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- <!DOCTYPE html>
- <html lang="zh">
- <head>
- <meta charset="utf-8" />
- <base href="../../../" />
- <script src="page.js"></script>
- <link type="text/css" rel="stylesheet" href="page.css" />
- </head>
- <body>
- [page:BufferGeometry] →
- <h1>参数化缓冲几何体([name])</h1>
- <p class="desc">生成由参数表示其表面的几何体。</p>
- <h2>导入</h2>
- <p>
- [name] 是一个附加组件,必须显式导入。
- See [link:#manual/introduction/Installation Installation / Addons].
- </p>
- <code>
- import { ParametricGeometry } from 'three/addons/geometries/ParametricGeometry.js';
- </code>
- <h2>代码示例</h2>
- <code>
- const geometry = new THREE.ParametricGeometry( klein, 25, 25 );
- const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
- const klein = new THREE.Mesh( geometry, material );
- scene.add( klein );
- </code>
- <h2>构造函数</h2>
- <h3>[name]([param:Function func], [param:Integer slices], [param:Integer stacks])</h3>
- <p>
- func — 该函数接收介于 0 和 1 之间的 [page:Float u] 轴和 [page:Float v] 轴值,并修改第三个 [page:Vector3] 参数。默认函数用于生成曲面。<br />
- slices — 用于参数函数的切片数量。默认值为 *8*。<br />
- stacks — 用于参数函数的堆栈数量。默认值为 *8*。
- </p>
- <h2>属性</h2>
- <p>共有属性请参见其基类[page:BufferGeometry]。</p>
- <h3>[property:Object parameters]</h3>
- <p>
- 一个包含着构造函数中每个参数的对象。在对象实例化之后,对该属性的任何修改都不会改变这个几何体。
- </p>
- <h2>方法(Methods)</h2>
- <p>共有方法请参见其基类[page:BufferGeometry]。</p>
- <h2>方法</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/geometries/ParametricGeometry.js examples/jsm/geometries/ParametricGeometry.js]
- </p>
- </body>
- </html>
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