MiiBond 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 13 lat temu
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cameras 9a1bd00614 Refactored documentation system. No more XMLHttpRequest. 13 lat temu
core 23f9161f43 Some tweaks to Color. 13 lat temu
extras 6582db9894 Docs: Updated CubeGeometry. 13 lat temu
lights e3de6ceaf8 Merged content from Spotlight.rst file, deleted it too + filled some gaps. 13 lat temu
loaders 37bccc2d35 List ImageLoader events like those in TextureLoader 13 lat temu
materials 63f65d66bd Document MeshBasicMaterial 13 lat temu
objects 6c7b044ff1 Using the full THREE.LineStrip and THREE.LinePieces constants in the docs as it makes it more explicit and avoids guessing (is it a String? is it a constant?) 13 lat temu
renderers 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 13 lat temu
scenes d073d158e5 Document Fog and FoxExp2 13 lat temu
textures 9a1bd00614 Refactored documentation system. No more XMLHttpRequest. 13 lat temu
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