Историја ревизија

Аутор SHA1 Порука Датум
  Arthur Silber 4332710a8a Do not define USE_LOGDEPTHBUD_EXT when not using logarithmic depth buffer пре 10 година
  Arthur Silber b051f59687 Fix logarithmic depth buffer not being used in shader program пре 10 година
  WestLangley 1df48eefe2 Removed wrap lighting from Phong and Lambert пре 11 година
  Ben Adams 50adbaa5c1 Mild glsl improvements пре 11 година
  Mr.doob 34836d4478 Clean up пре 11 година
  Mr.doob 9ff4f7acb4 WebGLProgram: Clean up. пре 11 година
  Ben Houston 81a7d078f1 Merge branch 'dev' of git@github.com:mrdoob/three.js into ambientOcclusionMap пре 11 година
  Andrew Ray 0f945f290b Expose more shader error information to the world пре 11 година
  Jan Waller 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log пре 11 година
  Ben Houston dd679cbcfd fix @makc's issue #6109 with "attribute vec2 uv" being defined even when not needed. пре 11 година
  Ben Houston 0dad7ab1cf ambientOcclusion -> ao per @WestLangley feedback here: https://github.com/mrdoob/three.js/pull/6263#issuecomment-83794671 #2 пре 11 година
  Ben Houston 6dda5e7a44 implementation of ambient occlusion map in materials and in WebGLRenderer/Program. пре 11 година
  Mr.doob bfd29f459f WebGLRenderer: Avoid flat shading buffer creation when using MeshPhongMaterial and clean up. See #6117. пре 11 година
  Mr.doob 09de063fab WebGLRenderer: Derivatives based FlatShading in MeshPhongMaterial. See #6117. пре 11 година
  gero3 fe8493157e codestyle fixes пре 11 година
  Mr.doob ef2c65dd6d Merge branch 'error_handlers' of http://github.com/bhouston/three.js into dev пре 11 година
  Mr.doob c0478beba3 Merge branch 'gammaFactor' of https://github.com/bhouston/three.js into dev пре 11 година
  Mr.doob 00af081ee5 WebGLProgram: Code clean up. пре 11 година
  Ben Houston c9f111c310 adopt THREE.warn rather than THREE.warning to be more inline with console.warn standard. пре 11 година
  Ben Houston af236a42f2 completing adjustable gamma - still one bug left. пре 11 година
  Ben Houston 1c24e4d1ad allowing for adjustable gamma factor in WebGLRenderer. пре 11 година
  Ben Houston 71944ab20f use arguments variable to simplify ThreeJS error/warning handlers per @mrdoob's comments here: https://github.com/mrdoob/three.js/pull/5791#issuecomment-67733222 пре 11 година
  Ben Houston 7f656a89ac make use of optionalData on THREE.error. пре 11 година
  Ben Houston 1e97815e77 add THREE.error/THREE.warning to allow for easy redirection of THREE.js specific errors and warnings. пре 11 година
  Mr.doob 7f7629ab0d glsl clean up пре 11 година
  Mr.doob 1e716c56b1 WebGLRenderer: useRefract to defines. пре 11 година
  Mr.doob f87863078b WebGLRenderer: Moved material.combine to define based. See #5741. пре 11 година
  Mr.doob 92876d839e Fixed more envMap breakage. пре 11 година
  Mr.doob 54034067a1 WebGLProgram: Handle envMap.mapping set to UVMapping. пре 11 година
  Mr.doob ed70516e4e Removed SphericalRefractionMapping. See #5622. пре 11 година

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