Mr.doob bfd29f459f WebGLRenderer: Avoid flat shading buffer creation when using MeshPhongMaterial and clean up. See #6117. пре 11 година
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LineBasicMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes пре 11 година
LineDashedMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes пре 11 година
Material.js bfd29f459f WebGLRenderer: Avoid flat shading buffer creation when using MeshPhongMaterial and clean up. See #6117. пре 11 година
MeshBasicMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes пре 11 година
MeshDepthMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes пре 11 година
MeshFaceMaterial.js f8ecbb150e Moved *Exporter code to the objects themselves. See #4621. пре 12 година
MeshLambertMaterial.js 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 пре 11 година
MeshNormalMaterial.js 9d72d80f3f MeshNormalMaterial: Removed shading property. пре 11 година
MeshPhongMaterial.js 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 пре 11 година
PointCloudMaterial.js c9f111c310 adopt THREE.warn rather than THREE.warning to be more inline with console.warn standard. пре 11 година
RawShaderMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes пре 11 година
ShaderMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes пре 11 година
SpriteMaterial.js ecd0ddd1a1 Set prototype.constructor for all derived classes пре 11 година
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