Mr.doob e65bec241c Removed setGeometry() and setMaterial() from Mesh. Moved the boundSphere check to Frustum and Raycasting. 12 лет назад
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Bone.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 лет назад
LOD.js 6cf4fb7bdd LOD support in Raycaster. Fixes #3167. 13 лет назад
Line.js e65bec241c Removed setGeometry() and setMaterial() from Mesh. Moved the boundSphere check to Frustum and Raycasting. 12 лет назад
Mesh.js e65bec241c Removed setGeometry() and setMaterial() from Mesh. Moved the boundSphere check to Frustum and Raycasting. 12 лет назад
MorphAnimMesh.js 6a0b0eb1fd Split SceneUtils.cloneObject into *.clone() 13 лет назад
Particle.js 6a0b0eb1fd Split SceneUtils.cloneObject into *.clone() 13 лет назад
ParticleSystem.js e65bec241c Removed setGeometry() and setMaterial() from Mesh. Moved the boundSphere check to Frustum and Raycasting. 12 лет назад
Ribbon.js 6a0b0eb1fd Split SceneUtils.cloneObject into *.clone() 13 лет назад
SkinnedMesh.js 88d4eb713d Merge remote-tracking branch 'bhouston/euler3' into dev 12 лет назад
Sprite.js 50bff9957f Minor cleanup 12 лет назад
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