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animation
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bff37d74e6
improve KeyframeTrack and subtype docs (#28288)
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1 year ago |
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audio
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43dcbc1aca
Audio: stop audio with a delay (#29376)
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1 year ago |
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cameras
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1c32bbd627
Renamed methods (#27605)
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2 years ago |
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core
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598db0df6a
remove deprecated updateRange (#29298)
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1 year ago |
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extras
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5ce5a0c870
Controls: Add `null` as default parameter for `domElement`. (#29368)
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1 year ago |
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geometries
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ae67bfdfc0
CylinderGeometry: Don't add degenerate triangles (#29460)
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1 year ago |
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helpers
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1d2ab56161
SpotLightHelper: Fix offset when adjusting the scene / parent position (#27487)
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1 year ago |
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lights
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2c13adcb7d
WebGPURenderer: Build - `three.webgpu.js` (#28650)
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1 year ago |
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loaders
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184a7d6d3f
Nodes: Introduce static type (#29282)
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1 year ago |
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materials
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46de25623d
NodeBuilder: Introduce `addFlowCodeHierarchy()` / `NodeBlock` (#29495)
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1 year ago |
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math
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9cfaaa8d9a
Raycasting: Add barycoord to intersection result, make attribution interpolation more convenient (#29340)
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1 year ago |
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nodes
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85a60d56b9
WebGPURenderer: respect the `renderer.shadowMap.enabled` property (#29492)
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1 year ago |
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objects
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ab23d7be00
BatchedMesh: Add `getGeometryRangeAt` (#29409)
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1 year ago |
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renderers
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85a60d56b9
WebGPURenderer: respect the `renderer.shadowMap.enabled` property (#29492)
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1 year ago |
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scenes
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f9d9e6b093
Introduce Scene.environmentIntensity (#27903)
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1 year ago |
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textures
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af083e1e93
s/addLayerUpdates/addLayerUpdate (#28679)
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1 year ago |
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Three.Legacy.js
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066664a407
RenderTarget: add count option for MRT (#26427)
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1 year ago |
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Three.WebGPU.Nodes.js
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fe3201979b
WebGPURenderer: Added basic `three.webgpu.nodes.js` (#29273)
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1 year ago |
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Three.WebGPU.js
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701c101243
WebGPUReneder: add `BundleGroup` (#29277)
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1 year ago |
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Three.js
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bf6dfd5252
Controls: Move into core. (#29136)
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1 year ago |
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constants.js
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37d6f280a5
r169
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1 year ago |
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utils.js
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01777f0bc2
WebGLRenderer: add reverse-z via EXT_clip_control (#29445)
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1 year ago |