Adds the ability to send logging output to a remote console.
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#include <LogCommandParser.h>
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| bool | OnCommand (const char *command, unsigned numParameters, char **parameterList, TransportInterface *transport, const SystemAddress &systemAddress, const char *originalString) |
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| const char * | GetName (void) const |
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| void | SendHelp (TransportInterface *transport, const SystemAddress &systemAddress) |
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| void | AddChannel (const char *channelName) |
| | All logs must be associated with a channel. This is a filter so that remote clients only get logs for a system they care about.
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| void | WriteLog (const char *channelName, const char *format,...) |
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| void | OnNewIncomingConnection (const SystemAddress &systemAddress, TransportInterface *transport) |
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| void | OnConnectionLost (const SystemAddress &systemAddress, TransportInterface *transport) |
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| void | OnTransportChange (TransportInterface *transport) |
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Public Member Functions inherited from RakNet::CommandParserInterface |
| virtual void | RegisterCommand (unsigned char parameterCount, const char *command, const char *commandHelp) |
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| virtual void | ReturnResult (bool res, const char *command, TransportInterface *transport, const SystemAddress &systemAddress) |
| | Just writes a string to the remote system based on the result ( res ) of your operation.
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| virtual void | ReturnResult (const char *command, TransportInterface *transport, const SystemAddress &systemAddress) |
| | Just writes a string to the remote system when you are calling a function that has no return value.
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Adds the ability to send logging output to a remote console.
| void RakNet::LogCommandParser::AddChannel |
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const char * |
channelName | ) |
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All logs must be associated with a channel. This is a filter so that remote clients only get logs for a system they care about.
- Parameters
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| [in] | channelName | A persistent string naming the channel. Don't deallocate this string. |
| unsigned RakNet::LogCommandParser::GetChannelIndexFromName |
( |
const char * |
channelName | ) |
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protected |
Given the name of a channel, return the index into channelNames where it is located
- Parameters
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| [in] | channelName | The name of the channel |
| const char* RakNet::LogCommandParser::GetName |
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void |
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const |
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virtual |
You are responsible for overriding this function and returning a static string, which will identifier your parser. This should return a static string
- Returns
- The name that you return.
Implements RakNet::CommandParserInterface.
| bool RakNet::LogCommandParser::OnCommand |
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const char * |
command, |
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unsigned |
numParameters, |
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char ** |
parameterList, |
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TransportInterface * |
transport, |
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const SystemAddress & |
systemAddress, |
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const char * |
originalString |
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) |
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virtual |
Given command with parameters parameterList , do whatever processing you wish.
- Parameters
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| [in] | command | The command to process |
| [in] | numParameters | How many parameters were passed along with the command |
| [in] | parameterList | The list of parameters. parameterList[0] is the first parameter and so on. |
| [in] | transport | The transport interface we can use to write to |
| [in] | systemAddress | The player that sent this command. |
| [in] | originalString | The string that was actually sent over the network, in case you want to do your own parsing |
Implements RakNet::CommandParserInterface.
A callback for when systemAddress has disconnected, either gracefully or forcefully
- Parameters
-
| [in] | systemAddress | The player that has disconnected. |
| [in] | transport | The transport interface that sent us this information. |
Reimplemented from RakNet::CommandParserInterface.
A callback for when systemAddress has connected to us.
- Parameters
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| [in] | systemAddress | The player that has connected. |
| [in] | transport | The transport interface that sent us this information. Can be used to send messages to this or other players. |
Reimplemented from RakNet::CommandParserInterface.
Sends the currently active channels to the user
- Parameters
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| [in] | systemAddress | The player to send to |
| [in] | transport | The transport interface to use to send the channels |
A callback for when you are expected to send a brief description of your parser to systemAddress
- Parameters
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| [in] | transport | The transport interface we can use to write to |
| [in] | systemAddress | The player that requested help. |
Implements RakNet::CommandParserInterface.
| unsigned RakNet::LogCommandParser::Subscribe |
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const SystemAddress & |
systemAddress, |
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const char * |
channelName |
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) |
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protected |
Subscribe a user to a channel (or to all channels)
- Parameters
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| [in] | systemAddress | The player to subscribe to |
| [in] | channelName | If 0, then subscribe from all channels. Otherwise subscribe to the named channel |
| unsigned RakNet::LogCommandParser::Unsubscribe |
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const SystemAddress & |
systemAddress, |
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const char * |
channelName |
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) |
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protected |
Unsubscribe a user from a channel (or from all channels)
- Parameters
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| [in] | systemAddress | The player to unsubscribe to |
| [in] | channelName | If 0, then unsubscribe from all channels. Otherwise unsubscribe from the named channel |
| void RakNet::LogCommandParser::WriteLog |
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const char * |
channelName, |
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const char * |
format, |
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... |
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) |
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Write a log to a channel. Logs are not buffered, so only remote consoles connected and subscribing at the time you write will get the output.
- Parameters
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| [in] | format | Same as RAKNET_DEBUG_PRINTF() |
| [in] | ... | Same as RAKNET_DEBUG_PRINTF() |
The documentation for this class was generated from the following file: