Inheritance: Pass →
A SAO implementation inspired from @bhouston previous SAO work.
SAOPass provides better quality than SSAOPass but is also more expensive.
const saoPass = new SAOPass( scene, camera );
composer.addPass( saoPass );
SAOPass is an addon, and must be imported explicitly, see Installation#Addons.
import { SAOPass } from 'three/addons/postprocessing/SAOPass.js';
Constructs a new SAO pass.
scene
The scene to compute the AO for.
camera
The camera.
resolution
The effect's resolution.
The camera.
Overwritten to perform a clear operation by default.
Default is true.
Overrides: Pass#clear
Overwritten to disable the swap.
Default is false.
Overrides: Pass#needsSwap
The SAO parameter.
The effect's resolution.
Default is (256,256).
The scene to render the AO for.
Frees the GPU-related resources allocated by this instance. Call this method whenever the pass is no longer used in your app.
Overrides: Pass#dispose
Performs the SAO pass.
renderer
The renderer.
writeBuffer
The write buffer. This buffer is intended as the rendering destination for the pass.
readBuffer
The read buffer. The pass can access the result from the previous pass from this buffer.
deltaTime
The delta time in seconds.
maskActive
Whether masking is active or not.
Overrides: Pass#render
Sets the size of the pass.
width
The width to set.
height
The height to set.
Overrides: Pass#setSize