Mr.doob ad0a8a7446 Merge remote branch 'alteredq/master' пре 15 година
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js 041054283a Messing with a new terrain generator demo. пре 15 година
obj 6e91de5d8a Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader. пре 15 година
scenes 36f041a3e3 Another small improvement of scene loader blocking. пре 15 година
textures 8f133abd30 Added HDR texture example. пре 15 година
camera_orthographic.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. пре 15 година
canvasrenderer_sandbox.html c39eca33ee Projector::projectScene now does a first pass through Projector::projectObject (which does frustum culling and object sorting). пре 15 година
geometry_birds.html 3b9d05563f close style tag пре 15 година
geometry_cube.html bffdc03cf1 `*.material`→ `*.materials` пре 15 година
geometry_dynamic_gl.html fe6008b616 Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example). пре 15 година
geometry_earth.html 00795b3a83 Updated CanvasRenderer and some examples to handle the `Texture( image, mapping)` approach. пре 15 година
geometry_large_mesh.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. пре 15 година
geometry_minecraft.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
geometry_minecraft_ao.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
geometry_panorama.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` пре 15 година
geometry_panorama_fisheye.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` пре 15 година
geometry_terrain.html 10e21dde88 `Geometry::computeNormals` → `Geometry::computeFaceNormals` пре 15 година
geometry_terrain_fog_gl.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
geometry_terrain_gl.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
geometry_terrain_gl2.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
hdr.html 52f4a750a3 Added simple tone mapping to HDR example. пре 15 година
interactive_cubes.html bffdc03cf1 `*.material`→ `*.materials` пре 15 година
interactive_cubes_tween.html b449fdf5a8 Added a variation of the interactive example (using Tween.js) пре 15 година
interactive_voxelpainter.html bffdc03cf1 `*.material`→ `*.materials` пре 15 година
lights_pointlights.html bf495aa486 Yet another geometry optimisation to the minecraft demo. пре 15 година
lights_pointlights_gl.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. пре 15 година
lights_pointlights_smooth.html bf495aa486 Yet another geometry optimisation to the minecraft demo. пре 15 година
lights_test.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. пре 15 година
lines_cubes_gl.html 0f5652390f Added dynamic geometry support also for WebGL lines. Changed line strip example to use Hilbert curves. пре 15 година
lines_sphere.html 22f48a731b CanvasRenderer handles textures again. пре 15 година
lines_sphere_gl.html 548c331519 Added crude lines support to WebGLRenderer. пре 15 година
lines_test.html b913baa6f0 Code clean up and minor optimisations. пре 15 година
materials.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. пре 15 година
materials_cars.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. пре 15 година
materials_cubemap.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. пре 15 година
materials_cubemap_balls_reflection.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
materials_cubemap_balls_refraction.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
materials_cubemap_escher.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
materials_cubemap_refraction.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. пре 15 година
materials_depth.html e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. пре 15 година
materials_gl.html 8ea0f27602 Refactored lines grid in materials_gl example. пре 15 година
materials_grass.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
materials_multimaterials.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. пре 15 година
materials_normal.html 0f52ae5a9b Added `ImageUtils::loadTexture`. пре 15 година
materials_normalmap.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. пре 15 година
materials_normalmap2.html 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. пре 15 година
materials_reflection.html 508d22f296 Synced with mrdoob's branch. пре 15 година
materials_shaders.html f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. пре 15 година
materials_shaders_fresnel.html ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. пре 15 година
materials_video.html a030086cf5 `texture.loaded = true` → `texture.image.loaded = true` пре 15 година
obj_convert_test.html 271ba6c524 Added support for "doubleSided" mesh property to WebGLRenderer. пре 15 година
particles_floor.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) пре 15 година
particles_random.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) пре 15 година
particles_sprites.html a7ac6fa598 Made CanvasRenderer ParticleBasicMaterial handling consistent with the rest — material.map needs to be a Texture. пре 15 година
particles_waves.html 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) пре 15 година
postprocessing.html 6668440006 Cleaned bit postprocessing example code. пре 15 година
render_to_texture.html 6cc1016477 Testing rendering to full-screen texture. пре 15 година
scene_test.html 36f041a3e3 Another small improvement of scene loader blocking. пре 15 година
shader.html c186b37be3 Pushed revision to 32. пре 15 година
shader2.html 99bbc4880b Fixed bug in shader demo. пре 15 година
uqbiquity_test.html 5accd0cfd7 Brought back Object3D.rotationMatrix (Projector still uses it). пре 15 година
webglrenderer2_sandbox.html 37a053b308 Fixed PointLight prototype code (thx rectalogic) пре 15 година
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