Bez popisu

Michael Herzog 8df553ef44 WGSLNodeBuilder: Remove obsolete overwrite. (#31423) před 10 měsíci
.github d9a24afcdf Optimize CI workflow by eliminating redundant setup steps (#31383) před 10 měsíci
build 5ecefe09e0 Updated builds. před 10 měsíci
docs 1d91bc3827 Docs: Add USDZExporter page (#31417) před 10 měsíci
editor 32c4f23e12 Renamed USDZLoader to USDLoader and created USDAParser and USDCParser files. před 10 měsíci
examples 8cd01795a0 Update GTAOPass.js před 10 měsíci
files 534c308ec3 Improved navigation. před 1 rokem
manual be4b1b3535 docs: correct some typos (#31331) před 10 měsíci
playground 87c88a4d9e monaco-editor@0.52.2 (#31300) před 11 měsíci
src 8df553ef44 WGSLNodeBuilder: Remove obsolete overwrite. (#31423) před 10 měsíci
test 963882db97 Line3: Add method for computing closest squared distance between line segments. (#31384) před 10 měsíci
utils 03e41eaa87 Add dev builds to speed up dev iteration (#30865) před 1 rokem
.editorconfig f1ba3a32ed Remove indent size from .editorconfig před 7 roky
.eslintrc.json b6fd865993 Renderers: Initial support for `Float16Array`. (#31305) před 11 měsíci
.gitattributes 5446f535d1 git should handle the line endings před 8 roky
.gitignore 03cedd8b5f Revert "Remove old docs. (#30748)" (#30773) před 1 rokem
LICENSE 9a0137af62 -> 2025 (#30240) před 1 rokem
README.md 99582edced README: Replaced unpkg jsfiddle with jsdelivr jsfiddle. před 10 měsíci
SECURITY.md da9a9c6966 Added missing periods and capitalized sentence beginnings for consistency (#30389) před 1 rokem
icon.png 9760d3d86b Optimize icon image (#23238) před 4 roky
package-lock.json df656201f4 Update dependency rollup to v4.45.0 (#31404) před 10 měsíci
package.json 3b1ff76618 r178 před 10 měsíci

README.md

three.js

NPM Package Build Size NPM Downloads Discord DeepWiki

JavaScript 3D library

The aim of the project is to create an easy-to-use, lightweight, cross-browser, general-purpose 3D library. The current builds only include WebGL and WebGPU renderers but SVG and CSS3D renderers are also available as addons.

ExamplesDocsManualWikiMigratingQuestionsForumDiscord

Usage

This code creates a scene, a camera, and a geometric cube, and it adds the cube to the scene. It then creates a WebGL renderer for the scene and camera, and it adds that viewport to the document.body element. Finally, it animates the cube within the scene for the camera.

import * as THREE from 'three';

const width = window.innerWidth, height = window.innerHeight;

// init

const camera = new THREE.PerspectiveCamera( 70, width / height, 0.01, 10 );
camera.position.z = 1;

const scene = new THREE.Scene();

const geometry = new THREE.BoxGeometry( 0.2, 0.2, 0.2 );
const material = new THREE.MeshNormalMaterial();

const mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );

const renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( width, height );
renderer.setAnimationLoop( animate );
document.body.appendChild( renderer.domElement );

// animation

function animate( time ) {

	mesh.rotation.x = time / 2000;
	mesh.rotation.y = time / 1000;

	renderer.render( scene, camera );

}

If everything goes well, you should see this.

Cloning this repository

Cloning the repo with all its history results in a ~2 GB download. If you don't need the whole history you can use the depth parameter to significantly reduce download size.

git clone --depth=1 https://github.com/mrdoob/three.js.git

Change log

Releases

粤ICP备19079148号