EXRLoader.js 85 KB

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  1. import {
  2. DataTextureLoader,
  3. DataUtils,
  4. FloatType,
  5. HalfFloatType,
  6. LinearFilter,
  7. LinearSRGBColorSpace,
  8. RedFormat,
  9. RGFormat,
  10. RGBAFormat
  11. } from 'three';
  12. import { unzlibSync } from '../libs/fflate.module.js';
  13. // Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
  14. // implementation, so I have preserved their copyright notices.
  15. // /*
  16. // Copyright (c) 2014 - 2017, Syoyo Fujita
  17. // All rights reserved.
  18. // Redistribution and use in source and binary forms, with or without
  19. // modification, are permitted provided that the following conditions are met:
  20. // * Redistributions of source code must retain the above copyright
  21. // notice, this list of conditions and the following disclaimer.
  22. // * Redistributions in binary form must reproduce the above copyright
  23. // notice, this list of conditions and the following disclaimer in the
  24. // documentation and/or other materials provided with the distribution.
  25. // * Neither the name of the Syoyo Fujita nor the
  26. // names of its contributors may be used to endorse or promote products
  27. // derived from this software without specific prior written permission.
  28. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  29. // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  30. // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  31. // DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
  32. // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  33. // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  34. // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  35. // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  36. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  37. // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  38. // */
  39. // // TinyEXR contains some OpenEXR code, which is licensed under ------------
  40. // ///////////////////////////////////////////////////////////////////////////
  41. // //
  42. // // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
  43. // // Digital Ltd. LLC
  44. // //
  45. // // All rights reserved.
  46. // //
  47. // // Redistribution and use in source and binary forms, with or without
  48. // // modification, are permitted provided that the following conditions are
  49. // // met:
  50. // // * Redistributions of source code must retain the above copyright
  51. // // notice, this list of conditions and the following disclaimer.
  52. // // * Redistributions in binary form must reproduce the above
  53. // // copyright notice, this list of conditions and the following disclaimer
  54. // // in the documentation and/or other materials provided with the
  55. // // distribution.
  56. // // * Neither the name of Industrial Light & Magic nor the names of
  57. // // its contributors may be used to endorse or promote products derived
  58. // // from this software without specific prior written permission.
  59. // //
  60. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  61. // // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  62. // // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  63. // // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  64. // // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  65. // // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  66. // // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  67. // // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  68. // // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  69. // // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  70. // // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  71. // //
  72. // ///////////////////////////////////////////////////////////////////////////
  73. // // End of OpenEXR license -------------------------------------------------
  74. /**
  75. * A loader for the OpenEXR texture format.
  76. *
  77. * `EXRLoader` currently supports uncompressed, ZIP(S), RLE, PIZ, B44/A and DWA/B compression.
  78. * Supports reading as UnsignedByte, HalfFloat and Float type data texture.
  79. *
  80. * ```js
  81. * const loader = new EXRLoader();
  82. * const texture = await loader.loadAsync( 'textures/memorial.exr' );
  83. * ```
  84. *
  85. * @augments DataTextureLoader
  86. * @three_import import { EXRLoader } from 'three/addons/loaders/EXRLoader.js';
  87. */
  88. class EXRLoader extends DataTextureLoader {
  89. /**
  90. * Constructs a new EXR loader.
  91. *
  92. * @param {LoadingManager} [manager] - The loading manager.
  93. */
  94. constructor( manager ) {
  95. super( manager );
  96. /**
  97. * The texture type.
  98. *
  99. * @type {(HalfFloatType|FloatType)}
  100. * @default HalfFloatType
  101. */
  102. this.type = HalfFloatType;
  103. /**
  104. * Texture output format.
  105. *
  106. * @type {(RGBAFormat|RGFormat|RedFormat)}
  107. * @default RGBAFormat
  108. */
  109. this.outputFormat = RGBAFormat;
  110. /**
  111. * For multi-part EXR files, the index of the part to load.
  112. *
  113. * @type {number}
  114. * @default 0
  115. */
  116. this.part = 0;
  117. }
  118. /**
  119. * Parses the given EXR texture data.
  120. *
  121. * @param {ArrayBuffer} buffer - The raw texture data.
  122. * @return {DataTextureLoader~TexData} An object representing the parsed texture data.
  123. */
  124. parse( buffer ) {
  125. const USHORT_RANGE = ( 1 << 16 );
  126. const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
  127. const HUF_ENCBITS = 16; // literal (value) bit length
  128. const HUF_DECBITS = 14; // decoding bit size (>= 8)
  129. const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
  130. const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
  131. const HUF_DECMASK = HUF_DECSIZE - 1;
  132. const NBITS = 16;
  133. const A_OFFSET = 1 << ( NBITS - 1 );
  134. const MOD_MASK = ( 1 << NBITS ) - 1;
  135. const SHORT_ZEROCODE_RUN = 59;
  136. const LONG_ZEROCODE_RUN = 63;
  137. const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
  138. const ULONG_SIZE = 8;
  139. const FLOAT32_SIZE = 4;
  140. const INT32_SIZE = 4;
  141. const INT16_SIZE = 2;
  142. const INT8_SIZE = 1;
  143. const STATIC_HUFFMAN = 0;
  144. const DEFLATE = 1;
  145. const UNKNOWN = 0;
  146. const LOSSY_DCT = 1;
  147. const RLE = 2;
  148. const logBase = Math.pow( 2.7182818, 2.2 );
  149. let b44LogTable = null; // lazily initialized for pLinear B44 channels
  150. function reverseLutFromBitmap( bitmap, lut ) {
  151. let k = 0;
  152. for ( let i = 0; i < USHORT_RANGE; ++ i ) {
  153. if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) {
  154. lut[ k ++ ] = i;
  155. }
  156. }
  157. const n = k - 1;
  158. while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
  159. return n;
  160. }
  161. function hufClearDecTable( hdec ) {
  162. for ( let i = 0; i < HUF_DECSIZE; i ++ ) {
  163. hdec[ i ] = {};
  164. hdec[ i ].len = 0;
  165. hdec[ i ].lit = 0;
  166. hdec[ i ].p = null;
  167. }
  168. }
  169. const getBitsReturn = { l: 0, c: 0, lc: 0 };
  170. function getBits( nBits, c, lc, uInt8Array, inOffset ) {
  171. while ( lc < nBits ) {
  172. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  173. lc += 8;
  174. }
  175. lc -= nBits;
  176. getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
  177. getBitsReturn.c = c;
  178. getBitsReturn.lc = lc;
  179. }
  180. const hufTableBuffer = new Array( 59 );
  181. function hufCanonicalCodeTable( hcode ) {
  182. for ( let i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
  183. for ( let i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
  184. let c = 0;
  185. for ( let i = 58; i > 0; -- i ) {
  186. const nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
  187. hufTableBuffer[ i ] = c;
  188. c = nc;
  189. }
  190. for ( let i = 0; i < HUF_ENCSIZE; ++ i ) {
  191. const l = hcode[ i ];
  192. if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
  193. }
  194. }
  195. function hufUnpackEncTable( uInt8Array, inOffset, ni, im, iM, hcode ) {
  196. const p = inOffset;
  197. let c = 0;
  198. let lc = 0;
  199. for ( ; im <= iM; im ++ ) {
  200. if ( p.value - inOffset.value > ni ) return false;
  201. getBits( 6, c, lc, uInt8Array, p );
  202. const l = getBitsReturn.l;
  203. c = getBitsReturn.c;
  204. lc = getBitsReturn.lc;
  205. hcode[ im ] = l;
  206. if ( l == LONG_ZEROCODE_RUN ) {
  207. if ( p.value - inOffset.value > ni ) {
  208. throw new Error( 'Something wrong with hufUnpackEncTable' );
  209. }
  210. getBits( 8, c, lc, uInt8Array, p );
  211. let zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
  212. c = getBitsReturn.c;
  213. lc = getBitsReturn.lc;
  214. if ( im + zerun > iM + 1 ) {
  215. throw new Error( 'Something wrong with hufUnpackEncTable' );
  216. }
  217. while ( zerun -- ) hcode[ im ++ ] = 0;
  218. im --;
  219. } else if ( l >= SHORT_ZEROCODE_RUN ) {
  220. let zerun = l - SHORT_ZEROCODE_RUN + 2;
  221. if ( im + zerun > iM + 1 ) {
  222. throw new Error( 'Something wrong with hufUnpackEncTable' );
  223. }
  224. while ( zerun -- ) hcode[ im ++ ] = 0;
  225. im --;
  226. }
  227. }
  228. hufCanonicalCodeTable( hcode );
  229. }
  230. function hufLength( code ) {
  231. return code & 63;
  232. }
  233. function hufCode( code ) {
  234. return code >> 6;
  235. }
  236. function hufBuildDecTable( hcode, im, iM, hdecod ) {
  237. for ( ; im <= iM; im ++ ) {
  238. const c = hufCode( hcode[ im ] );
  239. const l = hufLength( hcode[ im ] );
  240. if ( c >> l ) {
  241. throw new Error( 'Invalid table entry' );
  242. }
  243. if ( l > HUF_DECBITS ) {
  244. const pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
  245. if ( pl.len ) {
  246. throw new Error( 'Invalid table entry' );
  247. }
  248. pl.lit ++;
  249. if ( pl.p ) {
  250. const p = pl.p;
  251. pl.p = new Array( pl.lit );
  252. for ( let i = 0; i < pl.lit - 1; ++ i ) {
  253. pl.p[ i ] = p[ i ];
  254. }
  255. } else {
  256. pl.p = new Array( 1 );
  257. }
  258. pl.p[ pl.lit - 1 ] = im;
  259. } else if ( l ) {
  260. let plOffset = 0;
  261. for ( let i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
  262. const pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
  263. if ( pl.len || pl.p ) {
  264. throw new Error( 'Invalid table entry' );
  265. }
  266. pl.len = l;
  267. pl.lit = im;
  268. plOffset ++;
  269. }
  270. }
  271. }
  272. return true;
  273. }
  274. const getCharReturn = { c: 0, lc: 0 };
  275. function getChar( c, lc, uInt8Array, inOffset ) {
  276. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  277. lc += 8;
  278. getCharReturn.c = c;
  279. getCharReturn.lc = lc;
  280. }
  281. const getCodeReturn = { c: 0, lc: 0 };
  282. function getCode( po, rlc, c, lc, uInt8Array, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
  283. if ( po == rlc ) {
  284. if ( lc < 8 ) {
  285. getChar( c, lc, uInt8Array, inOffset );
  286. c = getCharReturn.c;
  287. lc = getCharReturn.lc;
  288. }
  289. lc -= 8;
  290. let cs = ( c >> lc );
  291. cs = new Uint8Array( [ cs ] )[ 0 ];
  292. if ( outBufferOffset.value + cs > outBufferEndOffset ) {
  293. return false;
  294. }
  295. const s = outBuffer[ outBufferOffset.value - 1 ];
  296. while ( cs -- > 0 ) {
  297. outBuffer[ outBufferOffset.value ++ ] = s;
  298. }
  299. } else if ( outBufferOffset.value < outBufferEndOffset ) {
  300. outBuffer[ outBufferOffset.value ++ ] = po;
  301. } else {
  302. return false;
  303. }
  304. getCodeReturn.c = c;
  305. getCodeReturn.lc = lc;
  306. }
  307. function UInt16( value ) {
  308. return ( value & 0xFFFF );
  309. }
  310. function Int16( value ) {
  311. const ref = UInt16( value );
  312. return ( ref > 0x7FFF ) ? ref - 0x10000 : ref;
  313. }
  314. const wdec14Return = { a: 0, b: 0 };
  315. function wdec14( l, h ) {
  316. const ls = Int16( l );
  317. const hs = Int16( h );
  318. const hi = hs;
  319. const ai = ls + ( hi & 1 ) + ( hi >> 1 );
  320. const as = ai;
  321. const bs = ai - hi;
  322. wdec14Return.a = as;
  323. wdec14Return.b = bs;
  324. }
  325. function wdec16( l, h ) {
  326. const m = UInt16( l );
  327. const d = UInt16( h );
  328. const bb = ( m - ( d >> 1 ) ) & MOD_MASK;
  329. const aa = ( d + bb - A_OFFSET ) & MOD_MASK;
  330. wdec14Return.a = aa;
  331. wdec14Return.b = bb;
  332. }
  333. function wav2Decode( buffer, j, nx, ox, ny, oy, mx ) {
  334. const w14 = mx < ( 1 << 14 );
  335. const n = ( nx > ny ) ? ny : nx;
  336. let p = 1;
  337. let p2;
  338. let py;
  339. while ( p <= n ) p <<= 1;
  340. p >>= 1;
  341. p2 = p;
  342. p >>= 1;
  343. while ( p >= 1 ) {
  344. py = 0;
  345. const ey = py + oy * ( ny - p2 );
  346. const oy1 = oy * p;
  347. const oy2 = oy * p2;
  348. const ox1 = ox * p;
  349. const ox2 = ox * p2;
  350. let i00, i01, i10, i11;
  351. for ( ; py <= ey; py += oy2 ) {
  352. let px = py;
  353. const ex = py + ox * ( nx - p2 );
  354. for ( ; px <= ex; px += ox2 ) {
  355. const p01 = px + ox1;
  356. const p10 = px + oy1;
  357. const p11 = p10 + ox1;
  358. if ( w14 ) {
  359. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  360. i00 = wdec14Return.a;
  361. i10 = wdec14Return.b;
  362. wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
  363. i01 = wdec14Return.a;
  364. i11 = wdec14Return.b;
  365. wdec14( i00, i01 );
  366. buffer[ px + j ] = wdec14Return.a;
  367. buffer[ p01 + j ] = wdec14Return.b;
  368. wdec14( i10, i11 );
  369. buffer[ p10 + j ] = wdec14Return.a;
  370. buffer[ p11 + j ] = wdec14Return.b;
  371. } else {
  372. wdec16( buffer[ px + j ], buffer[ p10 + j ] );
  373. i00 = wdec14Return.a;
  374. i10 = wdec14Return.b;
  375. wdec16( buffer[ p01 + j ], buffer[ p11 + j ] );
  376. i01 = wdec14Return.a;
  377. i11 = wdec14Return.b;
  378. wdec16( i00, i01 );
  379. buffer[ px + j ] = wdec14Return.a;
  380. buffer[ p01 + j ] = wdec14Return.b;
  381. wdec16( i10, i11 );
  382. buffer[ p10 + j ] = wdec14Return.a;
  383. buffer[ p11 + j ] = wdec14Return.b;
  384. }
  385. }
  386. if ( nx & p ) {
  387. const p10 = px + oy1;
  388. if ( w14 )
  389. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  390. else
  391. wdec16( buffer[ px + j ], buffer[ p10 + j ] );
  392. i00 = wdec14Return.a;
  393. buffer[ p10 + j ] = wdec14Return.b;
  394. buffer[ px + j ] = i00;
  395. }
  396. }
  397. if ( ny & p ) {
  398. let px = py;
  399. const ex = py + ox * ( nx - p2 );
  400. for ( ; px <= ex; px += ox2 ) {
  401. const p01 = px + ox1;
  402. if ( w14 )
  403. wdec14( buffer[ px + j ], buffer[ p01 + j ] );
  404. else
  405. wdec16( buffer[ px + j ], buffer[ p01 + j ] );
  406. i00 = wdec14Return.a;
  407. buffer[ p01 + j ] = wdec14Return.b;
  408. buffer[ px + j ] = i00;
  409. }
  410. }
  411. p2 = p;
  412. p >>= 1;
  413. }
  414. return py;
  415. }
  416. function hufDecode( encodingTable, decodingTable, uInt8Array, inOffset, ni, rlc, no, outBuffer, outOffset ) {
  417. let c = 0;
  418. let lc = 0;
  419. const outBufferEndOffset = no;
  420. const inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
  421. while ( inOffset.value < inOffsetEnd ) {
  422. getChar( c, lc, uInt8Array, inOffset );
  423. c = getCharReturn.c;
  424. lc = getCharReturn.lc;
  425. while ( lc >= HUF_DECBITS ) {
  426. const index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
  427. const pl = decodingTable[ index ];
  428. if ( pl.len ) {
  429. lc -= pl.len;
  430. getCode( pl.lit, rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
  431. c = getCodeReturn.c;
  432. lc = getCodeReturn.lc;
  433. } else {
  434. if ( ! pl.p ) {
  435. throw new Error( 'hufDecode issues' );
  436. }
  437. let j;
  438. for ( j = 0; j < pl.lit; j ++ ) {
  439. const l = hufLength( encodingTable[ pl.p[ j ] ] );
  440. while ( lc < l && inOffset.value < inOffsetEnd ) {
  441. getChar( c, lc, uInt8Array, inOffset );
  442. c = getCharReturn.c;
  443. lc = getCharReturn.lc;
  444. }
  445. if ( lc >= l ) {
  446. if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
  447. lc -= l;
  448. getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
  449. c = getCodeReturn.c;
  450. lc = getCodeReturn.lc;
  451. break;
  452. }
  453. }
  454. }
  455. if ( j == pl.lit ) {
  456. throw new Error( 'hufDecode issues' );
  457. }
  458. }
  459. }
  460. }
  461. const i = ( 8 - ni ) & 7;
  462. c >>= i;
  463. lc -= i;
  464. while ( lc > 0 ) {
  465. const pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
  466. if ( pl.len ) {
  467. lc -= pl.len;
  468. getCode( pl.lit, rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
  469. c = getCodeReturn.c;
  470. lc = getCodeReturn.lc;
  471. } else {
  472. throw new Error( 'hufDecode issues' );
  473. }
  474. }
  475. return true;
  476. }
  477. function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, nRaw ) {
  478. const outOffset = { value: 0 };
  479. const initialInOffset = inOffset.value;
  480. const im = parseUint32( inDataView, inOffset );
  481. const iM = parseUint32( inDataView, inOffset );
  482. inOffset.value += 4;
  483. const nBits = parseUint32( inDataView, inOffset );
  484. inOffset.value += 4;
  485. if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
  486. throw new Error( 'Something wrong with HUF_ENCSIZE' );
  487. }
  488. const freq = new Array( HUF_ENCSIZE );
  489. const hdec = new Array( HUF_DECSIZE );
  490. hufClearDecTable( hdec );
  491. const ni = nCompressed - ( inOffset.value - initialInOffset );
  492. hufUnpackEncTable( uInt8Array, inOffset, ni, im, iM, freq );
  493. if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
  494. throw new Error( 'Something wrong with hufUncompress' );
  495. }
  496. hufBuildDecTable( freq, im, iM, hdec );
  497. hufDecode( freq, hdec, uInt8Array, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
  498. }
  499. function applyLut( lut, data, nData ) {
  500. for ( let i = 0; i < nData; ++ i ) {
  501. data[ i ] = lut[ data[ i ] ];
  502. }
  503. }
  504. function predictor( source ) {
  505. for ( let t = 1; t < source.length; t ++ ) {
  506. const d = source[ t - 1 ] + source[ t ] - 128;
  507. source[ t ] = d;
  508. }
  509. }
  510. function interleaveScalar( source, out ) {
  511. let t1 = 0;
  512. let t2 = Math.floor( ( source.length + 1 ) / 2 );
  513. let s = 0;
  514. const stop = source.length - 1;
  515. while ( true ) {
  516. if ( s > stop ) break;
  517. out[ s ++ ] = source[ t1 ++ ];
  518. if ( s > stop ) break;
  519. out[ s ++ ] = source[ t2 ++ ];
  520. }
  521. }
  522. function decodeRunLength( source ) {
  523. let size = source.byteLength;
  524. const out = new Array();
  525. let p = 0;
  526. const reader = new DataView( source );
  527. while ( size > 0 ) {
  528. const l = reader.getInt8( p ++ );
  529. if ( l < 0 ) {
  530. const count = - l;
  531. size -= count + 1;
  532. for ( let i = 0; i < count; i ++ ) {
  533. out.push( reader.getUint8( p ++ ) );
  534. }
  535. } else {
  536. const count = l;
  537. size -= 2;
  538. const value = reader.getUint8( p ++ );
  539. for ( let i = 0; i < count + 1; i ++ ) {
  540. out.push( value );
  541. }
  542. }
  543. }
  544. return out;
  545. }
  546. function lossyDctDecode( cscSet, rowPtrs, channelData, acBuffer, dcBuffer, outBuffer ) {
  547. let dataView = new DataView( outBuffer.buffer );
  548. const width = channelData[ cscSet.idx[ 0 ] ].width;
  549. const height = channelData[ cscSet.idx[ 0 ] ].height;
  550. const numComp = 3;
  551. const numFullBlocksX = Math.floor( width / 8.0 );
  552. const numBlocksX = Math.ceil( width / 8.0 );
  553. const numBlocksY = Math.ceil( height / 8.0 );
  554. const leftoverX = width - ( numBlocksX - 1 ) * 8;
  555. const leftoverY = height - ( numBlocksY - 1 ) * 8;
  556. const currAcComp = { value: 0 };
  557. const currDcComp = new Array( numComp );
  558. const dctData = new Array( numComp );
  559. const halfZigBlock = new Array( numComp );
  560. const rowBlock = new Array( numComp );
  561. const rowOffsets = new Array( numComp );
  562. for ( let comp = 0; comp < numComp; ++ comp ) {
  563. rowOffsets[ comp ] = rowPtrs[ cscSet.idx[ comp ] ];
  564. currDcComp[ comp ] = ( comp < 1 ) ? 0 : currDcComp[ comp - 1 ] + numBlocksX * numBlocksY;
  565. dctData[ comp ] = new Float32Array( 64 );
  566. halfZigBlock[ comp ] = new Uint16Array( 64 );
  567. rowBlock[ comp ] = new Uint16Array( numBlocksX * 64 );
  568. }
  569. for ( let blocky = 0; blocky < numBlocksY; ++ blocky ) {
  570. let maxY = 8;
  571. if ( blocky == numBlocksY - 1 )
  572. maxY = leftoverY;
  573. let maxX = 8;
  574. for ( let blockx = 0; blockx < numBlocksX; ++ blockx ) {
  575. if ( blockx == numBlocksX - 1 )
  576. maxX = leftoverX;
  577. for ( let comp = 0; comp < numComp; ++ comp ) {
  578. halfZigBlock[ comp ].fill( 0 );
  579. // set block DC component
  580. halfZigBlock[ comp ][ 0 ] = dcBuffer[ currDcComp[ comp ] ++ ];
  581. // set block AC components
  582. unRleAC( currAcComp, acBuffer, halfZigBlock[ comp ] );
  583. // UnZigZag block to float
  584. unZigZag( halfZigBlock[ comp ], dctData[ comp ] );
  585. // decode float dct
  586. dctInverse( dctData[ comp ] );
  587. }
  588. if ( numComp == 3 ) {
  589. csc709Inverse( dctData );
  590. }
  591. for ( let comp = 0; comp < numComp; ++ comp ) {
  592. convertToHalf( dctData[ comp ], rowBlock[ comp ], blockx * 64 );
  593. }
  594. } // blockx
  595. let offset = 0;
  596. for ( let comp = 0; comp < numComp; ++ comp ) {
  597. const type = channelData[ cscSet.idx[ comp ] ].type;
  598. for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
  599. offset = rowOffsets[ comp ][ y ];
  600. for ( let blockx = 0; blockx < numFullBlocksX; ++ blockx ) {
  601. const src = blockx * 64 + ( ( y & 0x7 ) * 8 );
  602. dataView.setUint16( offset + 0 * INT16_SIZE * type, rowBlock[ comp ][ src + 0 ], true );
  603. dataView.setUint16( offset + 1 * INT16_SIZE * type, rowBlock[ comp ][ src + 1 ], true );
  604. dataView.setUint16( offset + 2 * INT16_SIZE * type, rowBlock[ comp ][ src + 2 ], true );
  605. dataView.setUint16( offset + 3 * INT16_SIZE * type, rowBlock[ comp ][ src + 3 ], true );
  606. dataView.setUint16( offset + 4 * INT16_SIZE * type, rowBlock[ comp ][ src + 4 ], true );
  607. dataView.setUint16( offset + 5 * INT16_SIZE * type, rowBlock[ comp ][ src + 5 ], true );
  608. dataView.setUint16( offset + 6 * INT16_SIZE * type, rowBlock[ comp ][ src + 6 ], true );
  609. dataView.setUint16( offset + 7 * INT16_SIZE * type, rowBlock[ comp ][ src + 7 ], true );
  610. offset += 8 * INT16_SIZE * type;
  611. }
  612. }
  613. // handle partial X blocks
  614. if ( numFullBlocksX != numBlocksX ) {
  615. for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
  616. const offset = rowOffsets[ comp ][ y ] + 8 * numFullBlocksX * INT16_SIZE * type;
  617. const src = numFullBlocksX * 64 + ( ( y & 0x7 ) * 8 );
  618. for ( let x = 0; x < maxX; ++ x ) {
  619. dataView.setUint16( offset + x * INT16_SIZE * type, rowBlock[ comp ][ src + x ], true );
  620. }
  621. }
  622. }
  623. } // comp
  624. } // blocky
  625. const halfRow = new Uint16Array( width );
  626. dataView = new DataView( outBuffer.buffer );
  627. // convert channels back to float, if needed
  628. for ( let comp = 0; comp < numComp; ++ comp ) {
  629. channelData[ cscSet.idx[ comp ] ].decoded = true;
  630. const type = channelData[ cscSet.idx[ comp ] ].type;
  631. if ( channelData[ comp ].type != 2 ) continue;
  632. for ( let y = 0; y < height; ++ y ) {
  633. const offset = rowOffsets[ comp ][ y ];
  634. for ( let x = 0; x < width; ++ x ) {
  635. halfRow[ x ] = dataView.getUint16( offset + x * INT16_SIZE * type, true );
  636. }
  637. for ( let x = 0; x < width; ++ x ) {
  638. dataView.setFloat32( offset + x * INT16_SIZE * type, decodeFloat16( halfRow[ x ] ), true );
  639. }
  640. }
  641. }
  642. }
  643. function lossyDctChannelDecode( channelIndex, rowPtrs, channelData, acBuffer, dcBuffer, outBuffer ) {
  644. const dataView = new DataView( outBuffer.buffer );
  645. const cd = channelData[ channelIndex ];
  646. const width = cd.width;
  647. const height = cd.height;
  648. const numBlocksX = Math.ceil( width / 8.0 );
  649. const numBlocksY = Math.ceil( height / 8.0 );
  650. const numFullBlocksX = Math.floor( width / 8.0 );
  651. const leftoverX = width - ( numBlocksX - 1 ) * 8;
  652. const leftoverY = height - ( numBlocksY - 1 ) * 8;
  653. const currAcComp = { value: 0 };
  654. let currDcComp = 0;
  655. const dctData = new Float32Array( 64 );
  656. const halfZigBlock = new Uint16Array( 64 );
  657. const rowBlock = new Uint16Array( numBlocksX * 64 );
  658. for ( let blocky = 0; blocky < numBlocksY; ++ blocky ) {
  659. let maxY = 8;
  660. if ( blocky == numBlocksY - 1 ) maxY = leftoverY;
  661. for ( let blockx = 0; blockx < numBlocksX; ++ blockx ) {
  662. halfZigBlock.fill( 0 );
  663. halfZigBlock[ 0 ] = dcBuffer[ currDcComp ++ ];
  664. unRleAC( currAcComp, acBuffer, halfZigBlock );
  665. unZigZag( halfZigBlock, dctData );
  666. dctInverse( dctData );
  667. convertToHalf( dctData, rowBlock, blockx * 64 );
  668. }
  669. // Write decoded data to output buffer
  670. for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
  671. let offset = rowPtrs[ channelIndex ][ y ];
  672. for ( let blockx = 0; blockx < numFullBlocksX; ++ blockx ) {
  673. const src = blockx * 64 + ( ( y & 0x7 ) * 8 );
  674. for ( let x = 0; x < 8; ++ x ) {
  675. dataView.setUint16( offset + x * INT16_SIZE * cd.type, rowBlock[ src + x ], true );
  676. }
  677. offset += 8 * INT16_SIZE * cd.type;
  678. }
  679. if ( numBlocksX != numFullBlocksX ) {
  680. const src = numFullBlocksX * 64 + ( ( y & 0x7 ) * 8 );
  681. for ( let x = 0; x < leftoverX; ++ x ) {
  682. dataView.setUint16( offset + x * INT16_SIZE * cd.type, rowBlock[ src + x ], true );
  683. }
  684. }
  685. }
  686. }
  687. cd.decoded = true;
  688. }
  689. function unRleAC( currAcComp, acBuffer, halfZigBlock ) {
  690. let acValue;
  691. let dctComp = 1;
  692. while ( dctComp < 64 ) {
  693. acValue = acBuffer[ currAcComp.value ];
  694. if ( acValue == 0xff00 ) {
  695. dctComp = 64;
  696. } else if ( acValue >> 8 == 0xff ) {
  697. dctComp += acValue & 0xff;
  698. } else {
  699. halfZigBlock[ dctComp ] = acValue;
  700. dctComp ++;
  701. }
  702. currAcComp.value ++;
  703. }
  704. }
  705. function unZigZag( src, dst ) {
  706. dst[ 0 ] = decodeFloat16( src[ 0 ] );
  707. dst[ 1 ] = decodeFloat16( src[ 1 ] );
  708. dst[ 2 ] = decodeFloat16( src[ 5 ] );
  709. dst[ 3 ] = decodeFloat16( src[ 6 ] );
  710. dst[ 4 ] = decodeFloat16( src[ 14 ] );
  711. dst[ 5 ] = decodeFloat16( src[ 15 ] );
  712. dst[ 6 ] = decodeFloat16( src[ 27 ] );
  713. dst[ 7 ] = decodeFloat16( src[ 28 ] );
  714. dst[ 8 ] = decodeFloat16( src[ 2 ] );
  715. dst[ 9 ] = decodeFloat16( src[ 4 ] );
  716. dst[ 10 ] = decodeFloat16( src[ 7 ] );
  717. dst[ 11 ] = decodeFloat16( src[ 13 ] );
  718. dst[ 12 ] = decodeFloat16( src[ 16 ] );
  719. dst[ 13 ] = decodeFloat16( src[ 26 ] );
  720. dst[ 14 ] = decodeFloat16( src[ 29 ] );
  721. dst[ 15 ] = decodeFloat16( src[ 42 ] );
  722. dst[ 16 ] = decodeFloat16( src[ 3 ] );
  723. dst[ 17 ] = decodeFloat16( src[ 8 ] );
  724. dst[ 18 ] = decodeFloat16( src[ 12 ] );
  725. dst[ 19 ] = decodeFloat16( src[ 17 ] );
  726. dst[ 20 ] = decodeFloat16( src[ 25 ] );
  727. dst[ 21 ] = decodeFloat16( src[ 30 ] );
  728. dst[ 22 ] = decodeFloat16( src[ 41 ] );
  729. dst[ 23 ] = decodeFloat16( src[ 43 ] );
  730. dst[ 24 ] = decodeFloat16( src[ 9 ] );
  731. dst[ 25 ] = decodeFloat16( src[ 11 ] );
  732. dst[ 26 ] = decodeFloat16( src[ 18 ] );
  733. dst[ 27 ] = decodeFloat16( src[ 24 ] );
  734. dst[ 28 ] = decodeFloat16( src[ 31 ] );
  735. dst[ 29 ] = decodeFloat16( src[ 40 ] );
  736. dst[ 30 ] = decodeFloat16( src[ 44 ] );
  737. dst[ 31 ] = decodeFloat16( src[ 53 ] );
  738. dst[ 32 ] = decodeFloat16( src[ 10 ] );
  739. dst[ 33 ] = decodeFloat16( src[ 19 ] );
  740. dst[ 34 ] = decodeFloat16( src[ 23 ] );
  741. dst[ 35 ] = decodeFloat16( src[ 32 ] );
  742. dst[ 36 ] = decodeFloat16( src[ 39 ] );
  743. dst[ 37 ] = decodeFloat16( src[ 45 ] );
  744. dst[ 38 ] = decodeFloat16( src[ 52 ] );
  745. dst[ 39 ] = decodeFloat16( src[ 54 ] );
  746. dst[ 40 ] = decodeFloat16( src[ 20 ] );
  747. dst[ 41 ] = decodeFloat16( src[ 22 ] );
  748. dst[ 42 ] = decodeFloat16( src[ 33 ] );
  749. dst[ 43 ] = decodeFloat16( src[ 38 ] );
  750. dst[ 44 ] = decodeFloat16( src[ 46 ] );
  751. dst[ 45 ] = decodeFloat16( src[ 51 ] );
  752. dst[ 46 ] = decodeFloat16( src[ 55 ] );
  753. dst[ 47 ] = decodeFloat16( src[ 60 ] );
  754. dst[ 48 ] = decodeFloat16( src[ 21 ] );
  755. dst[ 49 ] = decodeFloat16( src[ 34 ] );
  756. dst[ 50 ] = decodeFloat16( src[ 37 ] );
  757. dst[ 51 ] = decodeFloat16( src[ 47 ] );
  758. dst[ 52 ] = decodeFloat16( src[ 50 ] );
  759. dst[ 53 ] = decodeFloat16( src[ 56 ] );
  760. dst[ 54 ] = decodeFloat16( src[ 59 ] );
  761. dst[ 55 ] = decodeFloat16( src[ 61 ] );
  762. dst[ 56 ] = decodeFloat16( src[ 35 ] );
  763. dst[ 57 ] = decodeFloat16( src[ 36 ] );
  764. dst[ 58 ] = decodeFloat16( src[ 48 ] );
  765. dst[ 59 ] = decodeFloat16( src[ 49 ] );
  766. dst[ 60 ] = decodeFloat16( src[ 57 ] );
  767. dst[ 61 ] = decodeFloat16( src[ 58 ] );
  768. dst[ 62 ] = decodeFloat16( src[ 62 ] );
  769. dst[ 63 ] = decodeFloat16( src[ 63 ] );
  770. }
  771. function dctInverse( data ) {
  772. const a = 0.5 * Math.cos( 3.14159 / 4.0 );
  773. const b = 0.5 * Math.cos( 3.14159 / 16.0 );
  774. const c = 0.5 * Math.cos( 3.14159 / 8.0 );
  775. const d = 0.5 * Math.cos( 3.0 * 3.14159 / 16.0 );
  776. const e = 0.5 * Math.cos( 5.0 * 3.14159 / 16.0 );
  777. const f = 0.5 * Math.cos( 3.0 * 3.14159 / 8.0 );
  778. const g = 0.5 * Math.cos( 7.0 * 3.14159 / 16.0 );
  779. const alpha = new Array( 4 );
  780. const beta = new Array( 4 );
  781. const theta = new Array( 4 );
  782. const gamma = new Array( 4 );
  783. for ( let row = 0; row < 8; ++ row ) {
  784. const rowPtr = row * 8;
  785. alpha[ 0 ] = c * data[ rowPtr + 2 ];
  786. alpha[ 1 ] = f * data[ rowPtr + 2 ];
  787. alpha[ 2 ] = c * data[ rowPtr + 6 ];
  788. alpha[ 3 ] = f * data[ rowPtr + 6 ];
  789. beta[ 0 ] = b * data[ rowPtr + 1 ] + d * data[ rowPtr + 3 ] + e * data[ rowPtr + 5 ] + g * data[ rowPtr + 7 ];
  790. beta[ 1 ] = d * data[ rowPtr + 1 ] - g * data[ rowPtr + 3 ] - b * data[ rowPtr + 5 ] - e * data[ rowPtr + 7 ];
  791. beta[ 2 ] = e * data[ rowPtr + 1 ] - b * data[ rowPtr + 3 ] + g * data[ rowPtr + 5 ] + d * data[ rowPtr + 7 ];
  792. beta[ 3 ] = g * data[ rowPtr + 1 ] - e * data[ rowPtr + 3 ] + d * data[ rowPtr + 5 ] - b * data[ rowPtr + 7 ];
  793. theta[ 0 ] = a * ( data[ rowPtr + 0 ] + data[ rowPtr + 4 ] );
  794. theta[ 3 ] = a * ( data[ rowPtr + 0 ] - data[ rowPtr + 4 ] );
  795. theta[ 1 ] = alpha[ 0 ] + alpha[ 3 ];
  796. theta[ 2 ] = alpha[ 1 ] - alpha[ 2 ];
  797. gamma[ 0 ] = theta[ 0 ] + theta[ 1 ];
  798. gamma[ 1 ] = theta[ 3 ] + theta[ 2 ];
  799. gamma[ 2 ] = theta[ 3 ] - theta[ 2 ];
  800. gamma[ 3 ] = theta[ 0 ] - theta[ 1 ];
  801. data[ rowPtr + 0 ] = gamma[ 0 ] + beta[ 0 ];
  802. data[ rowPtr + 1 ] = gamma[ 1 ] + beta[ 1 ];
  803. data[ rowPtr + 2 ] = gamma[ 2 ] + beta[ 2 ];
  804. data[ rowPtr + 3 ] = gamma[ 3 ] + beta[ 3 ];
  805. data[ rowPtr + 4 ] = gamma[ 3 ] - beta[ 3 ];
  806. data[ rowPtr + 5 ] = gamma[ 2 ] - beta[ 2 ];
  807. data[ rowPtr + 6 ] = gamma[ 1 ] - beta[ 1 ];
  808. data[ rowPtr + 7 ] = gamma[ 0 ] - beta[ 0 ];
  809. }
  810. for ( let column = 0; column < 8; ++ column ) {
  811. alpha[ 0 ] = c * data[ 16 + column ];
  812. alpha[ 1 ] = f * data[ 16 + column ];
  813. alpha[ 2 ] = c * data[ 48 + column ];
  814. alpha[ 3 ] = f * data[ 48 + column ];
  815. beta[ 0 ] = b * data[ 8 + column ] + d * data[ 24 + column ] + e * data[ 40 + column ] + g * data[ 56 + column ];
  816. beta[ 1 ] = d * data[ 8 + column ] - g * data[ 24 + column ] - b * data[ 40 + column ] - e * data[ 56 + column ];
  817. beta[ 2 ] = e * data[ 8 + column ] - b * data[ 24 + column ] + g * data[ 40 + column ] + d * data[ 56 + column ];
  818. beta[ 3 ] = g * data[ 8 + column ] - e * data[ 24 + column ] + d * data[ 40 + column ] - b * data[ 56 + column ];
  819. theta[ 0 ] = a * ( data[ column ] + data[ 32 + column ] );
  820. theta[ 3 ] = a * ( data[ column ] - data[ 32 + column ] );
  821. theta[ 1 ] = alpha[ 0 ] + alpha[ 3 ];
  822. theta[ 2 ] = alpha[ 1 ] - alpha[ 2 ];
  823. gamma[ 0 ] = theta[ 0 ] + theta[ 1 ];
  824. gamma[ 1 ] = theta[ 3 ] + theta[ 2 ];
  825. gamma[ 2 ] = theta[ 3 ] - theta[ 2 ];
  826. gamma[ 3 ] = theta[ 0 ] - theta[ 1 ];
  827. data[ 0 + column ] = gamma[ 0 ] + beta[ 0 ];
  828. data[ 8 + column ] = gamma[ 1 ] + beta[ 1 ];
  829. data[ 16 + column ] = gamma[ 2 ] + beta[ 2 ];
  830. data[ 24 + column ] = gamma[ 3 ] + beta[ 3 ];
  831. data[ 32 + column ] = gamma[ 3 ] - beta[ 3 ];
  832. data[ 40 + column ] = gamma[ 2 ] - beta[ 2 ];
  833. data[ 48 + column ] = gamma[ 1 ] - beta[ 1 ];
  834. data[ 56 + column ] = gamma[ 0 ] - beta[ 0 ];
  835. }
  836. }
  837. function csc709Inverse( data ) {
  838. for ( let i = 0; i < 64; ++ i ) {
  839. const y = data[ 0 ][ i ];
  840. const cb = data[ 1 ][ i ];
  841. const cr = data[ 2 ][ i ];
  842. data[ 0 ][ i ] = y + 1.5747 * cr;
  843. data[ 1 ][ i ] = y - 0.1873 * cb - 0.4682 * cr;
  844. data[ 2 ][ i ] = y + 1.8556 * cb;
  845. }
  846. }
  847. function convertToHalf( src, dst, idx ) {
  848. for ( let i = 0; i < 64; ++ i ) {
  849. dst[ idx + i ] = DataUtils.toHalfFloat( toLinear( src[ i ] ) );
  850. }
  851. }
  852. function toLinear( float ) {
  853. if ( float <= 1 ) {
  854. return Math.sign( float ) * Math.pow( Math.abs( float ), 2.2 );
  855. } else {
  856. return Math.sign( float ) * Math.pow( logBase, Math.abs( float ) - 1.0 );
  857. }
  858. }
  859. function uncompressRAW( info ) {
  860. return new DataView( info.array.buffer, info.offset.value, info.size );
  861. }
  862. function uncompressRLE( info ) {
  863. const compressed = info.viewer.buffer.slice( info.offset.value, info.offset.value + info.size );
  864. const rawBuffer = new Uint8Array( decodeRunLength( compressed ) );
  865. const tmpBuffer = new Uint8Array( rawBuffer.length );
  866. predictor( rawBuffer ); // revert predictor
  867. interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
  868. return new DataView( tmpBuffer.buffer );
  869. }
  870. function uncompressZIP( info ) {
  871. const compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
  872. const rawBuffer = unzlibSync( compressed );
  873. const tmpBuffer = new Uint8Array( rawBuffer.length );
  874. predictor( rawBuffer ); // revert predictor
  875. interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
  876. return new DataView( tmpBuffer.buffer );
  877. }
  878. function uncompressPIZ( info ) {
  879. const inDataView = info.viewer;
  880. const inOffset = { value: info.offset.value };
  881. const outBuffer = new Uint16Array( info.columns * info.lines * ( info.inputChannels.length * info.type ) );
  882. const bitmap = new Uint8Array( BITMAP_SIZE );
  883. // Setup channel info
  884. let outBufferEnd = 0;
  885. const pizChannelData = new Array( info.inputChannels.length );
  886. for ( let i = 0, il = info.inputChannels.length; i < il; i ++ ) {
  887. pizChannelData[ i ] = {};
  888. pizChannelData[ i ][ 'start' ] = outBufferEnd;
  889. pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
  890. pizChannelData[ i ][ 'nx' ] = info.columns;
  891. pizChannelData[ i ][ 'ny' ] = info.lines;
  892. pizChannelData[ i ][ 'size' ] = info.type;
  893. outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
  894. }
  895. // Read range compression data
  896. const minNonZero = parseUint16( inDataView, inOffset );
  897. const maxNonZero = parseUint16( inDataView, inOffset );
  898. if ( maxNonZero >= BITMAP_SIZE ) {
  899. throw new Error( 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE' );
  900. }
  901. if ( minNonZero <= maxNonZero ) {
  902. for ( let i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
  903. bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
  904. }
  905. }
  906. // Reverse LUT
  907. const lut = new Uint16Array( USHORT_RANGE );
  908. const maxValue = reverseLutFromBitmap( bitmap, lut );
  909. const length = parseUint32( inDataView, inOffset );
  910. // Huffman decoding
  911. hufUncompress( info.array, inDataView, inOffset, length, outBuffer, outBufferEnd );
  912. // Wavelet decoding
  913. for ( let i = 0; i < info.inputChannels.length; ++ i ) {
  914. const cd = pizChannelData[ i ];
  915. for ( let j = 0; j < pizChannelData[ i ].size; ++ j ) {
  916. wav2Decode(
  917. outBuffer,
  918. cd.start + j,
  919. cd.nx,
  920. cd.size,
  921. cd.ny,
  922. cd.nx * cd.size,
  923. maxValue
  924. );
  925. }
  926. }
  927. // Expand the pixel data to their original range
  928. applyLut( lut, outBuffer, outBufferEnd );
  929. // Rearrange the pixel data into the format expected by the caller.
  930. let tmpOffset = 0;
  931. const tmpBuffer = new Uint8Array( outBuffer.buffer.byteLength );
  932. for ( let y = 0; y < info.lines; y ++ ) {
  933. for ( let c = 0; c < info.inputChannels.length; c ++ ) {
  934. const cd = pizChannelData[ c ];
  935. const n = cd.nx * cd.size;
  936. const cp = new Uint8Array( outBuffer.buffer, cd.end * INT16_SIZE, n * INT16_SIZE );
  937. tmpBuffer.set( cp, tmpOffset );
  938. tmpOffset += n * INT16_SIZE;
  939. cd.end += n;
  940. }
  941. }
  942. return new DataView( tmpBuffer.buffer );
  943. }
  944. function uncompressPXR( info ) {
  945. const compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
  946. const rawBuffer = unzlibSync( compressed );
  947. const byteSize = info.inputChannels.length * info.lines * info.columns * info.totalBytes;
  948. const tmpBuffer = new ArrayBuffer( byteSize );
  949. const viewer = new DataView( tmpBuffer );
  950. let tmpBufferEnd = 0;
  951. let writePtr = 0;
  952. const ptr = new Array( 4 );
  953. for ( let y = 0; y < info.lines; y ++ ) {
  954. for ( let c = 0; c < info.inputChannels.length; c ++ ) {
  955. let pixel = 0;
  956. const type = info.inputChannels[ c ].pixelType;
  957. switch ( type ) {
  958. case 1:
  959. ptr[ 0 ] = tmpBufferEnd;
  960. ptr[ 1 ] = ptr[ 0 ] + info.columns;
  961. tmpBufferEnd = ptr[ 1 ] + info.columns;
  962. for ( let j = 0; j < info.columns; ++ j ) {
  963. const diff = ( rawBuffer[ ptr[ 0 ] ++ ] << 8 ) | rawBuffer[ ptr[ 1 ] ++ ];
  964. pixel += diff;
  965. viewer.setUint16( writePtr, pixel, true );
  966. writePtr += 2;
  967. }
  968. break;
  969. case 2:
  970. ptr[ 0 ] = tmpBufferEnd;
  971. ptr[ 1 ] = ptr[ 0 ] + info.columns;
  972. ptr[ 2 ] = ptr[ 1 ] + info.columns;
  973. tmpBufferEnd = ptr[ 2 ] + info.columns;
  974. for ( let j = 0; j < info.columns; ++ j ) {
  975. const diff = ( rawBuffer[ ptr[ 0 ] ++ ] << 24 ) | ( rawBuffer[ ptr[ 1 ] ++ ] << 16 ) | ( rawBuffer[ ptr[ 2 ] ++ ] << 8 );
  976. pixel += diff;
  977. viewer.setUint32( writePtr, pixel, true );
  978. writePtr += 4;
  979. }
  980. break;
  981. }
  982. }
  983. }
  984. return viewer;
  985. }
  986. function uncompressB44( info ) {
  987. const src = info.array;
  988. let srcOffset = info.offset.value;
  989. const width = info.columns;
  990. const height = info.lines;
  991. const channels = info.inputChannels;
  992. const totalBytes = info.totalBytes;
  993. // B44A allows 3-byte flat blocks; B44 always uses 14-byte blocks
  994. const isB44A = EXRHeader.compression === 'B44A_COMPRESSION';
  995. // Output buffer organised as:
  996. // for each scanline y: [ ch0 pixels (w×2 bytes) | ch1 pixels | … ]
  997. const outBuffer = new Uint8Array( height * width * totalBytes );
  998. // Reusable 4×4 block buffer
  999. const block = new Uint16Array( 16 );
  1000. // chByteOffset mirrors channelByteOffsets accumulation in setupDecoder
  1001. let chByteOffset = 0;
  1002. for ( let c = 0; c < channels.length; c ++ ) {
  1003. const channel = channels[ c ];
  1004. const pixelSize = channel.pixelType * 2; // HALF=2, FLOAT=4
  1005. // Effective dimensions for this channel (subsampled channels are smaller)
  1006. const chanWidth = Math.ceil( width / channel.xSampling );
  1007. const chanHeight = Math.ceil( height / channel.ySampling );
  1008. const isFullRes = channel.xSampling === 1 && channel.ySampling === 1;
  1009. if ( channel.pixelType !== 1 ) {
  1010. // Non-HALF channels are stored raw, scanline by scanline
  1011. for ( let y = 0; y < chanHeight; y ++ ) {
  1012. if ( isFullRes ) {
  1013. const lineBase = y * width * totalBytes + chByteOffset * width;
  1014. for ( let x = 0; x < chanWidth * pixelSize; x ++ ) {
  1015. outBuffer[ lineBase + x ] = src[ srcOffset ++ ];
  1016. }
  1017. } else {
  1018. srcOffset += chanWidth * pixelSize;
  1019. }
  1020. }
  1021. chByteOffset += pixelSize;
  1022. continue;
  1023. }
  1024. // HALF channel — process 4×4 blocks at effective channel dimensions
  1025. const numBlocksX = Math.ceil( chanWidth / 4 );
  1026. const numBlocksY = Math.ceil( chanHeight / 4 );
  1027. for ( let by = 0; by < numBlocksY; by ++ ) {
  1028. for ( let bx = 0; bx < numBlocksX; bx ++ ) {
  1029. // B44A only: flat-block when shift ≥ 13 (byte[2] ≥ 52)
  1030. if ( isB44A && src[ srcOffset + 2 ] >= 52 ) {
  1031. // 3-byte flat block — all 16 pixels share one value
  1032. const t = ( src[ srcOffset ] << 8 ) | src[ srcOffset + 1 ];
  1033. const h = ( t & 0x8000 ) ? ( t & 0x7fff ) : ( ( ~ t ) & 0xffff );
  1034. block.fill( h );
  1035. srcOffset += 3;
  1036. } else {
  1037. // 14-byte B44 block
  1038. const s0 = ( src[ srcOffset ] << 8 ) | src[ srcOffset + 1 ];
  1039. const shift = src[ srcOffset + 2 ] >> 2;
  1040. const bias = 0x20 << shift;
  1041. // Reconstruct 16 ordered-magnitude values from 6-bit running deltas.
  1042. // Prediction structure (row = 4 pixels wide):
  1043. // column 0 top-to-bottom: s0 → s4 → s8 → s12
  1044. // then row-wise: s0 → s1 → s2 → s3
  1045. // s4 → s5 → s6 → s7 etc.
  1046. const s4 = ( s0 + ( ( ( src[ srcOffset + 2 ] << 4 ) | ( src[ srcOffset + 3 ] >> 4 ) ) & 0x3f ) * ( 1 << shift ) - bias ) & 0xffff;
  1047. const s8 = ( s4 + ( ( ( src[ srcOffset + 3 ] << 2 ) | ( src[ srcOffset + 4 ] >> 6 ) ) & 0x3f ) * ( 1 << shift ) - bias ) & 0xffff;
  1048. const s12 = ( s8 + ( src[ srcOffset + 4 ] & 0x3f ) * ( 1 << shift ) - bias ) & 0xffff;
  1049. const s1 = ( s0 + ( ( src[ srcOffset + 5 ] >> 2 ) & 0x3f ) * ( 1 << shift ) - bias ) & 0xffff;
  1050. const s5 = ( s4 + ( ( ( src[ srcOffset + 5 ] << 4 ) | ( src[ srcOffset + 6 ] >> 4 ) ) & 0x3f ) * ( 1 << shift ) - bias ) & 0xffff;
  1051. const s9 = ( s8 + ( ( ( src[ srcOffset + 6 ] << 2 ) | ( src[ srcOffset + 7 ] >> 6 ) ) & 0x3f ) * ( 1 << shift ) - bias ) & 0xffff;
  1052. const s13 = ( s12 + ( src[ srcOffset + 7 ] & 0x3f ) * ( 1 << shift ) - bias ) & 0xffff;
  1053. const s2 = ( s1 + ( ( src[ srcOffset + 8 ] >> 2 ) & 0x3f ) * ( 1 << shift ) - bias ) & 0xffff;
  1054. const s6 = ( s5 + ( ( ( src[ srcOffset + 8 ] << 4 ) | ( src[ srcOffset + 9 ] >> 4 ) ) & 0x3f ) * ( 1 << shift ) - bias ) & 0xffff;
  1055. const s10 = ( s9 + ( ( ( src[ srcOffset + 9 ] << 2 ) | ( src[ srcOffset + 10 ] >> 6 ) ) & 0x3f ) * ( 1 << shift ) - bias ) & 0xffff;
  1056. const s14 = ( s13 + ( src[ srcOffset + 10 ] & 0x3f ) * ( 1 << shift ) - bias ) & 0xffff;
  1057. const s3 = ( s2 + ( ( src[ srcOffset + 11 ] >> 2 ) & 0x3f ) * ( 1 << shift ) - bias ) & 0xffff;
  1058. const s7 = ( s6 + ( ( ( src[ srcOffset + 11 ] << 4 ) | ( src[ srcOffset + 12 ] >> 4 ) ) & 0x3f ) * ( 1 << shift ) - bias ) & 0xffff;
  1059. const s11 = ( s10 + ( ( ( src[ srcOffset + 12 ] << 2 ) | ( src[ srcOffset + 13 ] >> 6 ) ) & 0x3f ) * ( 1 << shift ) - bias ) & 0xffff;
  1060. const s15 = ( s14 + ( src[ srcOffset + 13 ] & 0x3f ) * ( 1 << shift ) - bias ) & 0xffff;
  1061. // Convert ordered-magnitude → half-float:
  1062. // positive (bit15=1): clear sign bit; negative (bit15=0): invert all bits
  1063. const t = [ s0, s1, s2, s3, s4, s5, s6, s7, s8, s9, s10, s11, s12, s13, s14, s15 ];
  1064. for ( let i = 0; i < 16; i ++ ) {
  1065. block[ i ] = ( t[ i ] & 0x8000 ) ? ( t[ i ] & 0x7fff ) : ( ( ~ t[ i ] ) & 0xffff );
  1066. }
  1067. srcOffset += 14;
  1068. }
  1069. // pLinear channels: data was stored as exp(x/8), convert back with 8·log(x)
  1070. if ( channel.pLinear ) {
  1071. if ( b44LogTable === null ) {
  1072. b44LogTable = new Uint16Array( 65536 );
  1073. for ( let i = 0; i < 65536; i ++ ) {
  1074. if ( ( i & 0x7c00 ) === 0x7c00 || i > 0x8000 ) {
  1075. b44LogTable[ i ] = 0;
  1076. } else {
  1077. const f = decodeFloat16( i );
  1078. b44LogTable[ i ] = ( f <= 0 ) ? 0 : DataUtils.toHalfFloat( 8 * Math.log( f ) );
  1079. }
  1080. }
  1081. }
  1082. for ( let i = 0; i < 16; i ++ ) block[ i ] = b44LogTable[ block[ i ] ];
  1083. }
  1084. // Scatter the 16 pixels into the scanline-interleaved output buffer.
  1085. // For subsampled channels (e.g. RY/BY with xSampling=ySampling=2) each decoded
  1086. // pixel is replicated across its xSampling×ySampling footprint so the output
  1087. // buffer has uniform full-resolution scanlines that parseScanline can read directly.
  1088. for ( let py = 0; py < 4; py ++ ) {
  1089. const chanY = by * 4 + py;
  1090. if ( chanY >= chanHeight ) continue;
  1091. for ( let px = 0; px < 4; px ++ ) {
  1092. const chanX = bx * 4 + px;
  1093. if ( chanX >= chanWidth ) continue;
  1094. const val = block[ py * 4 + px ];
  1095. for ( let dy = 0; dy < channel.ySampling; dy ++ ) {
  1096. const fullY = chanY * channel.ySampling + dy;
  1097. if ( fullY >= height ) continue;
  1098. for ( let dx = 0; dx < channel.xSampling; dx ++ ) {
  1099. const fullX = chanX * channel.xSampling + dx;
  1100. if ( fullX >= width ) continue;
  1101. const outIdx = fullY * width * totalBytes + chByteOffset * width + fullX * 2;
  1102. outBuffer[ outIdx ] = val & 0xff;
  1103. outBuffer[ outIdx + 1 ] = ( val >> 8 ) & 0xff;
  1104. }
  1105. }
  1106. }
  1107. }
  1108. }
  1109. }
  1110. chByteOffset += 2; // HALF = 2 bytes per pixel
  1111. }
  1112. return new DataView( outBuffer.buffer );
  1113. }
  1114. function uncompressDWA( info ) {
  1115. const inDataView = info.viewer;
  1116. const inOffset = { value: info.offset.value };
  1117. const outBuffer = new Uint8Array( info.columns * info.lines * ( info.inputChannels.length * info.type * INT16_SIZE ) );
  1118. // Read compression header information
  1119. const dwaHeader = {
  1120. version: parseInt64( inDataView, inOffset ),
  1121. unknownUncompressedSize: parseInt64( inDataView, inOffset ),
  1122. unknownCompressedSize: parseInt64( inDataView, inOffset ),
  1123. acCompressedSize: parseInt64( inDataView, inOffset ),
  1124. dcCompressedSize: parseInt64( inDataView, inOffset ),
  1125. rleCompressedSize: parseInt64( inDataView, inOffset ),
  1126. rleUncompressedSize: parseInt64( inDataView, inOffset ),
  1127. rleRawSize: parseInt64( inDataView, inOffset ),
  1128. totalAcUncompressedCount: parseInt64( inDataView, inOffset ),
  1129. totalDcUncompressedCount: parseInt64( inDataView, inOffset ),
  1130. acCompression: parseInt64( inDataView, inOffset )
  1131. };
  1132. if ( dwaHeader.version < 2 )
  1133. throw new Error( 'EXRLoader.parse: ' + EXRHeader.compression + ' version ' + dwaHeader.version + ' is unsupported' );
  1134. // Read channel ruleset information
  1135. const channelRules = new Array();
  1136. let ruleSize = parseUint16( inDataView, inOffset ) - INT16_SIZE;
  1137. while ( ruleSize > 0 ) {
  1138. const name = parseNullTerminatedString( inDataView.buffer, inOffset );
  1139. const value = parseUint8( inDataView, inOffset );
  1140. const compression = ( value >> 2 ) & 3;
  1141. const csc = ( value >> 4 ) - 1;
  1142. const index = new Int8Array( [ csc ] )[ 0 ];
  1143. const type = parseUint8( inDataView, inOffset );
  1144. channelRules.push( {
  1145. name: name,
  1146. index: index,
  1147. type: type,
  1148. compression: compression,
  1149. } );
  1150. ruleSize -= name.length + 3;
  1151. }
  1152. // Classify channels
  1153. const channels = EXRHeader.channels;
  1154. const channelData = new Array( info.inputChannels.length );
  1155. for ( let i = 0; i < info.inputChannels.length; ++ i ) {
  1156. const cd = channelData[ i ] = {};
  1157. const channel = channels[ i ];
  1158. cd.name = channel.name;
  1159. cd.compression = UNKNOWN;
  1160. cd.decoded = false;
  1161. cd.type = channel.pixelType;
  1162. cd.pLinear = channel.pLinear;
  1163. cd.width = info.columns;
  1164. cd.height = info.lines;
  1165. }
  1166. const cscSet = {
  1167. idx: new Array( 3 )
  1168. };
  1169. for ( let offset = 0; offset < info.inputChannels.length; ++ offset ) {
  1170. const cd = channelData[ offset ];
  1171. const dotIndex = cd.name.lastIndexOf( '.' );
  1172. const suffix = dotIndex >= 0 ? cd.name.substring( dotIndex + 1 ) : cd.name;
  1173. for ( let i = 0; i < channelRules.length; ++ i ) {
  1174. const rule = channelRules[ i ];
  1175. if ( suffix === rule.name && cd.type === rule.type ) {
  1176. cd.compression = rule.compression;
  1177. if ( rule.index >= 0 ) {
  1178. cscSet.idx[ rule.index ] = offset;
  1179. }
  1180. cd.offset = offset;
  1181. }
  1182. }
  1183. }
  1184. let acBuffer, dcBuffer, rleBuffer;
  1185. // Read DCT - AC component data
  1186. if ( dwaHeader.acCompressedSize > 0 ) {
  1187. switch ( dwaHeader.acCompression ) {
  1188. case STATIC_HUFFMAN:
  1189. acBuffer = new Uint16Array( dwaHeader.totalAcUncompressedCount );
  1190. hufUncompress( info.array, inDataView, inOffset, dwaHeader.acCompressedSize, acBuffer, dwaHeader.totalAcUncompressedCount );
  1191. break;
  1192. case DEFLATE:
  1193. const compressed = info.array.slice( inOffset.value, inOffset.value + dwaHeader.totalAcUncompressedCount );
  1194. const data = unzlibSync( compressed );
  1195. acBuffer = new Uint16Array( data.buffer );
  1196. inOffset.value += dwaHeader.totalAcUncompressedCount;
  1197. break;
  1198. }
  1199. }
  1200. // Read DCT - DC component data
  1201. if ( dwaHeader.dcCompressedSize > 0 ) {
  1202. const zlibInfo = {
  1203. array: info.array,
  1204. offset: inOffset,
  1205. size: dwaHeader.dcCompressedSize
  1206. };
  1207. dcBuffer = new Uint16Array( uncompressZIP( zlibInfo ).buffer );
  1208. inOffset.value += dwaHeader.dcCompressedSize;
  1209. }
  1210. // Read RLE compressed data
  1211. if ( dwaHeader.rleRawSize > 0 ) {
  1212. const compressed = info.array.slice( inOffset.value, inOffset.value + dwaHeader.rleCompressedSize );
  1213. const data = unzlibSync( compressed );
  1214. rleBuffer = decodeRunLength( data.buffer );
  1215. inOffset.value += dwaHeader.rleCompressedSize;
  1216. }
  1217. // Prepare outbuffer data offset
  1218. let outBufferEnd = 0;
  1219. const rowOffsets = new Array( channelData.length );
  1220. for ( let i = 0; i < rowOffsets.length; ++ i ) {
  1221. rowOffsets[ i ] = new Array();
  1222. }
  1223. for ( let y = 0; y < info.lines; ++ y ) {
  1224. for ( let chan = 0; chan < channelData.length; ++ chan ) {
  1225. rowOffsets[ chan ].push( outBufferEnd );
  1226. outBufferEnd += channelData[ chan ].width * info.type * INT16_SIZE;
  1227. }
  1228. }
  1229. // Decode lossy DCT data if we have a valid color space conversion set with the first RGB channel present
  1230. if ( cscSet.idx[ 0 ] !== undefined && channelData[ cscSet.idx[ 0 ] ] ) {
  1231. lossyDctDecode( cscSet, rowOffsets, channelData, acBuffer, dcBuffer, outBuffer );
  1232. }
  1233. // Decode other channels
  1234. for ( let i = 0; i < channelData.length; ++ i ) {
  1235. const cd = channelData[ i ];
  1236. if ( cd.decoded ) continue;
  1237. switch ( cd.compression ) {
  1238. case RLE:
  1239. let row = 0;
  1240. let rleOffset = 0;
  1241. for ( let y = 0; y < info.lines; ++ y ) {
  1242. let rowOffsetBytes = rowOffsets[ i ][ row ];
  1243. for ( let x = 0; x < cd.width; ++ x ) {
  1244. for ( let byte = 0; byte < INT16_SIZE * cd.type; ++ byte ) {
  1245. outBuffer[ rowOffsetBytes ++ ] = rleBuffer[ rleOffset + byte * cd.width * cd.height ];
  1246. }
  1247. rleOffset ++;
  1248. }
  1249. row ++;
  1250. }
  1251. break;
  1252. case LOSSY_DCT:
  1253. lossyDctChannelDecode( i, rowOffsets, channelData, acBuffer, dcBuffer, outBuffer );
  1254. break;
  1255. default:
  1256. throw new Error( 'EXRLoader.parse: unsupported channel compression' );
  1257. }
  1258. }
  1259. return new DataView( outBuffer.buffer );
  1260. }
  1261. function parseNullTerminatedString( buffer, offset ) {
  1262. const uintBuffer = new Uint8Array( buffer );
  1263. let endOffset = 0;
  1264. while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
  1265. endOffset += 1;
  1266. }
  1267. const stringValue = new TextDecoder().decode(
  1268. uintBuffer.slice( offset.value, offset.value + endOffset )
  1269. );
  1270. offset.value = offset.value + endOffset + 1;
  1271. return stringValue;
  1272. }
  1273. function parseFixedLengthString( buffer, offset, size ) {
  1274. const stringValue = new TextDecoder().decode(
  1275. new Uint8Array( buffer ).slice( offset.value, offset.value + size )
  1276. );
  1277. offset.value = offset.value + size;
  1278. return stringValue;
  1279. }
  1280. function parseRational( dataView, offset ) {
  1281. const x = parseInt32( dataView, offset );
  1282. const y = parseUint32( dataView, offset );
  1283. return [ x, y ];
  1284. }
  1285. function parseTimecode( dataView, offset ) {
  1286. const x = parseUint32( dataView, offset );
  1287. const y = parseUint32( dataView, offset );
  1288. return [ x, y ];
  1289. }
  1290. function parseInt32( dataView, offset ) {
  1291. const Int32 = dataView.getInt32( offset.value, true );
  1292. offset.value = offset.value + INT32_SIZE;
  1293. return Int32;
  1294. }
  1295. function parseUint32( dataView, offset ) {
  1296. const Uint32 = dataView.getUint32( offset.value, true );
  1297. offset.value = offset.value + INT32_SIZE;
  1298. return Uint32;
  1299. }
  1300. function parseUint8Array( uInt8Array, offset ) {
  1301. const Uint8 = uInt8Array[ offset.value ];
  1302. offset.value = offset.value + INT8_SIZE;
  1303. return Uint8;
  1304. }
  1305. function parseUint8( dataView, offset ) {
  1306. const Uint8 = dataView.getUint8( offset.value );
  1307. offset.value = offset.value + INT8_SIZE;
  1308. return Uint8;
  1309. }
  1310. const parseInt64 = function ( dataView, offset ) {
  1311. const int = Number( dataView.getBigInt64( offset.value, true ) );
  1312. offset.value += ULONG_SIZE;
  1313. return int;
  1314. };
  1315. function parseFloat32( dataView, offset ) {
  1316. const float = dataView.getFloat32( offset.value, true );
  1317. offset.value += FLOAT32_SIZE;
  1318. return float;
  1319. }
  1320. function decodeFloat32( dataView, offset ) {
  1321. return DataUtils.toHalfFloat( parseFloat32( dataView, offset ) );
  1322. }
  1323. // https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
  1324. function decodeFloat16( binary ) {
  1325. const exponent = ( binary & 0x7C00 ) >> 10,
  1326. fraction = binary & 0x03FF;
  1327. return ( binary >> 15 ? - 1 : 1 ) * (
  1328. exponent ?
  1329. (
  1330. exponent === 0x1F ?
  1331. fraction ? NaN : Infinity :
  1332. Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
  1333. ) :
  1334. 6.103515625e-5 * ( fraction / 0x400 )
  1335. );
  1336. }
  1337. function parseUint16( dataView, offset ) {
  1338. const Uint16 = dataView.getUint16( offset.value, true );
  1339. offset.value += INT16_SIZE;
  1340. return Uint16;
  1341. }
  1342. function parseFloat16( buffer, offset ) {
  1343. return decodeFloat16( parseUint16( buffer, offset ) );
  1344. }
  1345. function parseChlist( dataView, buffer, offset, size ) {
  1346. const startOffset = offset.value;
  1347. const channels = [];
  1348. while ( offset.value < ( startOffset + size - 1 ) ) {
  1349. const name = parseNullTerminatedString( buffer, offset );
  1350. const pixelType = parseInt32( dataView, offset );
  1351. const pLinear = parseUint8( dataView, offset );
  1352. offset.value += 3; // reserved, three chars
  1353. const xSampling = parseInt32( dataView, offset );
  1354. const ySampling = parseInt32( dataView, offset );
  1355. channels.push( {
  1356. name: name,
  1357. pixelType: pixelType,
  1358. pLinear: pLinear,
  1359. xSampling: xSampling,
  1360. ySampling: ySampling
  1361. } );
  1362. }
  1363. offset.value += 1;
  1364. return channels;
  1365. }
  1366. function parseChromaticities( dataView, offset ) {
  1367. const redX = parseFloat32( dataView, offset );
  1368. const redY = parseFloat32( dataView, offset );
  1369. const greenX = parseFloat32( dataView, offset );
  1370. const greenY = parseFloat32( dataView, offset );
  1371. const blueX = parseFloat32( dataView, offset );
  1372. const blueY = parseFloat32( dataView, offset );
  1373. const whiteX = parseFloat32( dataView, offset );
  1374. const whiteY = parseFloat32( dataView, offset );
  1375. return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
  1376. }
  1377. function parseCompression( dataView, offset ) {
  1378. const compressionCodes = [
  1379. 'NO_COMPRESSION',
  1380. 'RLE_COMPRESSION',
  1381. 'ZIPS_COMPRESSION',
  1382. 'ZIP_COMPRESSION',
  1383. 'PIZ_COMPRESSION',
  1384. 'PXR24_COMPRESSION',
  1385. 'B44_COMPRESSION',
  1386. 'B44A_COMPRESSION',
  1387. 'DWAA_COMPRESSION',
  1388. 'DWAB_COMPRESSION'
  1389. ];
  1390. const compression = parseUint8( dataView, offset );
  1391. return compressionCodes[ compression ];
  1392. }
  1393. function parseBox2i( dataView, offset ) {
  1394. const xMin = parseInt32( dataView, offset );
  1395. const yMin = parseInt32( dataView, offset );
  1396. const xMax = parseInt32( dataView, offset );
  1397. const yMax = parseInt32( dataView, offset );
  1398. return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
  1399. }
  1400. function parseLineOrder( dataView, offset ) {
  1401. const lineOrders = [
  1402. 'INCREASING_Y',
  1403. 'DECREASING_Y',
  1404. 'RANDOM_Y',
  1405. ];
  1406. const lineOrder = parseUint8( dataView, offset );
  1407. return lineOrders[ lineOrder ];
  1408. }
  1409. function parseEnvmap( dataView, offset ) {
  1410. const envmaps = [
  1411. 'ENVMAP_LATLONG',
  1412. 'ENVMAP_CUBE'
  1413. ];
  1414. const envmap = parseUint8( dataView, offset );
  1415. return envmaps[ envmap ];
  1416. }
  1417. function parseTiledesc( dataView, offset ) {
  1418. const levelModes = [
  1419. 'ONE_LEVEL',
  1420. 'MIPMAP_LEVELS',
  1421. 'RIPMAP_LEVELS',
  1422. ];
  1423. const roundingModes = [
  1424. 'ROUND_DOWN',
  1425. 'ROUND_UP',
  1426. ];
  1427. const xSize = parseUint32( dataView, offset );
  1428. const ySize = parseUint32( dataView, offset );
  1429. const modes = parseUint8( dataView, offset );
  1430. return {
  1431. xSize: xSize,
  1432. ySize: ySize,
  1433. levelMode: levelModes[ modes & 0xf ],
  1434. roundingMode: roundingModes[ modes >> 4 ]
  1435. };
  1436. }
  1437. function parseV2f( dataView, offset ) {
  1438. const x = parseFloat32( dataView, offset );
  1439. const y = parseFloat32( dataView, offset );
  1440. return [ x, y ];
  1441. }
  1442. function parseV3f( dataView, offset ) {
  1443. const x = parseFloat32( dataView, offset );
  1444. const y = parseFloat32( dataView, offset );
  1445. const z = parseFloat32( dataView, offset );
  1446. return [ x, y, z ];
  1447. }
  1448. function parseValue( dataView, buffer, offset, type, size ) {
  1449. if ( type === 'string' || type === 'stringvector' || type === 'iccProfile' ) {
  1450. return parseFixedLengthString( buffer, offset, size );
  1451. } else if ( type === 'chlist' ) {
  1452. return parseChlist( dataView, buffer, offset, size );
  1453. } else if ( type === 'chromaticities' ) {
  1454. return parseChromaticities( dataView, offset );
  1455. } else if ( type === 'compression' ) {
  1456. return parseCompression( dataView, offset );
  1457. } else if ( type === 'box2i' ) {
  1458. return parseBox2i( dataView, offset );
  1459. } else if ( type === 'envmap' ) {
  1460. return parseEnvmap( dataView, offset );
  1461. } else if ( type === 'tiledesc' ) {
  1462. return parseTiledesc( dataView, offset );
  1463. } else if ( type === 'lineOrder' ) {
  1464. return parseLineOrder( dataView, offset );
  1465. } else if ( type === 'float' ) {
  1466. return parseFloat32( dataView, offset );
  1467. } else if ( type === 'v2f' ) {
  1468. return parseV2f( dataView, offset );
  1469. } else if ( type === 'v3f' ) {
  1470. return parseV3f( dataView, offset );
  1471. } else if ( type === 'int' ) {
  1472. return parseInt32( dataView, offset );
  1473. } else if ( type === 'rational' ) {
  1474. return parseRational( dataView, offset );
  1475. } else if ( type === 'timecode' ) {
  1476. return parseTimecode( dataView, offset );
  1477. } else if ( type === 'preview' || type === 'deepImageState' || type === 'idmanifest' ) {
  1478. // Known metadata-only types: silently skip, they carry no pixel data.
  1479. offset.value += size;
  1480. return 'skipped';
  1481. } else {
  1482. offset.value += size;
  1483. return undefined;
  1484. }
  1485. }
  1486. function roundLog2( x, mode ) {
  1487. const log2 = Math.log2( x );
  1488. return mode == 'ROUND_DOWN' ? Math.floor( log2 ) : Math.ceil( log2 );
  1489. }
  1490. function calculateTileLevels( tiledesc, w, h ) {
  1491. let num = 0;
  1492. switch ( tiledesc.levelMode ) {
  1493. case 'ONE_LEVEL':
  1494. num = 1;
  1495. break;
  1496. case 'MIPMAP_LEVELS':
  1497. num = roundLog2( Math.max( w, h ), tiledesc.roundingMode ) + 1;
  1498. break;
  1499. case 'RIPMAP_LEVELS':
  1500. throw new Error( 'THREE.EXRLoader: RIPMAP_LEVELS tiles currently unsupported.' );
  1501. }
  1502. return num;
  1503. }
  1504. function calculateTiles( count, dataSize, size, roundingMode ) {
  1505. const tiles = new Array( count );
  1506. for ( let i = 0; i < count; i ++ ) {
  1507. const b = ( 1 << i );
  1508. let s = ( dataSize / b ) | 0;
  1509. if ( roundingMode == 'ROUND_UP' && s * b < dataSize ) s += 1;
  1510. const l = Math.max( s, 1 );
  1511. tiles[ i ] = ( ( l + size - 1 ) / size ) | 0;
  1512. }
  1513. return tiles;
  1514. }
  1515. function parseTiles() {
  1516. const EXRDecoder = this;
  1517. const offset = EXRDecoder.offset;
  1518. const tmpOffset = { value: 0 };
  1519. for ( let tile = 0; tile < EXRDecoder.tileCount; tile ++ ) {
  1520. const tileX = parseInt32( EXRDecoder.viewer, offset );
  1521. const tileY = parseInt32( EXRDecoder.viewer, offset );
  1522. offset.value += 8; // skip levels - only parsing top-level
  1523. EXRDecoder.size = parseUint32( EXRDecoder.viewer, offset );
  1524. const startX = tileX * EXRDecoder.blockWidth;
  1525. const startY = tileY * EXRDecoder.blockHeight;
  1526. EXRDecoder.columns = ( startX + EXRDecoder.blockWidth > EXRDecoder.width ) ? EXRDecoder.width - startX : EXRDecoder.blockWidth;
  1527. EXRDecoder.lines = ( startY + EXRDecoder.blockHeight > EXRDecoder.height ) ? EXRDecoder.height - startY : EXRDecoder.blockHeight;
  1528. const bytesBlockLine = EXRDecoder.columns * EXRDecoder.totalBytes;
  1529. const isCompressed = EXRDecoder.size < EXRDecoder.lines * bytesBlockLine;
  1530. const viewer = isCompressed ? EXRDecoder.uncompress( EXRDecoder ) : uncompressRAW( EXRDecoder );
  1531. offset.value += EXRDecoder.size;
  1532. for ( let line = 0; line < EXRDecoder.lines; line ++ ) {
  1533. const lineOffset = line * EXRDecoder.columns * EXRDecoder.totalBytes;
  1534. for ( let channelID = 0; channelID < EXRDecoder.inputChannels.length; channelID ++ ) {
  1535. const name = EXRHeader.channels[ channelID ].name;
  1536. const lOff = EXRDecoder.channelByteOffsets[ name ] * EXRDecoder.columns;
  1537. const cOff = EXRDecoder.decodeChannels[ name ];
  1538. if ( cOff === undefined ) continue;
  1539. tmpOffset.value = lineOffset + lOff;
  1540. const outLineOffset = ( EXRDecoder.height - ( 1 + startY + line ) ) * EXRDecoder.outLineWidth;
  1541. for ( let x = 0; x < EXRDecoder.columns; x ++ ) {
  1542. const outIndex = outLineOffset + ( x + startX ) * EXRDecoder.outputChannels + cOff;
  1543. EXRDecoder.byteArray[ outIndex ] = EXRDecoder.getter( viewer, tmpOffset );
  1544. }
  1545. }
  1546. }
  1547. }
  1548. }
  1549. function parseScanline() {
  1550. const EXRDecoder = this;
  1551. const offset = EXRDecoder.offset;
  1552. const tmpOffset = { value: 0 };
  1553. for ( let scanlineBlockIdx = 0; scanlineBlockIdx < EXRDecoder.height / EXRDecoder.blockHeight; scanlineBlockIdx ++ ) {
  1554. const line = parseInt32( EXRDecoder.viewer, offset ) - EXRHeader.dataWindow.yMin; // line_no
  1555. EXRDecoder.size = parseUint32( EXRDecoder.viewer, offset ); // data_len
  1556. EXRDecoder.lines = ( ( line + EXRDecoder.blockHeight > EXRDecoder.height ) ? ( EXRDecoder.height - line ) : EXRDecoder.blockHeight );
  1557. const bytesPerLine = EXRDecoder.columns * EXRDecoder.totalBytes;
  1558. const isCompressed = EXRDecoder.size < EXRDecoder.lines * bytesPerLine;
  1559. const viewer = isCompressed ? EXRDecoder.uncompress( EXRDecoder ) : uncompressRAW( EXRDecoder );
  1560. offset.value += EXRDecoder.size;
  1561. for ( let line_y = 0; line_y < EXRDecoder.blockHeight; line_y ++ ) {
  1562. const scan_y = scanlineBlockIdx * EXRDecoder.blockHeight;
  1563. const true_y = line_y + EXRDecoder.scanOrder( scan_y );
  1564. if ( true_y >= EXRDecoder.height ) continue;
  1565. const lineOffset = line_y * bytesPerLine;
  1566. const outLineOffset = ( EXRDecoder.height - 1 - true_y ) * EXRDecoder.outLineWidth;
  1567. for ( let channelID = 0; channelID < EXRDecoder.inputChannels.length; channelID ++ ) {
  1568. const name = EXRHeader.channels[ channelID ].name;
  1569. const lOff = EXRDecoder.channelByteOffsets[ name ] * EXRDecoder.columns;
  1570. const cOff = EXRDecoder.decodeChannels[ name ];
  1571. if ( cOff === undefined ) continue;
  1572. tmpOffset.value = lineOffset + lOff;
  1573. for ( let x = 0; x < EXRDecoder.columns; x ++ ) {
  1574. const outIndex = outLineOffset + x * EXRDecoder.outputChannels + cOff;
  1575. EXRDecoder.byteArray[ outIndex ] = EXRDecoder.getter( viewer, tmpOffset );
  1576. }
  1577. }
  1578. }
  1579. }
  1580. }
  1581. function parseMultiPartScanline() {
  1582. const EXRDecoder = this;
  1583. const chunkOffsets = EXRDecoder.chunkOffsets;
  1584. const tmpOffset = { value: 0 };
  1585. for ( let chunkIdx = 0; chunkIdx < chunkOffsets.length; chunkIdx ++ ) {
  1586. const offset = { value: chunkOffsets[ chunkIdx ] };
  1587. offset.value += INT32_SIZE; // skip part number
  1588. const line = parseInt32( EXRDecoder.viewer, offset ) - EXRHeader.dataWindow.yMin;
  1589. EXRDecoder.size = parseUint32( EXRDecoder.viewer, offset );
  1590. EXRDecoder.lines = ( ( line + EXRDecoder.blockHeight > EXRDecoder.height ) ? ( EXRDecoder.height - line ) : EXRDecoder.blockHeight );
  1591. const bytesPerLine = EXRDecoder.columns * EXRDecoder.totalBytes;
  1592. const isCompressed = EXRDecoder.size < EXRDecoder.lines * bytesPerLine;
  1593. const savedOffset = EXRDecoder.offset;
  1594. EXRDecoder.offset = offset;
  1595. const viewer = isCompressed ? EXRDecoder.uncompress( EXRDecoder ) : uncompressRAW( EXRDecoder );
  1596. EXRDecoder.offset = savedOffset;
  1597. for ( let line_y = 0; line_y < EXRDecoder.blockHeight; line_y ++ ) {
  1598. const true_y = line_y + line;
  1599. if ( true_y >= EXRDecoder.height ) continue;
  1600. const lineOffset = line_y * bytesPerLine;
  1601. const outLineOffset = ( EXRDecoder.height - 1 - true_y ) * EXRDecoder.outLineWidth;
  1602. for ( let channelID = 0; channelID < EXRDecoder.inputChannels.length; channelID ++ ) {
  1603. const name = EXRHeader.channels[ channelID ].name;
  1604. const lOff = EXRDecoder.channelByteOffsets[ name ] * EXRDecoder.columns;
  1605. const cOff = EXRDecoder.decodeChannels[ name ];
  1606. if ( cOff === undefined ) continue;
  1607. tmpOffset.value = lineOffset + lOff;
  1608. for ( let x = 0; x < EXRDecoder.columns; x ++ ) {
  1609. const outIndex = outLineOffset + x * EXRDecoder.outputChannels + cOff;
  1610. EXRDecoder.byteArray[ outIndex ] = EXRDecoder.getter( viewer, tmpOffset );
  1611. }
  1612. }
  1613. }
  1614. }
  1615. }
  1616. function decompressDeepData( array, compressedOffset, compressedSize, compression ) {
  1617. if ( compressedSize === 0 ) return null;
  1618. const compressed = array.slice( compressedOffset, compressedOffset + compressedSize );
  1619. switch ( compression ) {
  1620. case 'NO_COMPRESSION':
  1621. return new DataView( compressed.buffer, compressed.byteOffset, compressed.byteLength );
  1622. case 'RLE_COMPRESSION': {
  1623. const rawBuffer = new Uint8Array( decodeRunLength( compressed.buffer.slice( compressed.byteOffset, compressed.byteOffset + compressed.byteLength ) ) );
  1624. const tmpBuffer = new Uint8Array( rawBuffer.length );
  1625. predictor( rawBuffer );
  1626. interleaveScalar( rawBuffer, tmpBuffer );
  1627. return new DataView( tmpBuffer.buffer );
  1628. }
  1629. case 'ZIPS_COMPRESSION': {
  1630. const rawBuffer = unzlibSync( compressed );
  1631. const tmpBuffer = new Uint8Array( rawBuffer.length );
  1632. predictor( rawBuffer );
  1633. interleaveScalar( rawBuffer, tmpBuffer );
  1634. return new DataView( tmpBuffer.buffer );
  1635. }
  1636. default:
  1637. throw new Error( 'EXRLoader.parse: ' + compression + ' is unsupported for deep data' );
  1638. }
  1639. }
  1640. function parseDeepScanline() {
  1641. const EXRDecoder = this;
  1642. const chunkOffsets = EXRDecoder.chunkOffsets;
  1643. const width = EXRDecoder.width;
  1644. const height = EXRDecoder.height;
  1645. const deepChannels = EXRDecoder.deepChannels;
  1646. const compression = EXRHeader.compression;
  1647. const isMultiPart = EXRDecoder.multiPart;
  1648. // Build a map from channel name to decode output slot
  1649. const decodeChannels = EXRDecoder.decodeChannels;
  1650. const outputChannels = EXRDecoder.outputChannels;
  1651. const isHalfOutput = EXRDecoder.byteArray instanceof Uint16Array;
  1652. // Find the alpha channel index in deepChannels (for compositing)
  1653. let alphaChannelIdx = - 1;
  1654. for ( let i = 0; i < deepChannels.length; i ++ ) {
  1655. if ( deepChannels[ i ].name === 'A' ) {
  1656. alphaChannelIdx = i;
  1657. break;
  1658. }
  1659. }
  1660. for ( let chunkIdx = 0; chunkIdx < chunkOffsets.length; chunkIdx ++ ) {
  1661. const chunkOffset = { value: chunkOffsets[ chunkIdx ] };
  1662. // Multi-part files have a part number prefix per chunk
  1663. if ( isMultiPart ) chunkOffset.value += INT32_SIZE;
  1664. const line = parseInt32( EXRDecoder.viewer, chunkOffset ) - EXRHeader.dataWindow.yMin;
  1665. // Read deep scanline sizes
  1666. const sctCompressedSize = parseInt64( EXRDecoder.viewer, chunkOffset );
  1667. const dataCompressedSize = parseInt64( EXRDecoder.viewer, chunkOffset );
  1668. parseInt64( EXRDecoder.viewer, chunkOffset ); // uncompressed data size (unused)
  1669. // Decompress sample count table
  1670. const sctView = decompressDeepData( EXRDecoder.array, chunkOffset.value, sctCompressedSize, compression );
  1671. chunkOffset.value += sctCompressedSize;
  1672. if ( sctView === null ) continue;
  1673. // Parse cumulative sample counts
  1674. const cumulativeCounts = new Uint32Array( width );
  1675. for ( let x = 0; x < width; x ++ ) {
  1676. cumulativeCounts[ x ] = sctView.getUint32( x * 4, true );
  1677. }
  1678. const totalSamples = cumulativeCounts[ width - 1 ];
  1679. if ( totalSamples === 0 ) {
  1680. chunkOffset.value += dataCompressedSize;
  1681. continue;
  1682. }
  1683. // Decompress pixel data
  1684. const pixelView = decompressDeepData( EXRDecoder.array, chunkOffset.value, dataCompressedSize, compression );
  1685. // Compute channel byte offsets within the decompressed pixel data.
  1686. // Deep data layout: channels are contiguous, each has totalSamples values.
  1687. const channelOffsets = [];
  1688. let bytePos = 0;
  1689. for ( let i = 0; i < deepChannels.length; i ++ ) {
  1690. channelOffsets.push( bytePos );
  1691. bytePos += totalSamples * deepChannels[ i ].bytesPerSample;
  1692. }
  1693. // Flatten deep samples: front-to-back composite with premultiplied alpha
  1694. const outLineOffset = ( height - 1 - line ) * EXRDecoder.outLineWidth;
  1695. for ( let x = 0; x < width; x ++ ) {
  1696. const startSample = x === 0 ? 0 : cumulativeCounts[ x - 1 ];
  1697. const endSample = cumulativeCounts[ x ];
  1698. const numSamples = endSample - startSample;
  1699. if ( numSamples === 0 ) continue;
  1700. // Composite samples front-to-back (premultiplied alpha)
  1701. const composited = new Float32Array( outputChannels );
  1702. let compositedAlpha = 0;
  1703. for ( let s = 0; s < numSamples; s ++ ) {
  1704. const sampleIdx = startSample + s;
  1705. const factor = 1 - compositedAlpha;
  1706. if ( factor <= 0 ) break;
  1707. // Read alpha for this sample
  1708. let sampleAlpha = 1;
  1709. if ( alphaChannelIdx >= 0 ) {
  1710. const aBps = deepChannels[ alphaChannelIdx ].bytesPerSample;
  1711. const aOff = channelOffsets[ alphaChannelIdx ] + sampleIdx * aBps;
  1712. sampleAlpha = aBps === 2
  1713. ? decodeFloat16( pixelView.getUint16( aOff, true ) )
  1714. : pixelView.getFloat32( aOff, true );
  1715. }
  1716. // Read and composite each output channel
  1717. for ( let ci = 0; ci < deepChannels.length; ci ++ ) {
  1718. const ch = deepChannels[ ci ];
  1719. const cOff = decodeChannels[ ch.name ];
  1720. if ( cOff === undefined ) continue;
  1721. const bps = ch.bytesPerSample;
  1722. const dataOff = channelOffsets[ ci ] + sampleIdx * bps;
  1723. const value = bps === 2
  1724. ? decodeFloat16( pixelView.getUint16( dataOff, true ) )
  1725. : pixelView.getFloat32( dataOff, true );
  1726. composited[ cOff ] += value * factor;
  1727. }
  1728. compositedAlpha += sampleAlpha * factor;
  1729. }
  1730. // If alpha channel is being output, set it
  1731. if ( decodeChannels[ 'A' ] !== undefined ) {
  1732. composited[ decodeChannels[ 'A' ] ] = compositedAlpha;
  1733. }
  1734. // Write to output buffer
  1735. const outIndex = outLineOffset + x * outputChannels;
  1736. for ( let c = 0; c < outputChannels; c ++ ) {
  1737. EXRDecoder.byteArray[ outIndex + c ] = isHalfOutput
  1738. ? DataUtils.toHalfFloat( composited[ c ] )
  1739. : composited[ c ];
  1740. }
  1741. }
  1742. }
  1743. }
  1744. function parsePartHeader( dataView, buffer, offset ) {
  1745. const header = {};
  1746. let hasAttributes = false;
  1747. while ( true ) {
  1748. const attributeName = parseNullTerminatedString( buffer, offset );
  1749. if ( attributeName === '' ) break;
  1750. hasAttributes = true;
  1751. const attributeType = parseNullTerminatedString( buffer, offset );
  1752. const attributeSize = parseUint32( dataView, offset );
  1753. const attributeValue = parseValue( dataView, buffer, offset, attributeType, attributeSize );
  1754. if ( attributeValue === undefined ) {
  1755. console.warn( `THREE.EXRLoader: Skipped unknown header attribute type \'${attributeType}\'.` );
  1756. } else {
  1757. header[ attributeName ] = attributeValue;
  1758. }
  1759. }
  1760. return hasAttributes ? header : null;
  1761. }
  1762. function parseHeader( dataView, buffer, offset ) {
  1763. if ( dataView.getUint32( 0, true ) != 20000630 ) { // magic
  1764. throw new Error( 'THREE.EXRLoader: Provided file doesn\'t appear to be in OpenEXR format.' );
  1765. }
  1766. const version = dataView.getUint8( 4 );
  1767. const spec = dataView.getUint8( 5 ); // fullMask
  1768. const flags = {
  1769. singleTile: !! ( spec & 2 ),
  1770. longName: !! ( spec & 4 ),
  1771. deepFormat: !! ( spec & 8 ),
  1772. multiPart: !! ( spec & 16 ),
  1773. };
  1774. // start of header
  1775. offset.value = 8; // start at 8 - after pre-amble
  1776. const headers = [];
  1777. if ( flags.multiPart ) {
  1778. // Multi-part files: parse all part headers.
  1779. // Each part header ends with an empty attribute name (null byte).
  1780. // The header section ends when a null byte is read with no preceding attributes.
  1781. while ( true ) {
  1782. const header = parsePartHeader( dataView, buffer, offset );
  1783. if ( header === null ) break;
  1784. header.version = version;
  1785. header.spec = flags;
  1786. headers.push( header );
  1787. }
  1788. if ( headers.length === 0 ) {
  1789. throw new Error( 'THREE.EXRLoader: No valid part headers found.' );
  1790. }
  1791. } else {
  1792. // Single-part (standard or deep): one header
  1793. const header = parsePartHeader( dataView, buffer, offset );
  1794. header.version = version;
  1795. header.spec = flags;
  1796. headers.push( header );
  1797. }
  1798. return headers;
  1799. }
  1800. function setupDecoder( EXRHeader, dataView, uInt8Array, offset, outputType, outputFormat ) {
  1801. const EXRDecoder = {
  1802. size: 0,
  1803. viewer: dataView,
  1804. array: uInt8Array,
  1805. offset: offset,
  1806. width: EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1,
  1807. height: EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1,
  1808. inputChannels: EXRHeader.channels,
  1809. channelByteOffsets: {},
  1810. shouldExpand: false,
  1811. yCbCr: false,
  1812. scanOrder: null,
  1813. totalBytes: null,
  1814. columns: null,
  1815. lines: null,
  1816. type: null,
  1817. uncompress: null,
  1818. getter: null,
  1819. format: null,
  1820. colorSpace: LinearSRGBColorSpace,
  1821. };
  1822. switch ( EXRHeader.compression ) {
  1823. case 'NO_COMPRESSION':
  1824. EXRDecoder.blockHeight = 1;
  1825. EXRDecoder.uncompress = uncompressRAW;
  1826. break;
  1827. case 'RLE_COMPRESSION':
  1828. EXRDecoder.blockHeight = 1;
  1829. EXRDecoder.uncompress = uncompressRLE;
  1830. break;
  1831. case 'ZIPS_COMPRESSION':
  1832. EXRDecoder.blockHeight = 1;
  1833. EXRDecoder.uncompress = uncompressZIP;
  1834. break;
  1835. case 'ZIP_COMPRESSION':
  1836. EXRDecoder.blockHeight = 16;
  1837. EXRDecoder.uncompress = uncompressZIP;
  1838. break;
  1839. case 'PIZ_COMPRESSION':
  1840. EXRDecoder.blockHeight = 32;
  1841. EXRDecoder.uncompress = uncompressPIZ;
  1842. break;
  1843. case 'PXR24_COMPRESSION':
  1844. EXRDecoder.blockHeight = 16;
  1845. EXRDecoder.uncompress = uncompressPXR;
  1846. break;
  1847. case 'B44_COMPRESSION':
  1848. case 'B44A_COMPRESSION':
  1849. EXRDecoder.blockHeight = 32;
  1850. EXRDecoder.uncompress = uncompressB44;
  1851. break;
  1852. case 'DWAA_COMPRESSION':
  1853. EXRDecoder.blockHeight = 32;
  1854. EXRDecoder.uncompress = uncompressDWA;
  1855. break;
  1856. case 'DWAB_COMPRESSION':
  1857. EXRDecoder.blockHeight = 256;
  1858. EXRDecoder.uncompress = uncompressDWA;
  1859. break;
  1860. default:
  1861. throw new Error( 'EXRLoader.parse: ' + EXRHeader.compression + ' is unsupported' );
  1862. }
  1863. const channels = {};
  1864. for ( const channel of EXRHeader.channels ) {
  1865. switch ( channel.name ) {
  1866. case 'BY':
  1867. case 'RY':
  1868. case 'Y':
  1869. case 'R':
  1870. case 'G':
  1871. case 'B':
  1872. case 'A':
  1873. channels[ channel.name ] = true;
  1874. EXRDecoder.type = channel.pixelType;
  1875. }
  1876. }
  1877. // RGB images will be converted to RGBA format, preventing software emulation in select devices.
  1878. let fillAlpha = false;
  1879. let invalidOutput = false;
  1880. // Validate if input texture contain supported channels
  1881. if ( channels.Y && channels.RY && channels.BY ) {
  1882. EXRDecoder.outputChannels = 4;
  1883. EXRDecoder.yCbCr = true;
  1884. } else if ( channels.R && channels.G && channels.B ) {
  1885. EXRDecoder.outputChannels = 4;
  1886. } else if ( channels.Y ) {
  1887. EXRDecoder.outputChannels = 1;
  1888. } else {
  1889. throw new Error( 'EXRLoader.parse: file contains unsupported data channels.' );
  1890. }
  1891. // Setup output texture configuration
  1892. switch ( EXRDecoder.outputChannels ) {
  1893. case 4:
  1894. if ( outputFormat == RGBAFormat ) {
  1895. fillAlpha = ! channels.A;
  1896. EXRDecoder.format = RGBAFormat;
  1897. EXRDecoder.colorSpace = LinearSRGBColorSpace;
  1898. EXRDecoder.outputChannels = 4;
  1899. EXRDecoder.decodeChannels = { R: 0, G: 1, B: 2, A: 3 };
  1900. } else if ( outputFormat == RGFormat ) {
  1901. EXRDecoder.format = RGFormat;
  1902. EXRDecoder.colorSpace = LinearSRGBColorSpace;
  1903. EXRDecoder.outputChannels = 2;
  1904. EXRDecoder.decodeChannels = { R: 0, G: 1 };
  1905. } else if ( outputFormat == RedFormat ) {
  1906. EXRDecoder.format = RedFormat;
  1907. EXRDecoder.colorSpace = LinearSRGBColorSpace;
  1908. EXRDecoder.outputChannels = 1;
  1909. EXRDecoder.decodeChannels = { R: 0 };
  1910. } else {
  1911. invalidOutput = true;
  1912. }
  1913. break;
  1914. case 1:
  1915. if ( outputFormat == RGBAFormat ) {
  1916. fillAlpha = true;
  1917. EXRDecoder.format = RGBAFormat;
  1918. EXRDecoder.colorSpace = LinearSRGBColorSpace;
  1919. EXRDecoder.outputChannels = 4;
  1920. EXRDecoder.shouldExpand = true;
  1921. EXRDecoder.decodeChannels = { Y: 0 };
  1922. } else if ( outputFormat == RGFormat ) {
  1923. EXRDecoder.format = RGFormat;
  1924. EXRDecoder.colorSpace = LinearSRGBColorSpace;
  1925. EXRDecoder.outputChannels = 2;
  1926. EXRDecoder.shouldExpand = true;
  1927. EXRDecoder.decodeChannels = { Y: 0 };
  1928. } else if ( outputFormat == RedFormat ) {
  1929. EXRDecoder.format = RedFormat;
  1930. EXRDecoder.colorSpace = LinearSRGBColorSpace;
  1931. EXRDecoder.outputChannels = 1;
  1932. EXRDecoder.decodeChannels = { Y: 0 };
  1933. } else {
  1934. invalidOutput = true;
  1935. }
  1936. break;
  1937. default:
  1938. invalidOutput = true;
  1939. }
  1940. if ( invalidOutput ) throw new Error( 'EXRLoader.parse: invalid output format for specified file.' );
  1941. // Luminance/chroma images always decode to RGBA; override whatever the output-format switch selected.
  1942. if ( EXRDecoder.yCbCr ) {
  1943. EXRDecoder.format = RGBAFormat;
  1944. EXRDecoder.outputChannels = 4;
  1945. EXRDecoder.decodeChannels = { Y: 0, RY: 1, BY: 2 };
  1946. fillAlpha = true;
  1947. }
  1948. if ( EXRDecoder.type == 1 ) {
  1949. // half
  1950. switch ( outputType ) {
  1951. case FloatType:
  1952. EXRDecoder.getter = parseFloat16;
  1953. break;
  1954. case HalfFloatType:
  1955. EXRDecoder.getter = parseUint16;
  1956. break;
  1957. }
  1958. } else if ( EXRDecoder.type == 2 ) {
  1959. // float
  1960. switch ( outputType ) {
  1961. case FloatType:
  1962. EXRDecoder.getter = parseFloat32;
  1963. break;
  1964. case HalfFloatType:
  1965. EXRDecoder.getter = decodeFloat32;
  1966. }
  1967. } else {
  1968. throw new Error( 'EXRLoader.parse: unsupported pixelType ' + EXRDecoder.type + ' for ' + EXRHeader.compression + '.' );
  1969. }
  1970. EXRDecoder.columns = EXRDecoder.width;
  1971. const size = EXRDecoder.width * EXRDecoder.height * EXRDecoder.outputChannels;
  1972. switch ( outputType ) {
  1973. case FloatType:
  1974. EXRDecoder.byteArray = new Float32Array( size );
  1975. // Fill initially with 1s for the alpha value if the texture is not RGBA, RGB values will be overwritten
  1976. if ( fillAlpha )
  1977. EXRDecoder.byteArray.fill( 1, 0, size );
  1978. break;
  1979. case HalfFloatType:
  1980. EXRDecoder.byteArray = new Uint16Array( size );
  1981. if ( fillAlpha )
  1982. EXRDecoder.byteArray.fill( 0x3C00, 0, size ); // Uint16Array holds half float data, 0x3C00 is 1
  1983. break;
  1984. default:
  1985. console.error( 'THREE.EXRLoader: unsupported type: ', outputType );
  1986. break;
  1987. }
  1988. let byteOffset = 0;
  1989. for ( const channel of EXRHeader.channels ) {
  1990. if ( EXRDecoder.decodeChannels[ channel.name ] !== undefined ) {
  1991. EXRDecoder.channelByteOffsets[ channel.name ] = byteOffset;
  1992. }
  1993. byteOffset += channel.pixelType * 2;
  1994. }
  1995. EXRDecoder.totalBytes = byteOffset;
  1996. EXRDecoder.outLineWidth = EXRDecoder.width * EXRDecoder.outputChannels;
  1997. if ( EXRHeader.lineOrder === 'INCREASING_Y' ) {
  1998. EXRDecoder.scanOrder = ( y ) => y;
  1999. } else {
  2000. EXRDecoder.scanOrder = ( y ) => EXRDecoder.height - 1 - y;
  2001. }
  2002. if ( EXRHeader.spec.deepFormat ) {
  2003. // Deep format: offset tables are already parsed in the main flow.
  2004. // Compute per-channel byte sizes for the deep pixel data layout.
  2005. EXRDecoder.deepChannels = [];
  2006. let deepBytesPerSample = 0;
  2007. for ( const channel of EXRHeader.channels ) {
  2008. // UINT=0→4bytes, HALF=1→2bytes, FLOAT=2→4bytes
  2009. const bytesPerSample = channel.pixelType === 0 ? 4 : channel.pixelType * 2;
  2010. EXRDecoder.deepChannels.push( {
  2011. name: channel.name,
  2012. pixelType: channel.pixelType,
  2013. bytesPerSample: bytesPerSample,
  2014. } );
  2015. deepBytesPerSample += bytesPerSample;
  2016. }
  2017. EXRDecoder.deepBytesPerSample = deepBytesPerSample;
  2018. EXRDecoder.chunkOffsets = EXRHeader._chunkOffsets;
  2019. EXRDecoder.multiPart = EXRHeader.spec.multiPart;
  2020. EXRDecoder.decode = parseDeepScanline.bind( EXRDecoder );
  2021. } else if ( EXRHeader.spec.singleTile ) {
  2022. EXRDecoder.blockHeight = EXRHeader.tiles.ySize;
  2023. EXRDecoder.blockWidth = EXRHeader.tiles.xSize;
  2024. const numXLevels = calculateTileLevels( EXRHeader.tiles, EXRDecoder.width, EXRDecoder.height );
  2025. // const numYLevels = calculateTileLevels( EXRHeader.tiles, EXRDecoder.width, EXRDecoder.height );
  2026. const numXTiles = calculateTiles( numXLevels, EXRDecoder.width, EXRHeader.tiles.xSize, EXRHeader.tiles.roundingMode );
  2027. const numYTiles = calculateTiles( numXLevels, EXRDecoder.height, EXRHeader.tiles.ySize, EXRHeader.tiles.roundingMode );
  2028. EXRDecoder.tileCount = numXTiles[ 0 ] * numYTiles[ 0 ];
  2029. for ( let l = 0; l < numXLevels; l ++ )
  2030. for ( let y = 0; y < numYTiles[ l ]; y ++ )
  2031. for ( let x = 0; x < numXTiles[ l ]; x ++ )
  2032. parseInt64( dataView, offset ); // tileOffset
  2033. EXRDecoder.decode = parseTiles.bind( EXRDecoder );
  2034. } else if ( EXRHeader.spec.multiPart ) {
  2035. // Multi-part scanline: offsets already parsed in main flow.
  2036. EXRDecoder.blockWidth = EXRDecoder.width;
  2037. EXRDecoder.chunkOffsets = EXRHeader._chunkOffsets;
  2038. EXRDecoder.decode = parseMultiPartScanline.bind( EXRDecoder );
  2039. } else {
  2040. EXRDecoder.blockWidth = EXRDecoder.width;
  2041. const blockCount = Math.ceil( EXRDecoder.height / EXRDecoder.blockHeight );
  2042. for ( let i = 0; i < blockCount; i ++ )
  2043. parseInt64( dataView, offset ); // scanlineOffset
  2044. EXRDecoder.decode = parseScanline.bind( EXRDecoder );
  2045. }
  2046. return EXRDecoder;
  2047. }
  2048. // start parsing file [START]
  2049. const offset = { value: 0 };
  2050. const bufferDataView = new DataView( buffer );
  2051. const uInt8Array = new Uint8Array( buffer );
  2052. // get header information and validate format.
  2053. const EXRHeaders = parseHeader( bufferDataView, buffer, offset );
  2054. // select part to decode
  2055. const partIndex = Math.max( 0, Math.min( this.part, EXRHeaders.length - 1 ) );
  2056. const EXRHeader = EXRHeaders[ partIndex ];
  2057. // for multi-part deep files, skip offset tables for other parts
  2058. if ( EXRHeader.spec.multiPart || EXRHeader.spec.deepFormat ) {
  2059. for ( let p = 0; p < EXRHeaders.length; p ++ ) {
  2060. const chunkCount = EXRHeaders[ p ].chunkCount;
  2061. if ( p === partIndex ) {
  2062. // store offset table for the selected part
  2063. EXRHeader._chunkOffsets = [];
  2064. for ( let i = 0; i < chunkCount; i ++ )
  2065. EXRHeader._chunkOffsets.push( parseInt64( bufferDataView, offset ) );
  2066. } else {
  2067. // skip other parts' offset tables
  2068. for ( let i = 0; i < chunkCount; i ++ )
  2069. parseInt64( bufferDataView, offset );
  2070. }
  2071. }
  2072. }
  2073. // get input compression information and prepare decoding.
  2074. const EXRDecoder = setupDecoder( EXRHeader, bufferDataView, uInt8Array, offset, this.type, this.outputFormat );
  2075. // parse input data
  2076. EXRDecoder.decode();
  2077. // output texture post-processing
  2078. if ( EXRDecoder.shouldExpand ) {
  2079. const byteArray = EXRDecoder.byteArray;
  2080. if ( this.outputFormat == RGBAFormat ) {
  2081. for ( let i = 0; i < byteArray.length; i += 4 )
  2082. byteArray[ i + 2 ] = ( byteArray[ i + 1 ] = byteArray[ i ] );
  2083. } else if ( this.outputFormat == RGFormat ) {
  2084. for ( let i = 0; i < byteArray.length; i += 2 )
  2085. byteArray[ i + 1 ] = byteArray[ i ];
  2086. }
  2087. }
  2088. // Luminance/chroma → RGB conversion (second pass).
  2089. // Y/RY/BY were decoded into output slots 0/1/2; convert in-place using Rec.709 coefficients:
  2090. // R = ( 1 + RY ) * Y, B = ( 1 + BY ) * Y, G = ( Y − R·0.2126 − B·0.0722 ) / 0.7152
  2091. if ( EXRDecoder.yCbCr ) {
  2092. const byteArray = EXRDecoder.byteArray;
  2093. const nPixels = EXRDecoder.width * EXRDecoder.height;
  2094. if ( this.type === HalfFloatType ) {
  2095. for ( let i = 0; i < nPixels; i ++ ) {
  2096. const base = i * 4;
  2097. const Y = decodeFloat16( byteArray[ base ] );
  2098. const RY = decodeFloat16( byteArray[ base + 1 ] );
  2099. const BY = decodeFloat16( byteArray[ base + 2 ] );
  2100. const R = ( 1 + RY ) * Y;
  2101. const B = ( 1 + BY ) * Y;
  2102. const G = ( Y - R * 0.2126 - B * 0.0722 ) / 0.7152;
  2103. byteArray[ base ] = DataUtils.toHalfFloat( Math.max( 0, R ) );
  2104. byteArray[ base + 1 ] = DataUtils.toHalfFloat( Math.max( 0, G ) );
  2105. byteArray[ base + 2 ] = DataUtils.toHalfFloat( Math.max( 0, B ) );
  2106. }
  2107. } else {
  2108. for ( let i = 0; i < nPixels; i ++ ) {
  2109. const base = i * 4;
  2110. const Y = byteArray[ base ];
  2111. const RY = byteArray[ base + 1 ];
  2112. const BY = byteArray[ base + 2 ];
  2113. const R = ( 1 + RY ) * Y;
  2114. const B = ( 1 + BY ) * Y;
  2115. byteArray[ base ] = Math.max( 0, R );
  2116. byteArray[ base + 1 ] = Math.max( 0, ( Y - R * 0.2126 - B * 0.0722 ) / 0.7152 );
  2117. byteArray[ base + 2 ] = Math.max( 0, B );
  2118. }
  2119. }
  2120. }
  2121. return {
  2122. header: EXRHeader,
  2123. width: EXRDecoder.width,
  2124. height: EXRDecoder.height,
  2125. data: EXRDecoder.byteArray,
  2126. format: EXRDecoder.format,
  2127. colorSpace: EXRDecoder.colorSpace,
  2128. type: this.type,
  2129. };
  2130. }
  2131. /**
  2132. * Sets the texture type.
  2133. *
  2134. * @param {(HalfFloatType|FloatType)} value - The texture type to set.
  2135. * @return {EXRLoader} A reference to this loader.
  2136. */
  2137. setDataType( value ) {
  2138. this.type = value;
  2139. return this;
  2140. }
  2141. /**
  2142. * Sets texture output format. Defaults to `RGBAFormat`.
  2143. *
  2144. * @param {(RGBAFormat|RGFormat|RedFormat)} value - Texture output format.
  2145. * @return {EXRLoader} A reference to this loader.
  2146. */
  2147. setOutputFormat( value ) {
  2148. this.outputFormat = value;
  2149. return this;
  2150. }
  2151. /**
  2152. * For multi-part EXR files, sets which part to load.
  2153. *
  2154. * @param {number} value - The part index to load.
  2155. * @return {EXRLoader} A reference to this loader.
  2156. */
  2157. setPart( value ) {
  2158. this.part = value;
  2159. return this;
  2160. }
  2161. load( url, onLoad, onProgress, onError ) {
  2162. function onLoadCallback( texture, texData ) {
  2163. texture.colorSpace = texData.colorSpace;
  2164. texture.minFilter = LinearFilter;
  2165. texture.magFilter = LinearFilter;
  2166. texture.generateMipmaps = false;
  2167. texture.flipY = false;
  2168. if ( onLoad ) onLoad( texture, texData );
  2169. }
  2170. return super.load( url, onLoadCallback, onProgress, onError );
  2171. }
  2172. }
  2173. export { EXRLoader };
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