Inheritance: Pass →
A pass that saves the contents of the current read buffer in a render target.
const savePass = new SavePass( customRenderTarget );
composer.addPass( savePass );
SavePass is an addon, and must be imported explicitly, see Installation#Addons.
import { SavePass } from 'three/addons/postprocessing/SavePass.js';
Constructs a new save pass.
renderTarget
The render target for saving the read buffer. If not provided, the pass automatically creates a render target.
The pass material.
Overwritten to disable the swap.
Default is false.
Overrides: Pass#needsSwap
The render target which is used to save the read buffer.
The pass uniforms.
Frees the GPU-related resources allocated by this instance. Call this method whenever the pass is no longer used in your app.
Overrides: Pass#dispose
Performs the save pass.
renderer
The renderer.
writeBuffer
The write buffer. This buffer is intended as the rendering destination for the pass.
readBuffer
The read buffer. The pass can access the result from the previous pass from this buffer.
deltaTime
The delta time in seconds.
maskActive
Whether masking is active or not.
Overrides: Pass#render
Sets the size of the pass.
width
The width to set.
height
The height to set.
Overrides: Pass#setSize