Inheritance: EventDispatcher → Object3D →
Represents a XR hand model.
Constructs a new XR hand model.
controller
The hand controller.
The hand controller.
The controller's environment map.
Default is null.
The model mesh.
Default is null.
The motion controller.
Default is null.
Overwritten with a custom implementation. Makes sure the motion controller updates the mesh.
force
When set to true, a recomputation of world matrices is forced even when Object3D#matrixWorldAutoUpdate is set to false.
Default is false.
Overrides: Object3D#updateMatrixWorld