No Description

Michael Herzog 7ea407af9f Examples: Clean up. (#31736) 9 months ago
.github fb50d9eef3 Update github/codeql-action digest to 3c3833e (#31727) 9 months ago
build 8ac6afb4f6 Updated builds. 9 months ago
docs deb748d091 Docs: Update WebXRManager methods (#31657) 9 months ago
editor 3ebc5c310c Rename RGBELoader to HDRLoader (#31604) 9 months ago
examples 7ea407af9f Examples: Clean up. (#31736) 9 months ago
files 534c308ec3 Improved navigation. 1 year ago
manual 6842b42e69 Docs: Correct a typo (#31635) 9 months ago
playground 73ed386552 Removed RGBMLoader (#31566) 9 months ago
src 15a3ab2d48 Add export for BuiltinNode in TSL.js (#31726) 9 months ago
test f163bfaec4 Examples: Add WebGPU check to some compute demos. (#31685) 9 months ago
utils 03e41eaa87 Add dev builds to speed up dev iteration (#30865) 1 year ago
.editorconfig f1ba3a32ed Remove indent size from .editorconfig 7 years ago
.eslintrc.json b6fd865993 Renderers: Initial support for `Float16Array`. (#31305) 11 months ago
.gitattributes 5446f535d1 git should handle the line endings 8 years ago
.gitignore 03cedd8b5f Revert "Remove old docs. (#30748)" (#30773) 1 year ago
LICENSE 9a0137af62 -> 2025 (#30240) 1 year ago
README.md 99582edced README: Replaced unpkg jsfiddle with jsdelivr jsfiddle. 10 months ago
SECURITY.md da9a9c6966 Added missing periods and capitalized sentence beginnings for consistency (#30389) 1 year ago
icon.png 9760d3d86b Optimize icon image (#23238) 4 years ago
package-lock.json 070f838057 Update devDependencies (non-major) (#31728) 9 months ago
package.json 54ac263593 r179 (bis) 10 months ago

README.md

three.js

NPM Package Build Size NPM Downloads Discord DeepWiki

JavaScript 3D library

The aim of the project is to create an easy-to-use, lightweight, cross-browser, general-purpose 3D library. The current builds only include WebGL and WebGPU renderers but SVG and CSS3D renderers are also available as addons.

ExamplesDocsManualWikiMigratingQuestionsForumDiscord

Usage

This code creates a scene, a camera, and a geometric cube, and it adds the cube to the scene. It then creates a WebGL renderer for the scene and camera, and it adds that viewport to the document.body element. Finally, it animates the cube within the scene for the camera.

import * as THREE from 'three';

const width = window.innerWidth, height = window.innerHeight;

// init

const camera = new THREE.PerspectiveCamera( 70, width / height, 0.01, 10 );
camera.position.z = 1;

const scene = new THREE.Scene();

const geometry = new THREE.BoxGeometry( 0.2, 0.2, 0.2 );
const material = new THREE.MeshNormalMaterial();

const mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );

const renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( width, height );
renderer.setAnimationLoop( animate );
document.body.appendChild( renderer.domElement );

// animation

function animate( time ) {

	mesh.rotation.x = time / 2000;
	mesh.rotation.y = time / 1000;

	renderer.render( scene, camera );

}

If everything goes well, you should see this.

Cloning this repository

Cloning the repo with all its history results in a ~2 GB download. If you don't need the whole history you can use the depth parameter to significantly reduce download size.

git clone --depth=1 https://github.com/mrdoob/three.js.git

Change log

Releases

粤ICP备19079148号