Mr.doob bfd29f459f WebGLRenderer: Avoid flat shading buffer creation when using MeshPhongMaterial and clean up. See #6117. 11 yıl önce
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LineBasicMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes 11 yıl önce
LineDashedMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes 11 yıl önce
Material.js bfd29f459f WebGLRenderer: Avoid flat shading buffer creation when using MeshPhongMaterial and clean up. See #6117. 11 yıl önce
MeshBasicMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes 11 yıl önce
MeshDepthMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes 11 yıl önce
MeshFaceMaterial.js f8ecbb150e Moved *Exporter code to the objects themselves. See #4621. 11 yıl önce
MeshLambertMaterial.js 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 11 yıl önce
MeshNormalMaterial.js 9d72d80f3f MeshNormalMaterial: Removed shading property. 11 yıl önce
MeshPhongMaterial.js 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 11 yıl önce
PointCloudMaterial.js c9f111c310 adopt THREE.warn rather than THREE.warning to be more inline with console.warn standard. 11 yıl önce
RawShaderMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes 11 yıl önce
ShaderMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes 11 yıl önce
SpriteMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes 11 yıl önce
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