moon-orbit.html 3.2 KB

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  1. <html>
  2. <head>
  3. <meta charset="utf8">
  4. <title>moon orbit</title>
  5. <link href="../examples/resources/threejs-tutorials.css" rel="stylesheet" />
  6. <style>
  7. body {
  8. margin: 0px;
  9. background: white;
  10. }
  11. canvas {
  12. width: 100%;
  13. height: 100%;
  14. display: block;
  15. }
  16. p {
  17. position: relative;
  18. }
  19. #c {
  20. position: absolute;
  21. left: 0px;
  22. top: 0px;
  23. z-index: 2;
  24. background-color: transparent;
  25. }
  26. @media (prefers-color-scheme: dark) {
  27. canvas {
  28. background: #444;
  29. }
  30. }
  31. </style>
  32. </head>
  33. <body>
  34. <p><canvas id="orbit"></canvas>
  35. <canvas id="c"></canvas></p>
  36. </body>
  37. <script src="../examples/resources/lessons-helper.js"></script>
  38. <script src="../examples/resources/threejs-utils.js"></script>
  39. <script src="canvas-wrapper.js"></script>
  40. <script>
  41. 'use strict'; // eslint-disable-line
  42. /* global wrapCanvasRenderingContext2D, threejsUtils */
  43. function main() {
  44. const root = {
  45. name: 'sun',
  46. translation: [ 0, 0 ],
  47. color: 'yellow',
  48. radius: 30,
  49. speed: 1,
  50. children: [
  51. {
  52. name: 'earth',
  53. translation: [ - 5, 1 ],
  54. color: 'blue',
  55. radius: 10,
  56. speed: 2,
  57. children: [
  58. {
  59. name: 'moon',
  60. translation: [ - 1, 1 ],
  61. color: 'gray',
  62. drawOrbit: true,
  63. radius: 5,
  64. speed: 36.13,
  65. children: [
  66. ],
  67. },
  68. ],
  69. },
  70. ],
  71. };
  72. const canvas = document.getElementById( 'c' );
  73. const ctx = wrapCanvasRenderingContext2D( canvas.getContext( '2d' ) );
  74. const orbitCtx = document.getElementById( 'orbit' ).getContext( '2d' );
  75. const spread = 16;
  76. function updateTranslation( node ) {
  77. node.translation[ 0 ] *= spread;
  78. node.translation[ 1 ] *= spread;
  79. node.rotation = 0;
  80. node.children.forEach( updateTranslation );
  81. }
  82. updateTranslation( root );
  83. let clock = 0;
  84. const maxHistory = 400;
  85. let curHistory = 0;
  86. const history = [];
  87. function drawTrail( ctx, pos, radius ) {
  88. ctx.beginPath();
  89. ctx.arc( pos[ 0 ], pos[ 1 ], radius, 0, Math.PI * 2, false );
  90. ctx.fill();
  91. }
  92. function drawNode( node ) {
  93. ctx.save();
  94. ctx.rotate( node.speed * clock );
  95. ctx.translate( node.translation[ 0 ], node.translation[ 1 ] );
  96. ctx.fillStyle = node.color;
  97. ctx.strokeStyle = 'black';
  98. ctx.beginPath();
  99. ctx.arc( 0, 0, node.radius, 0, Math.PI * 2, false );
  100. ctx.fill();
  101. ctx.stroke();
  102. if ( node.drawOrbit ) {
  103. const mat = ctx.currentTransform;
  104. const point = [ mat.e, mat.f ];
  105. const old = history[ curHistory ];
  106. if ( old ) {
  107. orbitCtx.save();
  108. orbitCtx.globalCompositeOperation = 'destination-out';
  109. orbitCtx.fillStyle = 'rgba(255,255,255,1)';
  110. drawTrail( orbitCtx, old, 2 );
  111. orbitCtx.restore();
  112. }
  113. history[ curHistory ] = point;
  114. curHistory = ( curHistory + 1 ) % maxHistory;
  115. orbitCtx.fillStyle = 'rgba(255, 0, 0, 1)';
  116. drawTrail( orbitCtx, point, 1 );
  117. }
  118. node.children.forEach( drawNode );
  119. ctx.restore();
  120. }
  121. function drawScene() {
  122. threejsUtils.resizeCanvasToDisplaySize( ctx.canvas );
  123. threejsUtils.resizeCanvasToDisplaySize( orbitCtx.canvas );
  124. ctx.clearRect( 0, 0, ctx.canvas.width, ctx.canvas.height );
  125. ctx.save();
  126. ctx.translate( ctx.canvas.width / 2, ctx.canvas.height / 2 );
  127. drawNode( root );
  128. ctx.restore();
  129. }
  130. function render() {
  131. clock += 1 / 60 * 0.25;
  132. drawScene();
  133. requestAnimationFrame( render, canvas );
  134. }
  135. requestAnimationFrame( render, canvas );
  136. }
  137. main();
  138. </script>
  139. </html>
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