Michael Herzog 616c6bcf6d Examples: Clean up. (#34010) 1 hete
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3d df1506aa9a Add Scanned Head 3D data asset 7 éve
ambientcg a11a7735da TSL: `parallaxUV` (#27739) 2 éve
carbon aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
compressed 55b4bbb7ef Update webgl_loader_texture_ktx example to test loading of BC5 and EAC_RG formats. (#32448) 7 hónapja
cube aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
decal aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
equirectangular d2dd6dc6ff Inspector: Introduce TSL Graph Addons (#33165) 4 hónapja
floors 4bd448afbd Water: Added flow map example 8 éve
gradientMaps a50e0b1345 Docs: Improve gradient textures 7 éve
ktx2 1e144d8784 KTX2Loader: Support RGBA 16-bit unsigned normalized formats (#33245) 3 hónapja
lava aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
lensflare 616c6bcf6d Examples: Clean up. (#34010) 1 hete
lottie 887a0d601f Added LottieLoader 5 éve
matcaps c5adbae9eb Global: Remove more broken links. (#23037) 4 éve
minecraft aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
noises aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
opengameart aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
pbr aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
planets aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
sprites aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
terrain 72b02f3933 Removed unused textures. (#29618) 1 éve
tiff 3bc0667e51 Add TIFFLoader. (#24420) 4 éve
transition aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
water 9d1fd903fd Water: Added flow direction 8 éve
wide_gamut aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
2294472375_24a3b8ef46_o.jpg 4d1dd95d62 Added another dynamic cubemap example. 14 éve
758px-Canestra_di_frutta_(Caravaggio).jpg 2c996815be Refactored texture updating, added texture filtering example and fixed scene loader and example. 15 éve
MaryOculus.mp4 1cab6b1791 Examples: Support more video examples in Safari. 7 éve
MaryOculus.webm d8eb183445 Added vr_video example. 11 éve
MaryOculus.webm.nfo d8eb183445 Added vr_video example. 11 éve
NormalMapDirectX.png aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
NormalMapOpenGL.png aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
alphaMap.jpg bfa972df12 Docs: Improve material browser. 7 éve
brick_bump.jpg ab675778a8 Parallax mapping example 11 éve
brick_diffuse.jpg ab675778a8 Parallax mapping example 11 éve
brick_roughness.jpg e129823889 better defaults for inline tonemapping demo. 10 éve
cesiumion.png aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
checker.png aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
cm_gray.png aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
cm_viridis.png aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
colors.png aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
crate.gif 142ea7bc98 Implemented classic NeHe textured cube example. 14 éve
crate_color8.tga 98711f4980 support tga format texture 12 éve
crate_grey8.tga 98711f4980 support tga format texture 12 éve
disturb.jpg 28e18bcf2c Added `texture/disturb.jpg` 15 éve
edge3.jpg 6c29a50ffa Examples: Make dynamic instancing demo more interesting. (#31058) 1 éve
equirectangular.png aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
golfball.jpg c22370c566 Improved clearcoat example. 7 éve
google_on_non_white_hdpi.png aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
grid.png aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
hardwood2_bump.jpg 71734a0c4b add more realistic floor texture. add ambient irradiances based on solar measures. 10 éve
hardwood2_diffuse.jpg 71734a0c4b add more realistic floor texture. add ambient irradiances based on solar measures. 10 éve
hardwood2_roughness.jpg 71734a0c4b add more realistic floor texture. add ambient irradiances based on solar measures. 10 éve
jade.jpg 7d5abde86b lth demo (#30695) 1 éve
kandao3.jpg 31925d2367 Init 360 6DOF example 🚀 6 éve
kandao3_depthmap.jpg 31925d2367 Init 360 6DOF example 🚀 6 éve
kinect.mp4 1cab6b1791 Examples: Support more video examples in Safari. 7 éve
kinect.nfo 2f90d73d13 Added Kinect example. Updated DAT.GUI. 14 éve
kinect.webm 2f90d73d13 Added Kinect example. Updated DAT.GUI. 14 éve
land_ocean_ice_cloud_2048.jpg a7bed157a3 - Added Sphere primitive 16 éve
memorial.exr b833b7eda4 Replaced image; added attribution 7 éve
memorial.hdr b833b7eda4 Replaced image; added attribution 7 éve
noise.png aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
pano.mp4 1cab6b1791 Examples: Support more video examples in Safari. 7 éve
pano.webm 6f2ec7584e added webm equirectangular video from the LHC tunnel. This video can be used publicly. 12 éve
piz_compressed.exr 801a3872d4 exr piz wavelet decompression 8 éve
roughness_map.jpg 837cd59366 example is starting to work with the new code. 10 éve
shaderball_ds.jpg 7d5abde86b lth demo (#30695) 1 éve
sintel.mp4 4af8f5406b - Fixed opacity being set to zero when null 16 éve
sintel.ogv 3755d003f0 - Using .ogv instead of .ogg for clarity. Although it gives mime-type issues... 16 éve
snellen.png aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
spiritedaway.ktx2 7b39286b91 Add THREE.CompressedArrayTexture (#24745) 3 éve
sprite.png aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
sprite0.jpg 08127af611 Fixed blending bug with sprites. Added example. 15 éve
sprite0.png aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
sprite1.jpg 08127af611 Fixed blending bug with sprites. Added example. 15 éve
sprite1.png aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
sprite2.png aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
square-outline-textured.png aa2ecf7346 Optimise PNGs across the repo (#33882) 3 hete
tri_pattern.jpg a369b3c246 Examples: Clean up 7 éve
uv_grid_directx.jpg 335c3b0033 Examples: Replaces UV test grid 7 éve
uv_grid_opengl.jpg 335c3b0033 Examples: Replaces UV test grid 7 éve
water.jpg fe6008b616 Added basic support for dynamic geometry in WebGLRenderer (with silly ocean example). 15 éve
waterdudv.jpg 2f84f189ef Added refractor example 8 éve
waternormals.jpg b1653ec762 Importing @jbouny Ocean/Water example which is based on the Mirror Shader (see #3856) 12 éve
wave_normals_24bit_uncompressed.dds 45b953d0d3 Add 24bit uncompressed RGB support to DDSLoader (#30010) 1 éve
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