Martin Wicke 089741d0ad initialize face.vertexNormals and __tmpVertices more often, to make sure they are available when computeVertexNormals is called (again) after faces or vertices have changed. 12 years ago
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cameras dabad10865 Updated builds. 12 years ago
core 089741d0ad initialize face.vertexNormals and __tmpVertices more often, to make sure they are available when computeVertexNormals is called (again) after faces or vertices have changed. 12 years ago
extras b3e8c7177b WireframeHelper indentation to tabs. 12 years ago
lights 433d1bd574 HemisphereLight#clone() should create a new HemisphereLight, not a PointLight 12 years ago
loaders 600c22929c Editor: Added Sprite support. 12 years ago
materials bee89eb50c Sprite cleanup 12 years ago
math e42cddecc0 Merge branch 'fix-gethsl' of https://github.com/notlion/three.js into dev 12 years ago
objects bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 12 years ago
renderers dbb5aac0b0 Merge branch 'dev-canvas' of https://github.com/WestLangley/three.js into dev 12 years ago
scenes 57a96193db Removed Scene.__objects as per @filgf suggestion in #3840. 12 years ago
textures 32ca1d4740 Prettified EventDispatcher API. 12 years ago
Three.js eb6c64d6db r64 12 years ago
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