alteredq 45b3ceb7df Added MeshShaderMaterial (and Fresnel shader as its first example). 15 年之前
..
geometry b913baa6f0 Code clean up and minor optimisations. 15 年之前
js b449fdf5a8 Added a variation of the interactive example (using Tween.js) 15 年之前
obj a20d9102ce Few small tweaks to cars demo. 15 年之前
textures 45b3ceb7df Added MeshShaderMaterial (and Fresnel shader as its first example). 15 年之前
camera_free.html b913baa6f0 Code clean up and minor optimisations. 15 年之前
camera_orthographic.html 98dc841aab Added MeshDepthMaterial. 15 年之前
geometry_birds.html 5feee3839f Trying to merge... 15 年之前
geometry_cube.html c663b05453 Added a proper Cube. 15 年之前
geometry_earth.html 22f48a731b CanvasRenderer handles textures again. 15 年之前
geometry_large_mesh.html fbfa375d2c src/io/Loader.js ⟶ src/extras/io/Loader.js 15 年之前
geometry_panorama.html 4fe5e8d292 Renamed vr demo to panorama demo, duplicated to panorama fisheye demo (to avoid confusions). 15 年之前
geometry_panorama_fisheye.html 739dc0a135 Made mouse wheel in panorama fisheye demo work in Firefox 4, Opera and Explorer 9. 15 年之前
geometry_terrain.html 22f48a731b CanvasRenderer handles textures again. 15 年之前
interactive_cubes.html 22f48a731b CanvasRenderer handles textures again. 15 年之前
interactive_cubes_tween.html b449fdf5a8 Added a variation of the interactive example (using Tween.js) 15 年之前
interactive_voxelpainter.html b913baa6f0 Code clean up and minor optimisations. 15 年之前
lights_pointlights.html b913baa6f0 Code clean up and minor optimisations. 15 年之前
lights_pointlights_gl.html fbd12838b1 Added refractive mapping and mixing combination mode for the environment map and the underlying material. 15 年之前
lights_test.html b913baa6f0 Code clean up and minor optimisations. 15 年之前
lines_sphere.html 22f48a731b CanvasRenderer handles textures again. 15 年之前
lines_test.html b913baa6f0 Code clean up and minor optimisations. 15 年之前
materials.html b913baa6f0 Code clean up and minor optimisations. 15 年之前
materials_cars.html f5f9becaf1 Minor tweaks. 15 年之前
materials_cubemap.html e546ae3c48 Refactored panorama creation helpers into SceneUtils.js 15 年之前
materials_cubemap_balls_reflection.html e546ae3c48 Refactored panorama creation helpers into SceneUtils.js 15 年之前
materials_cubemap_balls_refraction.html 724870d5f1 Crappy/Temporal WebGLRenderer Reflection/Refraction Chromatic Dispersion hack. (Just for kicks) 15 年之前
materials_cubemap_escher.html e546ae3c48 Refactored panorama creation helpers into SceneUtils.js 15 年之前
materials_cubemap_refraction.html e546ae3c48 Refactored panorama creation helpers into SceneUtils.js 15 年之前
materials_depth.html fe82bdbda9 Came up with a crazy approach to get Vertex Colors. Gouraud yet on step closer. 15 年之前
materials_gl.html fbd12838b1 Added refractive mapping and mixing combination mode for the environment map and the underlying material. 15 年之前
materials_multimaterials.html fbd12838b1 Added refractive mapping and mixing combination mode for the environment map and the underlying material. 15 年之前
materials_normal.html 007ee285fa Added MeshNormalMaterial support to WebGLRenderer. 15 年之前
materials_shaders.html fbfa375d2c src/io/Loader.js ⟶ src/extras/io/Loader.js 15 年之前
materials_shaders_fresnel.html 45b3ceb7df Added MeshShaderMaterial (and Fresnel shader as its first example). 15 年之前
materials_video.html 22f48a731b CanvasRenderer handles textures again. 15 年之前
obj_convert_test.html 558e7c5db8 Added texture wrapping parameter to Texture.js. Fixed OBJ converter example to have tiled texture. 15 年之前
particles_floor.html b449fdf5a8 Added a variation of the interactive example (using Tween.js) 15 年之前
particles_random.html b449fdf5a8 Added a variation of the interactive example (using Tween.js) 15 年之前
particles_sprites.html 14eb44a279 ParticleBasicMaterial with a map attached are back on CanvasRenderer. 15 年之前
particles_waves.html b449fdf5a8 Added a variation of the interactive example (using Tween.js) 15 年之前
test.html 45b3ceb7df Added MeshShaderMaterial (and Fresnel shader as its first example). 15 年之前
粤ICP备19079148号