Marcel Wiessler eeda2145a8 GLTFLoader: add KHR_animation_pointer and NEEDLE_progressive (#32096) 7 months ago
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animation 8da96d094f CCDIKSolver: rename _q to _quaternion (#30918) 1 year ago
capabilities 7ff0f18c4f Docs: fix types (#31450) 10 months ago
controls 1041321baf fix-types (#31819) 8 months ago
csm a01368d8e7 TSL: Rename `label()` to `setName()`. (#31490) 10 months ago
curves caddbf4cd8 JSDoc: More import sections. (#30860) 1 year ago
effects 65abfad2f2 AsciiEffect: remove noise from black texture (#31858) 8 months ago
environments 8e7e3dfb31 RoomEnvironment: Set emissiveIntensity instead (#31348) 11 months ago
exporters 3220e981e9 USDZExporter: Improve material prop types and setup (#32008) 7 months ago
geometries 1225f52302 FontLoader: Add text direction. (#31683) 7 months ago
gpgpu 2ab339085f Renderer: Deprecate `computeAsync()` (#32042) 7 months ago
helpers 1041321baf fix-types (#31819) 8 months ago
inspector 2ab339085f Renderer: Deprecate `computeAsync()` (#32042) 7 months ago
interactive b65bc7a383 SelectionBox: Add support for batchedMesh (#32052) 7 months ago
libs c06699ee25 KTX2Loader: Support .generateMipmaps=true (#31621) 9 months ago
lighting caddbf4cd8 JSDoc: More import sections. (#30860) 1 year ago
lights 937d157507 LightProbeGenerator: Support `FloatType` in `fromCubeRenderTarget()`. (#31349) 11 months ago
lines 7b2d917042 Examples: Clean up. (#31700) 9 months ago
loaders eeda2145a8 GLTFLoader: add KHR_animation_pointer and NEEDLE_progressive (#32096) 7 months ago
materials 28b0bf1b1b Examples: Small changes to Procedural Wood Example (#31786) 9 months ago
math 5b6f5ebb44 Types: fix generic types (#31773) 9 months ago
misc 21009ebc44 TubePainter: Replace disk caps with hemisphere caps. 7 months ago
modifiers caddbf4cd8 JSDoc: More import sections. (#30860) 1 year ago
objects 3a0a8d98bc Examples: fix incorrect field assignment (#32056) 7 months ago
offscreen cce80b8f87 WebGLRenderer: Deprecate `useLegacyLights`, change default to `false`. (#26392) 2 years ago
physics 7ff0f18c4f Docs: fix types (#31450) 10 months ago
postprocessing 057d341afd UnrealBloomPass: Backported changes from #31528 7 months ago
renderers 0dfaecd6f7 CSS2DRenderer: Add `sortObjects`. (#31946) 8 months ago
shaders 224f26c9d1 Nomenclature clean up (#31564) 9 months ago
textures caddbf4cd8 JSDoc: More import sections. (#30860) 1 year ago
transpiler b73a55ab40 Transpiler: Fix immutable to dynamic parameter conversion and `webgpu_shadertoy` example (#31996) 7 months ago
tsl e0fdb2476f GTAONode: Add basic support for temporal filtering. (#32076) 7 months ago
utils d47d1d8d4e Docs: fix null params (#31742) 9 months ago
webxr bc8f19db71 fix: use the same hand model clearing as used in OculusHandModel to prevent the hand models from looking inside out (#31634) 8 months ago
Addons.js 3ebc5c310c Rename RGBELoader to HDRLoader (#31604) 9 months ago
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