MiiBond 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 13 лет назад
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renderables 9a1bd00614 Refactored documentation system. No more XMLHttpRequest. 13 лет назад
CanvasRenderer.html 9a1bd00614 Refactored documentation system. No more XMLHttpRequest. 13 лет назад
DOMRenderer.html 9a1bd00614 Refactored documentation system. No more XMLHttpRequest. 13 лет назад
SVGRenderer.html 9a1bd00614 Refactored documentation system. No more XMLHttpRequest. 13 лет назад
WebGLRenderTarget.html 9a1bd00614 Refactored documentation system. No more XMLHttpRequest. 13 лет назад
WebGLRenderTargetCube.html 9a1bd00614 Refactored documentation system. No more XMLHttpRequest. 13 лет назад
WebGLRenderer.html 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 13 лет назад
WebGLShaders.html 9a1bd00614 Refactored documentation system. No more XMLHttpRequest. 13 лет назад
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