e3e26aed8 SSRNode: Honor `metalness`. (#29605) 1 year ago
  Michael Herzog 1a6d5e6b01 Addons: Add `SSRNode`. (#29597) 1 year ago
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