Keine Beschreibung

Michael Herzog e26ff19e99 Examples: Add sky to scene. (#33037) vor 2 Tagen
.github 8669014a2b Update github/codeql-action digest to 9e907b5 (#33006) vor 1 Woche
build 2072497f62 Updated builds. vor 4 Tagen
docs 33b6ce05a7 r183 (bis) vor 4 Tagen
editor 52133860a3 Editor: add deterministic dropped-file finder for URL resolution vor 3 Tagen
examples e26ff19e99 Examples: Add sky to scene. (#33037) vor 2 Tagen
files 01206ac33c Examples: Renamed external tag to community (#32232) vor 3 Monaten
manual 83d7b8c457 docs(zh): fill missing manual pages (#33021) vor 5 Tagen
src 83569322e8 WebGLRenderer: Use working color space for render targets. (#33036) vor 3 Tagen
test 5f6753b296 AnimationAction: Fix `timeScale` reversal jump. (#33035) vor 3 Tagen
utils 8863cdbd3a Scripts: Improve changelog.js. vor 6 Tagen
.editorconfig f1ba3a32ed Remove indent size from .editorconfig vor 6 Jahren
.gitattributes 5446f535d1 git should handle the line endings vor 8 Jahren
.gitignore d516ced437 Cleanup: remove jshint remnants (#32885) vor 3 Wochen
LICENSE 42726e32de Update copyright year in LICENSE file vor 1 Monat
README.md 355ff99e62 Update README badges vor 3 Monaten
SECURITY.md da9a9c6966 Added missing periods and capitalized sentence beginnings for consistency (#30389) vor 1 Jahr
eslint.config.js 314a12b55a Refine eslint config: limited exclusion and lint fixes (#32917) vor 3 Wochen
icon.png 9760d3d86b Optimize icon image (#23238) vor 4 Jahren
llms.txt b6d40aebc2 Added llms.txt, llms-full.txt and llms/build.js script. (#32673) vor 2 Wochen
package-lock.json fda1a4b2ae Update devDependencies (non-major) (#33007) vor 1 Woche
package.json 33b6ce05a7 r183 (bis) vor 4 Tagen

README.md

three.js

NPM Package Build Size NPM Downloads jsDelivr Downloads Discord

JavaScript 3D library

The aim of the project is to create an easy-to-use, lightweight, cross-browser, general-purpose 3D library. The current builds only include WebGL and WebGPU renderers but SVG and CSS3D renderers are also available as addons.

ExamplesDocsManualWikiMigratingQuestionsForumDiscord

Usage

This code creates a scene, a camera, and a geometric cube, and it adds the cube to the scene. It then creates a WebGL renderer for the scene and camera, and it adds that viewport to the document.body element. Finally, it animates the cube within the scene for the camera.

import * as THREE from 'three';

const width = window.innerWidth, height = window.innerHeight;

// init

const camera = new THREE.PerspectiveCamera( 70, width / height, 0.01, 10 );
camera.position.z = 1;

const scene = new THREE.Scene();

const geometry = new THREE.BoxGeometry( 0.2, 0.2, 0.2 );
const material = new THREE.MeshNormalMaterial();

const mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );

const renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( width, height );
renderer.setAnimationLoop( animate );
document.body.appendChild( renderer.domElement );

// animation

function animate( time ) {

	mesh.rotation.x = time / 2000;
	mesh.rotation.y = time / 1000;

	renderer.render( scene, camera );

}

If everything goes well, you should see this.

Cloning this repository

Cloning the repo with all its history results in a ~2 GB download. If you don't need the whole history you can use the depth parameter to significantly reduce download size.

git clone --depth=1 https://github.com/mrdoob/three.js.git

Change log

Releases

粤ICP备19079148号