alteredq b6bce4f68a Added handling of morph normals also for Phong material. 14 лет назад
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LineBasicMaterial.js fe1ed04b02 Added fog parameter to standard materials (to be able to selectively switch off fog). 14 лет назад
Material.js a6473096d7 Fixed ColladaLoader's _strings() bug: It was returning [NaN] for empty strings. 14 лет назад
MeshBasicMaterial.js fe1ed04b02 Added fog parameter to standard materials (to be able to selectively switch off fog). 14 лет назад
MeshDepthMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
MeshFaceMaterial.js f5e819fe14 Removed all the toString methods (saving 6kbytes) 15 лет назад
MeshLambertMaterial.js 27afa046be First attempt at morph normals. 14 лет назад
MeshNormalMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
MeshPhongMaterial.js b6bce4f68a Added handling of morph normals also for Phong material. 14 лет назад
MeshShaderMaterial.js f676ce6eab Simpler DEPRECATED messages. 14 лет назад
ParticleBasicMaterial.js fe1ed04b02 Added fog parameter to standard materials (to be able to selectively switch off fog). 14 лет назад
ParticleCanvasMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
ParticleDOMMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 15 лет назад
ShaderMaterial.js e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial 14 лет назад
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