Inheritance: EventDispatcher → Node →
TODO
Constructs a new compute node.
computeNode
TODO
workgroupSize
TODO.
TODO
TODO
This flag can be used for type testing.
Default is true.
The name or label of the uniform.
Default is ''.
Overrides: Node#name
TODO
The updateBeforeType is set to NodeUpdateType.OBJECT since ComputeNode#updateBefore is executed once per object by default.
Default is 'object'.
Overrides: Node#updateBeforeType
TODO
Overrides: Node#version
TODO
Default is [ 64 ].
Executes the dispose event for this node.
Overrides: Node#dispose
TODO
Sets the ComputeNode#name property.
name
The name of the uniform.
Deprecated: Yes
Returns: A reference to this node.
TODO
callback
TODO.
Returns: A reference to this node.
TODO
count
Array with [ x, y, z ] values for dispatch or a single number for the count
Sets the ComputeNode#name property.
name
The name of the uniform.
Returns: A reference to this node.
The method execute the compute for this node.
frame
A reference to the current node frame.
Overrides: Node#updateBefore