Inheritance: Loader →
A loader for PLY the PLY format (known as the Polygon File Format or the Stanford Triangle Format).
Limitations:
const loader = new PLYLoader();
const geometry = await loader.loadAsync( './models/ply/ascii/dolphins.ply' );
scene.add( new THREE.Mesh( geometry ) );
PLYLoader is an addon, and must be imported explicitly, see Installation#Addons.
import { PLYLoader } from 'three/addons/loaders/PLYLoader.js';
Constructs a new PLY loader.
manager
The loading manager.
Starts loading from the given URL and passes the loaded PLY asset to the onLoad() callback.
url
The path/URL of the file to be loaded. This can also be a data URI.
onLoad
Executed when the loading process has been finished.
onProgress
Executed while the loading is in progress.
onError
Executed when errors occur.
Overrides: Loader#load
Parses the given PLY data and returns the resulting geometry.
data
The raw PLY data as an array buffer.
Overrides: Loader#parse
Returns: The parsed geometry.
Custom properties outside of the defaults for position, uv, normal and color attributes can be added using the setCustomPropertyNameMapping method. For example, the following maps the element properties “custom_property_a” and “custom_property_b” to an attribute “customAttribute” with an item size of 2. Attribute item sizes are set from the number of element properties in the property array.
loader.setCustomPropertyNameMapping( {
customAttribute: ['custom_property_a', 'custom_property_b'],
} );
mapping
The mapping dictionary.
Sets a property name mapping that maps default property names to custom ones. For example, the following maps the properties “diffuse_(red|green|blue)” in the file to standard color names.
loader.setPropertyNameMapping( {
diffuse_red: 'red',
diffuse_green: 'green',
diffuse_blue: 'blue'
} );
mapping
The mapping dictionary.