Mr.doob bfd29f459f WebGLRenderer: Avoid flat shading buffer creation when using MeshPhongMaterial and clean up. See #6117. 11 лет назад
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LineBasicMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes 11 лет назад
LineDashedMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes 11 лет назад
Material.js bfd29f459f WebGLRenderer: Avoid flat shading buffer creation when using MeshPhongMaterial and clean up. See #6117. 11 лет назад
MeshBasicMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes 11 лет назад
MeshDepthMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes 11 лет назад
MeshFaceMaterial.js f8ecbb150e Moved *Exporter code to the objects themselves. See #4621. 11 лет назад
MeshLambertMaterial.js 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 11 лет назад
MeshNormalMaterial.js 9d72d80f3f MeshNormalMaterial: Removed shading property. 11 лет назад
MeshPhongMaterial.js 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 11 лет назад
PointCloudMaterial.js c9f111c310 adopt THREE.warn rather than THREE.warning to be more inline with console.warn standard. 11 лет назад
RawShaderMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes 11 лет назад
ShaderMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes 11 лет назад
SpriteMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes 11 лет назад
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