alteredq b6bce4f68a Added handling of morph normals also for Phong material. vor 14 Jahren
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LineBasicMaterial.js fe1ed04b02 Added fog parameter to standard materials (to be able to selectively switch off fog). vor 15 Jahren
Material.js a6473096d7 Fixed ColladaLoader's _strings() bug: It was returning [NaN] for empty strings. vor 14 Jahren
MeshBasicMaterial.js fe1ed04b02 Added fog parameter to standard materials (to be able to selectively switch off fog). vor 15 Jahren
MeshDepthMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. vor 15 Jahren
MeshFaceMaterial.js f5e819fe14 Removed all the toString methods (saving 6kbytes) vor 15 Jahren
MeshLambertMaterial.js 27afa046be First attempt at morph normals. vor 14 Jahren
MeshNormalMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. vor 15 Jahren
MeshPhongMaterial.js b6bce4f68a Added handling of morph normals also for Phong material. vor 14 Jahren
MeshShaderMaterial.js f676ce6eab Simpler DEPRECATED messages. vor 15 Jahren
ParticleBasicMaterial.js fe1ed04b02 Added fog parameter to standard materials (to be able to selectively switch off fog). vor 15 Jahren
ParticleCanvasMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. vor 15 Jahren
ParticleDOMMaterial.js 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. vor 15 Jahren
ShaderMaterial.js e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial vor 15 Jahren
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