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- /**
- * @author mrdoob / http://mrdoob.com/
- * @author alteredq / http://alteredqualia.com/
- */
- THREE.Material = function () {
- Object.defineProperty( this, 'id', { value: THREE.MaterialIdCount ++ } );
- this.uuid = THREE.Math.generateUUID();
- this.name = '';
- this.type = 'Material';
- this.side = THREE.FrontSide;
- this.opacity = 1;
- this.transparent = false;
- this.blending = THREE.NormalBlending;
- this.blendSrc = THREE.SrcAlphaFactor;
- this.blendDst = THREE.OneMinusSrcAlphaFactor;
- this.blendEquation = THREE.AddEquation;
- this.depthTest = true;
- this.depthWrite = true;
- this.polygonOffset = false;
- this.polygonOffsetFactor = 0;
- this.polygonOffsetUnits = 0;
- this.alphaTest = 0;
- this.overdraw = 0; // Overdrawn pixels (typically between 0 and 1) for fixing antialiasing gaps in CanvasRenderer
- this.visible = true;
- this.needsUpdate = true;
- };
- THREE.Material.prototype = {
- constructor: THREE.Material,
- setValues: function ( values ) {
- if ( values === undefined ) return;
- for ( var key in values ) {
- var newValue = values[ key ];
- if ( newValue === undefined ) {
- console.warn( "THREE.Material: '" + key + "' parameter is undefined." );
- continue;
- }
- if ( key in this ) {
- var currentValue = this[ key ];
- if ( currentValue instanceof THREE.Color ) {
- currentValue.set( newValue );
- } else if ( currentValue instanceof THREE.Vector3 && newValue instanceof THREE.Vector3 ) {
- currentValue.copy( newValue );
- } else if ( key == 'overdraw' ) {
- // ensure overdraw is backwards-compatable with legacy boolean type
- this[ key ] = Number( newValue );
- } else {
- this[ key ] = newValue;
- }
- }
- }
- },
- toJSON: function () {
- var output = {
- metadata: {
- version: 4.2,
- type: 'material',
- generator: 'MaterialExporter'
- },
- uuid: this.uuid,
- type: this.type
- };
- if ( this.name !== "" ) output.name = this.name;
- if ( this instanceof THREE.MeshBasicMaterial ) {
- output.color = this.color.getHex();
- if ( this.vertexColors !== THREE.NoColors ) output.vertexColors = this.vertexColors;
- if ( this.blending !== THREE.NormalBlending ) output.blending = this.blending;
- if ( this.side !== THREE.FrontSide ) output.side = this.side;
- } else if ( this instanceof THREE.MeshLambertMaterial ) {
- output.color = this.color.getHex();
- output.ambient = this.ambient.getHex();
- output.emissive = this.emissive.getHex();
- if ( this.vertexColors !== THREE.NoColors ) output.vertexColors = this.vertexColors;
- if ( this.blending !== THREE.NormalBlending ) output.blending = this.blending;
- if ( this.side !== THREE.FrontSide ) output.side = this.side;
- } else if ( this instanceof THREE.MeshPhongMaterial ) {
- output.color = this.color.getHex();
- output.ambient = this.ambient.getHex();
- output.emissive = this.emissive.getHex();
- output.specular = this.specular.getHex();
- output.shininess = this.shininess;
- if ( this.vertexColors !== THREE.NoColors ) output.vertexColors = this.vertexColors;
- if ( this.blending !== THREE.NormalBlending ) output.blending = this.blending;
- if ( this.side !== THREE.FrontSide ) output.side = this.side;
- } else if ( this instanceof THREE.MeshNormalMaterial ) {
- if ( this.shading !== THREE.FlatShading ) output.shading = this.shading;
- if ( this.blending !== THREE.NormalBlending ) output.blending = this.blending;
- if ( this.side !== THREE.FrontSide ) output.side = this.side;
- } else if ( this instanceof THREE.MeshDepthMaterial ) {
- if ( this.blending !== THREE.NormalBlending ) output.blending = this.blending;
- if ( this.side !== THREE.FrontSide ) output.side = this.side;
- } else if ( this instanceof THREE.ShaderMaterial ) {
- output.uniforms = this.uniforms;
- output.vertexShader = this.vertexShader;
- output.fragmentShader = this.fragmentShader;
- } else if ( this instanceof THREE.SpriteMaterial ) {
- output.color = this.color.getHex();
- }
- if ( this.opacity < 1 ) output.opacity = this.opacity;
- if ( this.transparent !== false ) output.transparent = this.transparent;
- if ( this.wireframe !== false ) output.wireframe = this.wireframe;
- return output;
- },
- clone: function ( material ) {
- if ( material === undefined ) material = new THREE.Material();
- material.name = this.name;
- material.side = this.side;
- material.opacity = this.opacity;
- material.transparent = this.transparent;
- material.blending = this.blending;
- material.blendSrc = this.blendSrc;
- material.blendDst = this.blendDst;
- material.blendEquation = this.blendEquation;
- material.depthTest = this.depthTest;
- material.depthWrite = this.depthWrite;
- material.polygonOffset = this.polygonOffset;
- material.polygonOffsetFactor = this.polygonOffsetFactor;
- material.polygonOffsetUnits = this.polygonOffsetUnits;
- material.alphaTest = this.alphaTest;
- material.overdraw = this.overdraw;
- material.visible = this.visible;
- return material;
- },
- dispose: function () {
- this.dispatchEvent( { type: 'dispose' } );
- }
- };
- THREE.EventDispatcher.prototype.apply( THREE.Material.prototype );
- THREE.MaterialIdCount = 0;
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