alteredq b6bce4f68a Added handling of morph normals also for Phong material. 14 lat temu
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LineBasicMaterial.js fe1ed04b02 Added fog parameter to standard materials (to be able to selectively switch off fog). 14 lat temu
Material.js a6473096d7 Fixed ColladaLoader's _strings() bug: It was returning [NaN] for empty strings. 14 lat temu
MeshBasicMaterial.js fe1ed04b02 Added fog parameter to standard materials (to be able to selectively switch off fog). 14 lat temu
MeshDepthMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 lat temu
MeshFaceMaterial.js f5e819fe14 Removed all the toString methods (saving 6kbytes) 15 lat temu
MeshLambertMaterial.js 27afa046be First attempt at morph normals. 14 lat temu
MeshNormalMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 lat temu
MeshPhongMaterial.js b6bce4f68a Added handling of morph normals also for Phong material. 14 lat temu
MeshShaderMaterial.js f676ce6eab Simpler DEPRECATED messages. 14 lat temu
ParticleBasicMaterial.js fe1ed04b02 Added fog parameter to standard materials (to be able to selectively switch off fog). 14 lat temu
ParticleCanvasMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 lat temu
ParticleDOMMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 lat temu
ShaderMaterial.js e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial 14 lat temu
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