История коммитов

Автор SHA1 Сообщение Дата
  Mr.doob 99358076dd Removed unused object.boundRadius and object.boundRadiusScale. 13 лет назад
  Mr.doob 6a0b0eb1fd Split SceneUtils.cloneObject into *.clone() 13 лет назад
  Mr.doob cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 лет назад
  Mr.doob c9213ab544 Added default material to Mesh, Line and ParticleSystem. Fixes #1373. 14 лет назад
  alteredq 43036191c6 Added frustum culling also for ParticleSystems. 14 лет назад
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 14 лет назад
  Mr.doob d1e3a9d872 Object3D::screenPosition ⟶ Object3D::positionScreen 15 лет назад
  alteredq 750a242f0c Added vertex colors for particles. 15 лет назад
  alteredq 5365a11b0e Small refactoring in handling of "dirty" buffers in WebGLRenderer. 15 лет назад
  alteredq 8227d9f118 Added billboard particles (semi-opaque depth sorted). 15 лет назад
  alteredq 1d9c3405a3 Changed ParticleSystem to autoupdate transform by default (as do Mesh and Line objects). 15 лет назад
  alteredq e43de3dcf7 Refactored lines handling in WebGLRenderer to use the same internal machinery as meshes. 15 лет назад
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