Samuel Rigaud
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d47d1d8d4e
Docs: fix null params (#31742)
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il y a 7 mois |
Michael Herzog
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caddbf4cd8
JSDoc: More import sections. (#30860)
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il y a 1 an |
Samuel Rigaud
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d630eb8c0b
Docs: fix typos (#30721)
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il y a 1 an |
Michael Herzog
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aec32f75f8
Docs: More JSDoc. (#30686)
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il y a 1 an |
Samuel Rigaud
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16b58119d1
OculusHandModel: fix reference to path attribute (#30679)
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il y a 1 an |
Fermin Lozano
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6421f3a49e
Pass `onLoad` callback to `XRHandModelFactory` and `OculusHandModel` (#28074)
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il y a 2 ans |
Michael Herzog
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8422f325ca
Update OculusHandModel.js
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il y a 3 ans |
hybridherbst
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08b7401eb5
[XR] Feat: Allow passing GLTFLoader into OculusHandModel/XRHandMeshModel (#25013)
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il y a 3 ans |
Marco Fugaro
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eadd35e44c
Examples: use import maps + polyfill (#23255)
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il y a 4 ans |
Mr.doob
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729deaf633
OculusHandModel: Removed unneeded code.
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il y a 5 ans |
Mr.doob
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571347f504
Fixed code WebXR Hands code.
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il y a 5 ans |
Mr.doob
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2c9b14387f
OculusHandModel: Added missing TOUCH_RADIUS.
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il y a 5 ans |
Michael Herzog
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a51bed7e85
Examples: Clean up. (#21794)
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il y a 5 ans |
Mr.doob
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a92265f02b
OculusHandModel: Added missing POINTING_JOINT.
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il y a 5 ans |
Tianrui "Felix" Zhang
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29dd2170cb
Fixing Oculus hands rendering broken by recent WebXR Hands API change (#21712)
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il y a 5 ans |