sunag fd6a1bea90 Examples: Add `webgpu_multiple_elements` (#31724) 4 months ago
..
css2d_label.jpg b47e25e88e Examples: More usage of `useLegacyLights=false`. (#26267) 2 years ago
css3d_molecules.jpg 0d8676bc62 Examples: More sRGB and color management fixes. (#26090) 2 years ago
css3d_orthographic.jpg 283e743858 Add proper screenshots 5 years ago
css3d_periodictable.jpg 780feac0f3 Puppeteer E2E test: Regenerate high-differenсe screenshots and decrease threshold (#25403) 2 years ago
css3d_sandbox.jpg 15be6a139e Updated screenshots. 4 years ago
css3d_sprites.jpg 15be6a139e Updated screenshots. 4 years ago
css3d_youtube.jpg 283e743858 Add proper screenshots 5 years ago
games_fps.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
misc_animation_groups.jpg 283e743858 Add proper screenshots 5 years ago
misc_animation_keys.jpg 283e743858 Add proper screenshots 5 years ago
misc_boxselection.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
misc_controls_arcball.jpg 4e438e91d3 Examples: More usage of `useLegacyLights=false`. (#26280) 2 years ago
misc_controls_drag.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
misc_controls_fly.jpg 250a57a4f2 E2E: Update screenshots. (#28896) 1 year ago
misc_controls_map.jpg 4e438e91d3 Examples: More usage of `useLegacyLights=false`. (#26280) 2 years ago
misc_controls_orbit.jpg 4e438e91d3 Examples: More usage of `useLegacyLights=false`. (#26280) 2 years ago
misc_controls_pointerlock.jpg 4e438e91d3 Examples: More usage of `useLegacyLights=false`. (#26280) 2 years ago
misc_controls_trackball.jpg 4e438e91d3 Examples: More usage of `useLegacyLights=false`. (#26280) 2 years ago
misc_controls_transform.jpg 4e438e91d3 Examples: More usage of `useLegacyLights=false`. (#26280) 2 years ago
misc_exporter_draco.jpg 4e438e91d3 Examples: More usage of `useLegacyLights=false`. (#26280) 2 years ago
misc_exporter_exr.jpg c0a698cd6b EXR Exporter Example: clean up (#26890) 2 years ago
misc_exporter_gltf.jpg b72b7dbd58 GLTFExporter: Support EXT_mesh_gpu_instancing to export InstancedMesh. (#26854) 2 years ago
misc_exporter_ktx2.jpg b13d1b1c34 KTX2Exporter: Fix metadata, add example (#29541) 1 year ago
misc_exporter_obj.jpg 4e438e91d3 Examples: More usage of `useLegacyLights=false`. (#26280) 2 years ago
misc_exporter_ply.jpg 4e438e91d3 Examples: More usage of `useLegacyLights=false`. (#26280) 2 years ago
misc_exporter_stl.jpg 4e438e91d3 Examples: More usage of `useLegacyLights=false`. (#26280) 2 years ago
misc_exporter_usdz.jpg d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) 2 years ago
misc_raycaster_helper.jpg e0005b7434 MeshNormalNodeMaterial: Convert packed normal to working color space (#30590) 10 months ago
misc_uv_tests.jpg 780feac0f3 Puppeteer E2E test: Regenerate high-differenсe screenshots and decrease threshold (#25403) 2 years ago
physics_ammo_break.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
physics_ammo_cloth.jpg 4e438e91d3 Examples: More usage of `useLegacyLights=false`. (#26280) 2 years ago
physics_ammo_instancing.jpg 4e438e91d3 Examples: More usage of `useLegacyLights=false`. (#26280) 2 years ago
physics_ammo_rope.jpg 4e438e91d3 Examples: More usage of `useLegacyLights=false`. (#26280) 2 years ago
physics_ammo_terrain.jpg 4e438e91d3 Examples: More usage of `useLegacyLights=false`. (#26280) 2 years ago
physics_ammo_volume.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
physics_jolt_instancing.jpg b9ba3b456f ShadowMaskModel: Fix usage with non shadow casting light. (#31081) 8 months ago
physics_rapier_basic.jpg 7f74cfa8bc Added additional Rapier physics examples (#30818) 9 months ago
physics_rapier_character_controller.jpg 7f74cfa8bc Added additional Rapier physics examples (#30818) 9 months ago
physics_rapier_instancing.jpg 4e438e91d3 Examples: More usage of `useLegacyLights=false`. (#26280) 2 years ago
physics_rapier_joints.jpg 7f74cfa8bc Added additional Rapier physics examples (#30818) 9 months ago
physics_rapier_terrain.jpg 6ff21e0942 RapierPhysics: Add heightfield support. (#30906) 9 months ago
physics_rapier_vehicle_controller.jpg 7f74cfa8bc Added additional Rapier physics examples (#30818) 9 months ago
svg_lines.jpg 15be6a139e Updated screenshots. 4 years ago
svg_sandbox.jpg c61f85aa9a CI: Dynamically replace .generateUUID() 5 years ago
webaudio_orientation.jpg b47e25e88e Examples: More usage of `useLegacyLights=false`. (#26267) 2 years ago
webaudio_sandbox.jpg b47e25e88e Examples: More usage of `useLegacyLights=false`. (#26267) 2 years ago
webaudio_timing.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webaudio_visualizer.jpg 283e743858 Add proper screenshots 5 years ago
webgl_animation_keyframes.jpg d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) 2 years ago
webgl_animation_multiple.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_animation_skinning_additive_blending.jpg b47e25e88e Examples: More usage of `useLegacyLights=false`. (#26267) 2 years ago
webgl_animation_skinning_blending.jpg b47e25e88e Examples: More usage of `useLegacyLights=false`. (#26267) 2 years ago
webgl_animation_skinning_ik.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_animation_skinning_morph.jpg b47e25e88e Examples: More usage of `useLegacyLights=false`. (#26267) 2 years ago
webgl_animation_walk.jpg a9a97866a0 Examples: Clean up. (#31485) 5 months ago
webgl_batch_lod_bvh.jpg 9bb2491162 Improved batch example. 6 months ago
webgl_buffergeometry.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_buffergeometry_attributes_integer.jpg 1603f769f0 Examples: Sorted webgpu_* alphabetically and renamed webgl2_* to webgl_*. 1 year ago
webgl_buffergeometry_attributes_none.jpg 1603f769f0 Examples: Sorted webgpu_* alphabetically and renamed webgl2_* to webgl_*. 1 year ago
webgl_buffergeometry_custom_attributes_particles.jpg c61f85aa9a CI: Dynamically replace .generateUUID() 5 years ago
webgl_buffergeometry_drawrange.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_buffergeometry_glbufferattribute.jpg 827509127a GLBufferAttribute: Add `normalized` property. (#31268) 7 months ago
webgl_buffergeometry_indexed.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_buffergeometry_instancing.jpg 31bcc6d84f Material: Add `TwoPassDoubleSide`. (#25165) 3 years ago
webgl_buffergeometry_instancing_billboards.jpg c61f85aa9a CI: Dynamically replace .generateUUID() 5 years ago
webgl_buffergeometry_instancing_interleaved.jpg 773e28aa2c Updated screenshot 5 years ago
webgl_buffergeometry_lines.jpg e0b7bd9ca5 Examples: Fix time usage. (#30498) 11 months ago
webgl_buffergeometry_lines_indexed.jpg 15be6a139e Updated screenshots. 4 years ago
webgl_buffergeometry_points.jpg c61f85aa9a CI: Dynamically replace .generateUUID() 5 years ago
webgl_buffergeometry_points_interleaved.jpg c61f85aa9a CI: Dynamically replace .generateUUID() 5 years ago
webgl_buffergeometry_rawshader.jpg f2763b2a5d ShaderMaterial: Disable two-pass rendering by default (#25720) 2 years ago
webgl_buffergeometry_selective_draw.jpg 15be6a139e Updated screenshots. 4 years ago
webgl_buffergeometry_uint.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_camera.jpg 16c15efb57 Examples: Updated webgl_camera screenshot. 1 year ago
webgl_camera_array.jpg 4e438e91d3 Examples: More usage of `useLegacyLights=false`. (#26280) 2 years ago
webgl_camera_logarithmicdepthbuffer.jpg 4e438e91d3 Examples: More usage of `useLegacyLights=false`. (#26280) 2 years ago
webgl_clipculldistance.jpg 1603f769f0 Examples: Sorted webgpu_* alphabetically and renamed webgl2_* to webgl_*. 1 year ago
webgl_clipping.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_clipping_advanced.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_clipping_intersection.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_clipping_stencil.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_custom_attributes.jpg 15be6a139e Updated screenshots. 4 years ago
webgl_custom_attributes_lines.jpg 16dae58588 Automatically clean shape data passed to ExtrudeGeometry (#30750) 9 months ago
webgl_custom_attributes_points.jpg c61f85aa9a CI: Dynamically replace .generateUUID() 5 years ago
webgl_custom_attributes_points2.jpg 780feac0f3 Puppeteer E2E test: Regenerate high-differenсe screenshots and decrease threshold (#25403) 2 years ago
webgl_custom_attributes_points3.jpg 780feac0f3 Puppeteer E2E test: Regenerate high-differenсe screenshots and decrease threshold (#25403) 2 years ago
webgl_decals.jpg 4e438e91d3 Examples: More usage of `useLegacyLights=false`. (#26280) 2 years ago
webgl_depth_texture.jpg c61f85aa9a CI: Dynamically replace .generateUUID() 5 years ago
webgl_effects_anaglyph.jpg d5835f3b1a Examples: More sRGB and color management fixes. (#26092) 2 years ago
webgl_effects_ascii.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_effects_parallaxbarrier.jpg d5835f3b1a Examples: More sRGB and color management fixes. (#26092) 2 years ago
webgl_effects_stereo.jpg c61f85aa9a CI: Dynamically replace .generateUUID() 5 years ago
webgl_framebuffer_texture.jpg fbf6d9de8d Examples: Clean up. (#25994) 2 years ago
webgl_furnace_test.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_geometries.jpg 7e1a46e10d Examples: Merge geometry demos. (#31253) 7 months ago
webgl_geometry_colors.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_geometry_colors_lookuptable.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_geometry_convex.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_geometry_csg.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_geometry_cube.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_geometry_extrude_shapes.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_geometry_extrude_splines.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_geometry_minecraft.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_geometry_nurbs.jpg 02d41f89d5 Volumetric NURBS (#27601) 2 years ago
webgl_geometry_shapes.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_geometry_spline_editor.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_geometry_teapot.jpg 3778581618 Fix glossy material for Teapot example (#30253) 1 year ago
webgl_geometry_terrain.jpg 15be6a139e Updated screenshots. 4 years ago
webgl_geometry_terrain_raycast.jpg c61f85aa9a CI: Dynamically replace .generateUUID() 5 years ago
webgl_geometry_text.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_geometry_text_shapes.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_geometry_text_stroke.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_gpgpu_birds.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_gpgpu_birds_gltf.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_gpgpu_protoplanet.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_gpgpu_water.jpg 7d5abde86b lth demo (#30695) 9 months ago
webgl_helpers.jpg da40665e70 Examples: More usage of `useLegacyLights=false`. (#26275) 2 years ago
webgl_instancing_dynamic.jpg 6c29a50ffa Examples: Make dynamic instancing demo more interesting. (#31058) 8 months ago
webgl_instancing_morph.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_instancing_performance.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_instancing_raycast.jpg da40665e70 Examples: More usage of `useLegacyLights=false`. (#26275) 2 years ago
webgl_instancing_scatter.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_interactive_buffergeometry.jpg da40665e70 Examples: More usage of `useLegacyLights=false`. (#26275) 2 years ago
webgl_interactive_cubes.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_interactive_cubes_gpu.jpg d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) 2 years ago
webgl_interactive_cubes_ortho.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_interactive_lines.jpg c1c3625b10 Puppeteer E2E test: Use `new` headless mode (#25982) 2 years ago
webgl_interactive_points.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_interactive_raycasting_points.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_interactive_voxelpainter.jpg 283e743858 Add proper screenshots 5 years ago
webgl_lensflares.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_lightprobe.jpg b304349d49 Examples: Added helpers to light probe examples (#29309) 1 year ago
webgl_lightprobe_cubecamera.jpg 15be6a139e Updated screenshots. 4 years ago
webgl_lights_hemisphere.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_lights_physical.jpg 15be6a139e Updated screenshots. 4 years ago
webgl_lights_rectarealight.jpg 3d9eb8347a Simplified and improved RectAreaLight example. 5 years ago
webgl_lights_spotlight.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_lights_spotlights.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_lines_colors.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_lines_dashed.jpg 283e743858 Add proper screenshots 5 years ago
webgl_lines_fat.jpg 15be6a139e Updated screenshots. 4 years ago
webgl_lines_fat_raycasting.jpg ca7261b12e LineMaterial: Fix clipping at edge artifacts (#27349) 2 years ago
webgl_lines_fat_wireframe.jpg 283e743858 Add proper screenshots 5 years ago
webgl_loader_3dm.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_loader_3ds.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_loader_3dtiles.jpg 0356d98e28 Examples: Add external "3d tiles" globe example (#30883) 9 months ago
webgl_loader_3mf.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_loader_3mf_materials.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_loader_amf.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_loader_bvh.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_loader_collada.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_loader_collada_kinematics.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_loader_collada_skinning.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_loader_draco.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_loader_fbx.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_loader_fbx_nurbs.jpg d8796353ef Examples: Update FBXLoader examples to .outputEncoding = sRGBEncoding (#25441) 2 years ago
webgl_loader_gcode.jpg da40665e70 Examples: More usage of `useLegacyLights=false`. (#26275) 2 years ago
webgl_loader_gltf.jpg 79621cf906 WebGLCubeMaps: Increase size of internal cube maps. (#27530) 2 years ago
webgl_loader_gltf_anisotropy.jpg 164b23f2e7 Fixed anisotropy zero strength (#27164) 2 years ago
webgl_loader_gltf_avif.jpg 5a06391f3d Examples: Clean up AVIF demo. (#25712) 2 years ago
webgl_loader_gltf_compressed.jpg d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) 2 years ago
webgl_loader_gltf_dispersion.jpg cf5db53401 Examples: Update screenshots. (#28062) 1 year ago
webgl_loader_gltf_instancing.jpg 79621cf906 WebGLCubeMaps: Increase size of internal cube maps. (#27530) 2 years ago
webgl_loader_gltf_iridescence.jpg 30c3e57c04 Examples: Improved webgl_loader_gltf_iridescence and webgl_loader_gltf_transmission. 2 years ago
webgl_loader_gltf_progressive_lod.jpg 4203d2b303 Examples: Clean up. (#31643) 5 months ago
webgl_loader_gltf_sheen.jpg d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) 2 years ago
webgl_loader_gltf_transmission.jpg ec549b1a37 WebGLRenderer: Revert to drawingbuffer sized transmissionRenderTarget (#26138) 2 years ago
webgl_loader_gltf_variants.jpg 79621cf906 WebGLCubeMaps: Increase size of internal cube maps. (#27530) 2 years ago
webgl_loader_ifc.jpg da40665e70 Examples: More usage of `useLegacyLights=false`. (#26275) 2 years ago
webgl_loader_imagebitmap.jpg c39ede5f47 Examples: Improved GridHelper in black backgrounds. 5 years ago
webgl_loader_kmz.jpg da40665e70 Examples: More usage of `useLegacyLights=false`. (#26275) 2 years ago
webgl_loader_ldraw.jpg d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) 2 years ago
webgl_loader_lwo.jpg 7a08fc4656 Examples: Update screenshots. (#28046) 1 year ago
webgl_loader_md2.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_loader_md2_control.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_loader_mdd.jpg 283e743858 Add proper screenshots 5 years ago
webgl_loader_nrrd.jpg da40665e70 Examples: More usage of `useLegacyLights=false`. (#26275) 2 years ago
webgl_loader_obj.jpg c0854e6001 Examples: Merge OBJ demos. (#31216) 7 months ago
webgl_loader_pcd.jpg 780feac0f3 Puppeteer E2E test: Regenerate high-differenсe screenshots and decrease threshold (#25403) 2 years ago
webgl_loader_pdb.jpg da40665e70 Examples: More usage of `useLegacyLights=false`. (#26275) 2 years ago
webgl_loader_ply.jpg da40665e70 Examples: More usage of `useLegacyLights=false`. (#26275) 2 years ago
webgl_loader_stl.jpg da40665e70 Examples: More usage of `useLegacyLights=false`. (#26275) 2 years ago
webgl_loader_svg.jpg 780feac0f3 Puppeteer E2E test: Regenerate high-differenсe screenshots and decrease threshold (#25403) 2 years ago
webgl_loader_texture_dds.jpg c8b3e444d1 DDSLoader: Fix incorrect alpha when loading 24-bit uncompressed textures. (#30598) 10 months ago
webgl_loader_texture_exr.jpg 283e743858 Add proper screenshots 5 years ago
webgl_loader_texture_hdr.jpg 283e743858 Add proper screenshots 5 years ago
webgl_loader_texture_ktx.jpg a50eeb4f24 Updated webgl_loader_texture_ktx screenshot. 2 years ago
webgl_loader_texture_ktx2.jpg a5a4983fd3 KTX2Loader: Support ETC2, BCn, and ASTC 4x4 sRGB (#31155) 7 months ago
webgl_loader_texture_lottie.jpg d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) 2 years ago
webgl_loader_texture_pvrtc.jpg 283e743858 Add proper screenshots 5 years ago
webgl_loader_texture_tga.jpg b47e25e88e Examples: More usage of `useLegacyLights=false`. (#26267) 2 years ago
webgl_loader_texture_tiff.jpg 3bc0667e51 Add TIFFLoader. (#24420) 3 years ago
webgl_loader_texture_ultrahdr.jpg 0652198055 Examples: Add UltraHDRLoader (#28825) 1 year ago
webgl_loader_ttf.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_loader_usdz.jpg 1c85c953f4 Improved USDZLoader example. 2 years ago
webgl_loader_vox.jpg da40665e70 Examples: More usage of `useLegacyLights=false`. (#26275) 2 years ago
webgl_loader_vrml.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_loader_vtk.jpg da40665e70 Examples: More usage of `useLegacyLights=false`. (#26275) 2 years ago
webgl_loader_xyz.jpg da40665e70 Examples: More usage of `useLegacyLights=false`. (#26275) 2 years ago
webgl_lod.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_marchingcubes.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_materials_alphahash.jpg 21e57f6644 Examples: Add RoomEnvironment to alpha hash example (#26344) 2 years ago
webgl_materials_blending.jpg 4dc6f93820 Examples: Updates for color management (pt4) (#25907) 2 years ago
webgl_materials_blending_custom.jpg 4dc6f93820 Examples: Updates for color management (pt4) (#25907) 2 years ago
webgl_materials_bumpmap.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_materials_car.jpg 6208714a32 WebGLRenderer: Fix incorrect background color space when setting scene.background to color (#28434) 1 year ago
webgl_materials_channels.jpg d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) 2 years ago
webgl_materials_cubemap.jpg d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) 2 years ago
webgl_materials_cubemap_dynamic.jpg 79621cf906 WebGLCubeMaps: Increase size of internal cube maps. (#27530) 2 years ago
webgl_materials_cubemap_mipmaps.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_materials_cubemap_refraction.jpg d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) 2 years ago
webgl_materials_cubemap_render_to_mipmaps.jpg a3c4192845 WebGLRenderer: Fix setRenderTarget()'s activeMipmapLevel (#26347) 2 years ago
webgl_materials_displacementmap.jpg d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) 2 years ago
webgl_materials_envmaps.jpg b47e25e88e Examples: More usage of `useLegacyLights=false`. (#26267) 2 years ago
webgl_materials_envmaps_exr.jpg 79621cf906 WebGLCubeMaps: Increase size of internal cube maps. (#27530) 2 years ago
webgl_materials_envmaps_groundprojected.jpg c46ef180d7 GroundedSkybox: Fix UVs being flipped (#27500) 2 years ago
webgl_materials_envmaps_hdr.jpg 15be6a139e Updated screenshots. 4 years ago
webgl_materials_matcap.jpg 15be6a139e Updated screenshots. 4 years ago
webgl_materials_modified.jpg b7834be540 Updated webgl_materials_modified screenshot. 5 years ago
webgl_materials_normalmap.jpg 860c4c10fe Examples: Add GUI to normal and bump map demo. (#31077) 8 months ago
webgl_materials_normalmap_object_space.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_materials_physical_clearcoat.jpg 79621cf906 WebGLCubeMaps: Increase size of internal cube maps. (#27530) 2 years ago
webgl_materials_physical_transmission.jpg 79621cf906 WebGLCubeMaps: Increase size of internal cube maps. (#27530) 2 years ago
webgl_materials_physical_transmission_alpha.jpg ec549b1a37 WebGLRenderer: Revert to drawingbuffer sized transmissionRenderTarget (#26138) 2 years ago
webgl_materials_subsurface_scattering.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_materials_texture_anisotropy.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_materials_texture_canvas.jpg 283e743858 Add proper screenshots 5 years ago
webgl_materials_texture_filters.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_materials_texture_manualmipmap.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_materials_texture_partialupdate.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_materials_texture_rotation.jpg 283e743858 Add proper screenshots 5 years ago
webgl_materials_toon.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_materials_video.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_materials_video_webcam.jpg 283e743858 Add proper screenshots 5 years ago
webgl_materials_wireframe.jpg 780feac0f3 Puppeteer E2E test: Regenerate high-differenсe screenshots and decrease threshold (#25403) 2 years ago
webgl_math_obb.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_math_orientation_transform.jpg 15be6a139e Updated screenshots. 4 years ago
webgl_mesh_batch.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_mirror.jpg d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) 2 years ago
webgl_modifier_curve.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_modifier_curve_instanced.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_modifier_edgesplit.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_modifier_simplifier.jpg d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) 2 years ago
webgl_modifier_subdivision.jpg d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) 2 years ago
webgl_modifier_tessellation.jpg 16dae58588 Automatically clean shape data passed to ExtrudeGeometry (#30750) 9 months ago
webgl_morphtargets.jpg aba52e7e5f Examples: Consolidate morph target example. 5 years ago
webgl_morphtargets_face.jpg c20ed039a6 WebGLBackend: Morph Texture (#27218) 2 years ago
webgl_morphtargets_horse.jpg 15be6a139e Updated screenshots. 4 years ago
webgl_morphtargets_sphere.jpg 3b5cbe0209 Examples: Update webgl_morphtargets_*, use physically-based lights (#25537) 2 years ago
webgl_morphtargets_webcam.jpg 5a32bea4f9 Examples: Added mediapipe face landmark detection example. (#26080) 2 years ago
webgl_multiple_elements.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_multiple_elements_text.jpg 4dc6f93820 Examples: Updates for color management (pt4) (#25907) 2 years ago
webgl_multiple_rendertargets.jpg 1603f769f0 Examples: Sorted webgpu_* alphabetically and renamed webgl2_* to webgl_*. 1 year ago
webgl_multiple_scenes_comparison.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_multiple_views.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webgl_multisampled_renderbuffers.jpg 4962675fa4 Examples: Update E2E screenshots. (#28535) 1 year ago
webgl_panorama_cube.jpg 283e743858 Add proper screenshots 5 years ago
webgl_panorama_equirectangular.jpg 283e743858 Add proper screenshots 5 years ago
webgl_performance.jpg 03419b8b34 Examples: Add Performance Comparison for WebGL and WebGPU Renderers (#29077) 1 year ago
webgl_pmrem_test.jpg 15be6a139e Updated screenshots. 4 years ago
webgl_points_billboards.jpg f39297c3f4 Examples: Update more examples for color management. (#25912) 2 years ago
webgl_points_dynamic.jpg ee785fc940 FilmPass: Simplify implementation. (#26573) 2 years ago
webgl_points_sprites.jpg f39297c3f4 Examples: Update more examples for color management. (#25912) 2 years ago
webgl_points_waves.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_portal.jpg d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) 2 years ago
webgl_postprocessing.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_postprocessing_3dlut.jpg 79621cf906 WebGLCubeMaps: Increase size of internal cube maps. (#27530) 2 years ago
webgl_postprocessing_advanced.jpg 111670613f Examples: Clean up (#29209) 1 year ago
webgl_postprocessing_afterimage.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_postprocessing_backgrounds.jpg 592d165c25 Examples: More usage of `useLegacyLights=false`. (#26284) 2 years ago
webgl_postprocessing_dof.jpg 592d165c25 Examples: More usage of `useLegacyLights=false`. (#26284) 2 years ago
webgl_postprocessing_dof2.jpg 592d165c25 Examples: More usage of `useLegacyLights=false`. (#26284) 2 years ago
webgl_postprocessing_fxaa.jpg 1e06674caf Examples: improve `webgl_postprocessing_fxaa.html` (#29525) 1 year ago
webgl_postprocessing_glitch.jpg 592d165c25 Examples: More usage of `useLegacyLights=false`. (#26284) 2 years ago
webgl_postprocessing_godrays.jpg 592d165c25 Examples: More usage of `useLegacyLights=false`. (#26284) 2 years ago
webgl_postprocessing_gtao.jpg a633443de2 GTAOPass: distance dependent horizon search (#27370) 2 years ago
webgl_postprocessing_masking.jpg 592d165c25 Examples: More usage of `useLegacyLights=false`. (#26284) 2 years ago
webgl_postprocessing_material_ao.jpg bad533f2a9 examples: post-processing material AO (#27475) 2 years ago
webgl_postprocessing_outline.jpg c32e4c729a Examples: Fix shadows in outline demo. (#29565) 1 year ago
webgl_postprocessing_pixel.jpg 592d165c25 Examples: More usage of `useLegacyLights=false`. (#26284) 2 years ago
webgl_postprocessing_procedural.jpg 9a14bcb06c test: update package.json and update screenshot (#24299) 3 years ago
webgl_postprocessing_rgb_halftone.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_postprocessing_sao.jpg b37b76b2a3 SAOPass: Improve performance, fix visuals. (#26599) 2 years ago
webgl_postprocessing_smaa.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_postprocessing_sobel.jpg 592d165c25 Examples: More usage of `useLegacyLights=false`. (#26284) 2 years ago
webgl_postprocessing_ssaa.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_postprocessing_ssao.jpg 621cd3234c SSAOPass: Prevent color shift of background. (#26594) 2 years ago
webgl_postprocessing_ssr.jpg 592d165c25 Examples: More usage of `useLegacyLights=false`. (#26284) 2 years ago
webgl_postprocessing_taa.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_postprocessing_transition.jpg bf267925f7 Examples: Rename webgl_postprocessing_crossfade to webgl_postprocessing_transition (#28207) 1 year ago
webgl_postprocessing_unreal_bloom.jpg 592d165c25 Examples: More usage of `useLegacyLights=false`. (#26284) 2 years ago
webgl_postprocessing_unreal_bloom_selective.jpg 592d165c25 Examples: More usage of `useLegacyLights=false`. (#26284) 2 years ago
webgl_random_uv.jpg ce77197d44 Examples: Improve `noise.png`. (#31137) 7 months ago
webgl_raycaster_bvh.jpg 0e557d3b44 Examples: Update screenshots. (#27728) 1 year ago
webgl_raycaster_sprite.jpg fbf7c1bca5 Renamed some raycaster examples. (#24280) 3 years ago
webgl_raycaster_texture.jpg 13397a82cf WebGLRenderer: Default output to sRGB (#25783) 2 years ago
webgl_read_float_buffer.jpg 592d165c25 Examples: More usage of `useLegacyLights=false`. (#26284) 2 years ago
webgl_refraction.jpg d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) 2 years ago
webgl_renderer_pathtracer.jpg 1a8b53fb93 Examples: Add external three-gpu-pathtracer example (#24803) 3 years ago
webgl_rendertarget_texture2darray.jpg 1603f769f0 Examples: Sorted webgpu_* alphabetically and renamed webgl2_* to webgl_*. 1 year ago
webgl_reversed_depth_buffer.jpg 5472220ce6 Rename reversed depth buffer example (#31563) 5 months ago
webgl_rtt.jpg 592d165c25 Examples: More usage of `useLegacyLights=false`. (#26284) 2 years ago
webgl_shader.jpg 283e743858 Add proper screenshots 5 years ago
webgl_shader_lava.jpg ee785fc940 FilmPass: Simplify implementation. (#26573) 2 years ago
webgl_shaders_ocean.jpg 2898b205dd WebGLRenderer: Use inline tone mapping only when rendering to screen. (#26371) 2 years ago
webgl_shaders_sky.jpg 1dd66f3962 Examples: Refactor Sky usage. (#21681) 4 years ago
webgl_shadow_contact.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_shadowmap.jpg ded7df960b Examples: Switch to OrbitControls in `webgl_shadowmap.html` (#31406) 6 months ago
webgl_shadowmap_csm.jpg d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) 2 years ago
webgl_shadowmap_pcss.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_shadowmap_performance.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_shadowmap_pointlight.jpg 6b31f885a9 Material: Add alpha to coverage define, add clipping & alpha test anti aliasing (#22172) 2 years ago
webgl_shadowmap_progressive.jpg d729076fc3 Examples: More usage of `useLegacyLights=false`. (#26290) 2 years ago
webgl_shadowmap_viewer.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_shadowmap_vsm.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_shadowmesh.jpg b2331ba9dc Examples: More usage of `useLegacyLights=false`. (#26288) 2 years ago
webgl_simple_gi.jpg 5f53353d3b Examples: More sRGB and color management usage. (#26085) 2 years ago
webgl_sprites.jpg fbf6d9de8d Examples: Clean up. (#25994) 2 years ago
webgl_test_memory.jpg fc2b4a476b CI: Next try fixing E2E. (#28323) 1 year ago
webgl_test_memory2.jpg 283e743858 Add proper screenshots 5 years ago
webgl_test_wide_gamut.jpg 6b23527a05 E2E: Updated screenshot. 1 year ago
webgl_texture2darray.jpg 1603f769f0 Examples: Sorted webgpu_* alphabetically and renamed webgl2_* to webgl_*. 1 year ago
webgl_texture2darray_compressed.jpg 1603f769f0 Examples: Sorted webgpu_* alphabetically and renamed webgl2_* to webgl_*. 1 year ago
webgl_texture2darray_layerupdate.jpg 4c62a13237 address feedback on PR #28654 (#29190) 1 year ago
webgl_texture3d.jpg 1603f769f0 Examples: Sorted webgpu_* alphabetically and renamed webgl2_* to webgl_*. 1 year ago
webgl_texture3d_partialupdate.jpg 1603f769f0 Examples: Sorted webgpu_* alphabetically and renamed webgl2_* to webgl_*. 1 year ago
webgl_tonemapping.jpg 31919b1ba7 Examples: Make tonemapping demos more interesting. (#31045) 8 months ago
webgl_ubo.jpg 1603f769f0 Examples: Sorted webgpu_* alphabetically and renamed webgl2_* to webgl_*. 1 year ago
webgl_ubo_arrays.jpg 1603f769f0 Examples: Sorted webgpu_* alphabetically and renamed webgl2_* to webgl_*. 1 year ago
webgl_video_kinect.jpg ff0a90c6b0 Examples: Simpified webgl_kinect and renamed to webgl_video_kinect. 5 years ago
webgl_video_panorama_equirectangular.jpg 2c56c08c42 Scale adjustment from centimeter to meter (#26260) 2 years ago
webgl_volume_cloud.jpg 1603f769f0 Examples: Sorted webgpu_* alphabetically and renamed webgl2_* to webgl_*. 1 year ago
webgl_volume_instancing.jpg 4df9898905 Examples: Adjust volume instances demo to write to depth (#30464) 11 months ago
webgl_volume_perlin.jpg 1603f769f0 Examples: Sorted webgpu_* alphabetically and renamed webgl2_* to webgl_*. 1 year ago
webgl_watch.jpg 7d5abde86b lth demo (#30695) 9 months ago
webgl_worker_offscreencanvas.jpg 283e743858 Add proper screenshots 5 years ago
webgpu_animation_retargeting.jpg 4c53075810 Examples: Improve `webgpu_animation_retargeting` (#29387) 1 year ago
webgpu_animation_retargeting_readyplayer.jpg 9df48f2a92 Examples: add reflection mask in `retargeting_readyplayer` (#29485) 1 year ago
webgpu_backdrop.jpg fdd64a86c5 Examples: Add `viewportSafeUV` in `webgpu_backdrop` (#29067) 1 year ago
webgpu_backdrop_area.jpg 65c13da78a TSL: `hashBlur` - added default `uv` (#29614) 1 year ago
webgpu_backdrop_water.jpg ae2791a85e WebGPURenderer: Fix filterable depth textures (#30023) 1 year ago
webgpu_camera.jpg 8722ea5455 Examples: Clean up `webgpu_camera.html` (#31594) 5 months ago
webgpu_camera_array.jpg 0c1185d40e WebGPURenderer: Improve `ArrayCamera` performance and fixes (#30313) 1 year ago
webgpu_camera_logarithmicdepthbuffer.jpg 549a2e347d WebGPURenderer: Depth Pixel & Logarithmic Depth Buffer (#27243) 2 years ago
webgpu_caustics.jpg 51f4b78bca Examples: Add `webgpu_caustics` and shadow revisions (#30962) 8 months ago
webgpu_centroid_sampling.jpg 32e12df85c TSL: Introduce `varying.setInterpolation()` (#30582) 9 months ago
webgpu_clearcoat.jpg d9ca4dc010 E2E: Update screenshots. (#30333) 1 year ago
webgpu_clipping.jpg d9ca4dc010 E2E: Update screenshots. (#30333) 1 year ago
webgpu_compute_audio.jpg ca5c7cb037 Examples: Rename some WebGPU Compute examples (#26845) 2 years ago
webgpu_compute_birds.jpg 74efc689ab NodeMaterial: Fix fog. (#31463) 5 months ago
webgpu_compute_cloth.jpg cd3aa0d2a4 Examples: Add `webgpu_compute_cloth` (#31123) 7 months ago
webgpu_compute_geometry.jpg e0005b7434 MeshNormalNodeMaterial: Convert packed normal to working color space (#30590) 10 months ago
webgpu_compute_particles.jpg e04f92e172 Improved webgpu_compute_particles example (#31092) 8 months ago
webgpu_compute_particles_fluid.jpg f714027c0c Examples: Add webgpu_compute_particles_fluid (#31148) 7 months ago
webgpu_compute_particles_rain.jpg 500f452242 WebGPURenderer: Transmission - Backdrop 3/3 (#27880) 1 year ago
webgpu_compute_particles_snow.jpg de3d5ff3d0 Examples: Improved webgpu_compute_particles_snow. 2 years ago
webgpu_compute_points.jpg 9fb80cf753 WebGPURenderer: partial compute() shader support for WebGL backend (#27367) 2 years ago
webgpu_compute_reduce.jpg 63b49831e0 Examples/TSL: Add SubgroupFunctionNode with Compute Reduction Demonstration (#31378) 5 months ago
webgpu_compute_sort_bitonic.jpg 1174d07040 WebGPURenderer: Workgroup Arrays and Barrier Support (#29192) 1 year ago
webgpu_compute_texture.jpg fe312e19c2 WebGPURenderer: Screenshots (#27402) 2 years ago
webgpu_compute_texture_3d.jpg e9277b2678 WebGPURenderer: Compute Texture 3D Example (#31337) 6 months ago
webgpu_compute_texture_pingpong.jpg fe312e19c2 WebGPURenderer: Screenshots (#27402) 2 years ago
webgpu_compute_water.jpg 8a8be91efc Examples: Improve `webgpu_compute_water` (#31011) 8 months ago
webgpu_cubemap_adjustments.jpg 94a841bed7 Nodes: Only use PMREM for background when blurriness is configured. (#29089) 1 year ago
webgpu_cubemap_dynamic.jpg 94a841bed7 Nodes: Only use PMREM for background when blurriness is configured. (#29089) 1 year ago
webgpu_cubemap_mix.jpg 12b08b230c WebGPURenderer: PMREM (#27829) 1 year ago
webgpu_custom_fog.jpg 05a1c4211c Node: Introduce `onUpdate` (#27964) 1 year ago
webgpu_custom_fog_background.jpg 6dfdfb39c7 Examples: Improve comments in `webgpu_custom_fog_background` (#31626) 5 months ago
webgpu_depth_texture.jpg 3d65226309 WebGPURenderer: PostProcessing + GaussianBlurNode + QuadMesh (#27369) 2 years ago
webgpu_display_stereo.jpg 1524acf4a8 Nodes: Add anaglyph and parallax barrier pass nodes. (#29184) 1 year ago
webgpu_equirectangular.jpg 9d684e37f3 Examples: Fix wrong color space. (#28828) 1 year ago
webgpu_instance_mesh.jpg a83652d2b5 WebGPURenderer: Update attribute only when needed (#28701) 1 year ago
webgpu_instance_path.jpg 19816c7ec4 Examples: Add new path demo. (#31209) 7 months ago
webgpu_instance_points.jpg 81a30698ff WebGPURenderer: Improve `PointsNodeMaterial` (#30300) 1 year ago
webgpu_instance_sprites.jpg 2eff8e9dfe TSL: Improve fog approach 2 (#30092) 1 year ago
webgpu_instance_uniform.jpg 5e4214dc7b NodeMaterial: Add `setupOutgoingLight()`. (#28941) 1 year ago
webgpu_instancing_morph.jpg b0a6ea1271 WebGPURenderer: InstancedMesh Supports Instance Color and Morph Target (#27928) 1 year ago
webgpu_layers.jpg 99dd5af311 Examples: Make layers example a bit more interesting. (#31036) 8 months ago
webgpu_lensflares.jpg 33a60fa8b8 Examples: Update lensflare colors. (#29458) 1 year ago
webgpu_lightprobe.jpg 0e039c853b E2E: Update screenshot. (#29324) 1 year ago
webgpu_lightprobe_cubecamera.jpg bac758d7f8 LightProbeGenerator: adapt for WebGPU compatibility (#29335) 1 year ago
webgpu_lights_custom.jpg e1ea0a0cd7 PointsNodeMaterial: Fix broken point rendering. (#31702) 4 months ago
webgpu_lights_ies_spotlight.jpg 7d72e711aa Examples: Improve `webgpu_lights_ies_spotlight` (#30243) 1 year ago
webgpu_lights_phong.jpg 22a18f43a6 Updated screenshots of the WebGPU examples working with the WebGL2 backend. (#26677) 2 years ago
webgpu_lights_physical.jpg 63949026de WebGPURenderer: Add `PointShadowNode` (#29849) 1 year ago
webgpu_lights_pointlights.jpg 1d6ae39f9d Examples: Make point lights demo more interesting. (#31040) 8 months ago
webgpu_lights_projector.jpg 6224432091 WebGPURenderer: Introduce `ProjectorLight` (#31022) 8 months ago
webgpu_lights_rectarealight.jpg 2f335437df WebGPURenderer: RectAreaLight support (#28580) 1 year ago
webgpu_lights_selective.jpg 22a18f43a6 Updated screenshots of the WebGPU examples working with the WebGL2 backend. (#26677) 2 years ago
webgpu_lights_spotlight.jpg c43288eeff ShadowNode: Fix `updateMatrices` sequence (#30064) 1 year ago
webgpu_lights_tiled.jpg 68ea403185 TiledLightsNode: Fix light intensity (#29723) 1 year ago
webgpu_lines_fat.jpg d7d82edbc9 WebGPURenderer: update viewport node on RENDER (#28370) 1 year ago
webgpu_lines_fat_raycasting.jpg d9bf05e6ad Examples: webgpu_lines_fat_raycasting (#30030) 1 year ago
webgpu_lines_fat_wireframe.jpg 35127e2517 Wireframe: Add WebGPU version. (#29534) 1 year ago
webgpu_loader_gltf.jpg 94a841bed7 Nodes: Only use PMREM for background when blurriness is configured. (#29089) 1 year ago
webgpu_loader_gltf_anisotropy.jpg 216398f77b MaterialNode: Honor `emissiveIntensity`. (#28924) 1 year ago
webgpu_loader_gltf_compressed.jpg 500f452242 WebGPURenderer: Transmission - Backdrop 3/3 (#27880) 1 year ago
webgpu_loader_gltf_dispersion.jpg 7a2ccef359 WebGPURenderer: Introduce `dispersion` (#28439) 1 year ago
webgpu_loader_gltf_iridescence.jpg 94a841bed7 Nodes: Only use PMREM for background when blurriness is configured. (#29089) 1 year ago
webgpu_loader_gltf_sheen.jpg 94a841bed7 Nodes: Only use PMREM for background when blurriness is configured. (#29089) 1 year ago
webgpu_loader_gltf_transmission.jpg 500f452242 WebGPURenderer: Transmission - Backdrop 3/3 (#27880) 1 year ago
webgpu_loader_materialx.jpg d71fc3874e Examples: Improved grid in materialx example. 5 months ago
webgpu_loader_texture_ktx2.jpg 3e184cdd14 Examples: Add WebGPU KTX2 test demo. (#31714) 4 months ago
webgpu_materials.jpg fe312e19c2 WebGPURenderer: Screenshots (#27402) 2 years ago
webgpu_materials_alphahash.jpg ff6450a995 NodeMaterial: Add support for `alphaHash`. (#29757) 1 year ago
webgpu_materials_arrays.jpg 883d08d88f Examples: Clean up. (#29473) 1 year ago
webgpu_materials_basic.jpg 94a841bed7 Nodes: Only use PMREM for background when blurriness is configured. (#29089) 1 year ago
webgpu_materials_cubemap_mipmaps.jpg 6403bb9223 WebGPURenderer: Add support for manual mipmaps for cube maps. (#31639) 5 months ago
webgpu_materials_displacementmap.jpg e32c522ec5 E2E: Update screenshots. (#29012) 1 year ago
webgpu_materials_envmaps.jpg 94a841bed7 Nodes: Only use PMREM for background when blurriness is configured. (#29089) 1 year ago
webgpu_materials_envmaps_bpcem.jpg 732bc2a5f9 TSL: Add function for BPCEM. (#29773) 1 year ago
webgpu_materials_lightmap.jpg 3757bf91a6 NodeMaterial: Honor `lightMapIntensity`. (#28814) 1 year ago
webgpu_materials_matcap.jpg f2766a0dfc WebGPURenderer: MeshMatcapNodeMaterial (#28259) 1 year ago
webgpu_materials_sss.jpg d28e94e208 WebGPURenderer: MeshSSSPhysicalNodeMaterial (#27488) 2 years ago
webgpu_materials_texture_manualmipmap.jpg fa4c2a9482 WebGPURenderer: Add support for manual mipmaps for regular textures. (#31637) 5 months ago
webgpu_materials_toon.jpg 25694af322 WebGPURenderer: Make MSAA with MRT work with WebGL backend. (#31228) 7 months ago
webgpu_materials_transmission.jpg 39b1f026a4 WebGPURenderer: Added double-side transmission 1/2 (#29705) 1 year ago
webgpu_materials_video.jpg 05fa47e415 Backend: Move pipeline cache data to backends (#27220) 2 years ago
webgpu_materialx_noise.jpg 2d38c5dbf0 WebGPURenderer: MaterialX (#27294) 2 years ago
webgpu_mesh_batch.jpg c562b9090a WebGPURenderer: BatchedMesh colors support (#29203) 1 year ago
webgpu_mirror.jpg 7e226d00e2 WebGPURenderer: ReflectorNode (#27611) 1 year ago
webgpu_modifier_curve.jpg d7575e406b CurveModifierGPU: WebGPURenderer port. (#29453) 1 year ago
webgpu_morphtargets.jpg eb5fb3a8e5 Examples: Update screenshots for now working WebGPU (webgl backend) examples. (#27007) 2 years ago
webgpu_morphtargets_face.jpg 1ae17a64e5 Examples: Improve `webgpu_morphtargets_face`. (#29047) 1 year ago
webgpu_mrt.jpg 7bc2d4a61d WebGPURenderer: Update `Packing`, `Hash`, `Discard` (#29188) 1 year ago
webgpu_mrt_mask.jpg 0edacaa645 WebGPURenderer: Auto-MRT (#28833) 1 year ago
webgpu_multiple_elements.jpg fd6a1bea90 Examples: Add `webgpu_multiple_elements` (#31724) 4 months ago
webgpu_multiple_rendertargets.jpg bcae459799 WebGPURenderer: Harmonize clear of MRT textures. (#30586) 10 months ago
webgpu_multiple_rendertargets_readback.jpg bcae459799 WebGPURenderer: Harmonize clear of MRT textures. (#30586) 10 months ago
webgpu_multisampled_renderbuffers.jpg aeb40de385 WebGPURenderer: MSAA, Postprocessing and Wireframe support in the WebGL Backend (#27473) 2 years ago
webgpu_occlusion.jpg 4c54c829e4 WebGPURenderer: support occlusion query for WebGL backend (#26744) 2 years ago
webgpu_ocean.jpg c3e812b6d3 WaterMesh: Fix planar offset - WebGPU (#29626) 1 year ago
webgpu_parallax_uv.jpg 94a841bed7 Nodes: Only use PMREM for background when blurriness is configured. (#29089) 1 year ago
webgpu_particles.jpg 7105716d1e Examples: Clean up. (#31623) 5 months ago
webgpu_performance.jpg 03419b8b34 Examples: Add Performance Comparison for WebGL and WebGPU Renderers (#29077) 1 year ago
webgpu_performance_renderbundle.jpg 4962675fa4 Examples: Update E2E screenshots. (#28535) 1 year ago
webgpu_pmrem_cubemap.jpg 73ed386552 Removed RGBMLoader (#31566) 5 months ago
webgpu_pmrem_equirectangular.jpg 4962675fa4 Examples: Update E2E screenshots. (#28535) 1 year ago
webgpu_pmrem_scene.jpg 724a8bf987 Examples: Add background to `webgpu_pmrem_scene` (#30116) 1 year ago
webgpu_portal.jpg aeb40de385 WebGPURenderer: MSAA, Postprocessing and Wireframe support in the WebGL Backend (#27473) 2 years ago
webgpu_postprocessing.jpg 74efc689ab NodeMaterial: Fix fog. (#31463) 5 months ago
webgpu_postprocessing_3dlut.jpg 0d34438c39 Examples: Combine LUT with coffee smoke demo. (#30390) 11 months ago
webgpu_postprocessing_afterimage.jpg 422684a64f AfterImageNode: Refactor code and improve demo. (#30433) 11 months ago
webgpu_postprocessing_anamorphic.jpg 4962675fa4 Examples: Update E2E screenshots. (#28535) 1 year ago
webgpu_postprocessing_ao.jpg 25694af322 WebGPURenderer: Make MSAA with MRT work with WebGL backend. (#31228) 7 months ago
webgpu_postprocessing_bloom.jpg bdc6485ea7 Nodes: Add `BloomNode`. (#28903) 1 year ago
webgpu_postprocessing_bloom_emissive.jpg fffc94136f WebGPURenderer: Support for access previous frame textures using `pass()` (#29069) 1 year ago
webgpu_postprocessing_bloom_selective.jpg fffc94136f WebGPURenderer: Support for access previous frame textures using `pass()` (#29069) 1 year ago
webgpu_postprocessing_ca.jpg 4106588164 Improved chromatic aberration example. 6 months ago
webgpu_postprocessing_difference.jpg fffc94136f WebGPURenderer: Support for access previous frame textures using `pass()` (#29069) 1 year ago
webgpu_postprocessing_dof.jpg 82b03f580e DepthOfFieldNode: New implementation. (#31547) 5 months ago
webgpu_postprocessing_dof_basic.jpg ff9b259010 TSL: Add `boxBlur()`. (#31556) 5 months ago
webgpu_postprocessing_fxaa.jpg 5481dd5731 Nodes: Add `FXAANode`. (#28859) 1 year ago
webgpu_postprocessing_lensflare.jpg 167c022af4 Addons: Add `LensflareNode`. (#29715) 1 year ago
webgpu_postprocessing_masking.jpg 4c714de43e Example: Add `webgpu_postprocessing_masking` (#29016) 1 year ago
webgpu_postprocessing_motion_blur.jpg 6b126f1eb5 Nodes: Add `VelocityNode` and `MotionBlurNode`. (#29058) 1 year ago
webgpu_postprocessing_outline.jpg 702b69897e Addons: Add `OutlineNode`. (#29575) 1 year ago
webgpu_postprocessing_pixel.jpg 83d7f9478d WebGPURenderer: Add `PCFShadowMap` support. (#28926) 1 year ago
webgpu_postprocessing_smaa.jpg 32f8b05fa5 Addons: Add `SMAANode`. (#29559) 1 year ago
webgpu_postprocessing_sobel.jpg 587bf61b09 Examples: Improve `webgpu_postprocessing_sobel`. (#29934) 1 year ago
webgpu_postprocessing_ssaa.jpg f7a09bb505 Nodes: Add `SSAAPassNode`. (#29106) 1 year ago
webgpu_postprocessing_ssr.jpg c0f77e8afe SSRNode: Add blurred mipmaps and honor roughness. (#31649) 4 months ago
webgpu_postprocessing_traa.jpg b9144b9cfa Addons: Add `TRAAPassNode`. (#29636) 1 year ago
webgpu_postprocessing_transition.jpg ffef51075d Nodes: Add `TransitionNode`. (#28847) 1 year ago
webgpu_procedural_texture.jpg 26750486d6 TSL: Fix blocky gaussian blur (#31528) 5 months ago
webgpu_reflection.jpg 5e919439cc Examples: Improved webgpu_reflection. 5 months ago
webgpu_reflection_blurred.jpg 4562e8acd4 Examples: Improve `webgpu_reflection_blurred` performance (#31118) 8 months ago
webgpu_reflection_roughness.jpg f7e8be081f Improved reflection roughness example. 6 months ago
webgpu_refraction.jpg e13d012265 WebGPURenderer: Tree-shaking 1/2 - WIP (#29187) 1 year ago
webgpu_rendertarget_2d-array_3d.jpg 05dbc5d9f2 WebGPURenderer: Introduce RenderTarget3D and RenderTargetArray (#30155) 1 year ago
webgpu_rtt.jpg 4962675fa4 Examples: Update E2E screenshots. (#28535) 1 year ago
webgpu_sandbox.jpg e1ea0a0cd7 PointsNodeMaterial: Fix broken point rendering. (#31702) 4 months ago
webgpu_shadertoy.jpg c5fc9edc8c Examples: `webgpu_shadertoy` and `webgpu_tsl_*` screenshots (#27105) 2 years ago
webgpu_shadowmap.jpg 34cfc4d11c WebGPURenderer: Fix 'receiveShadow' and introduce `shadowPositionNode` (#28146) 1 year ago
webgpu_shadowmap_array.jpg 8cccca77a5 WebGPURenderer: Introduce Shadow Map Array (#30830) 9 months ago
webgpu_shadowmap_csm.jpg 59100c44cb Addons: WebGPU CSM shadows - using shadowNode (#29610) 1 year ago
webgpu_shadowmap_opacity.jpg 8384278b03 Examples: `webgpu_shadowmap_opacity` update shadow opacity (#30984) 8 months ago
webgpu_shadowmap_progressive.jpg f827e4585b ProgressiveLightMap: Add WebGPU version. (#29749) 1 year ago
webgpu_shadowmap_vsm.jpg b5209aa70b WebGPURenderer: Add support for VSM. (#29225) 1 year ago
webgpu_skinning.jpg 4962675fa4 Examples: Update E2E screenshots. (#28535) 1 year ago
webgpu_skinning_instancing.jpg 25694af322 WebGPURenderer: Make MSAA with MRT work with WebGL backend. (#31228) 7 months ago
webgpu_skinning_points.jpg ba6fa5aac4 NodeMaterial: Add support for `compute()` integrated into the material (#30768) 9 months ago
webgpu_sky.jpg 11dc07a484 Sky: Add `WebGPURenderer` version. (#29013) 1 year ago
webgpu_sprites.jpg 74efc689ab NodeMaterial: Fix fog. (#31463) 5 months ago
webgpu_storage_buffer.jpg 762a134090 WebGPURenderer: Fix `vec2` and `vec3` for `storageObject` in StorageBufferNode (#27697) 1 year ago
webgpu_struct_drawindirect.jpg 2dc9a7ed82 TSL: Introduce `struct` (#30394) 11 months ago
webgpu_texturegrad.jpg 75b06a18f0 WebGPURenderer: Add `textureGrad` support (#28048) 1 year ago
webgpu_textures_2d-array.jpg a091faa512 WebGPURenderer: Texture2D Array (#27190) 2 years ago
webgpu_textures_2d-array_compressed.jpg 05dbc5d9f2 WebGPURenderer: Introduce RenderTarget3D and RenderTargetArray (#30155) 1 year ago
webgpu_textures_anisotropy.jpg 769a82d469 WebGPURenderer: WebGL fallback - fix scissor with MSAA (#29148) 1 year ago
webgpu_textures_partialupdate.jpg 1603f769f0 Examples: Sorted webgpu_* alphabetically and renamed webgl2_* to webgl_*. 1 year ago
webgpu_tonemapping.jpg 4b29a47474 TSL: Fix `getBitangent()`. (#31059) 8 months ago
webgpu_tsl_angular_slicing.jpg 965615890d Examples: Improve shadow map size in `webgpu_tsl_angular_slicing` (#29499) 1 year ago
webgpu_tsl_compute_attractors_particles.jpg ac9c39e84e ConstNode: Optimize indexes (#30388) 11 months ago
webgpu_tsl_earth.jpg e32c522ec5 E2E: Update screenshots. (#29012) 1 year ago
webgpu_tsl_editor.jpg 360c0e9636 Examples: Upodated webgpu_tsl_editor screenshot. 1 year ago
webgpu_tsl_galaxy.jpg 36c9890a51 TSL: Refine `pow2/3/4` implementation and remove the polyfill for `pow` on Windows (#31720) 4 months ago
webgpu_tsl_halftone.jpg 9fd398d8e9 Examples: Add TSL halftone (#28998) 1 year ago
webgpu_tsl_interoperability.jpg d2c12dfe2d Examples: WebGPU WGSL/TSL Node Interoperability (#28379) 1 year ago
webgpu_tsl_procedural_terrain.jpg 234489183c Examples: Fix `webgpu_tsl_procedural_terrain` warning (#29574) 1 year ago
webgpu_tsl_raging_sea.jpg 29cb17fecd WebGPURenderer: Compute `modelViewMatrix` using GPU (#29299) 1 year ago
webgpu_tsl_transpiler.jpg b5e44dae9f Examples: Removed minimap from webgpu_tsl_transpiler. 2 years ago
webgpu_tsl_vfx_flames.jpg 30a028895b Examples > Add VFX flames (#28969) 1 year ago
webgpu_tsl_vfx_linkedparticles.jpg 643f88cd6e Examples : Add TSL VFX Linked particles (#29354) 1 year ago
webgpu_tsl_vfx_tornado.jpg 236197a0a1 Examples: Add missing tone mapping. (#30332) 1 year ago
webgpu_video_frame.jpg 48df2ee363 Introduce `VideoFrameTexture`. (#30270) 1 year ago
webgpu_video_panorama.jpg b8df03024a WebGPURenderer: Fix Video Textures in WebGL Backend (#27610) 1 year ago
webgpu_volume_caustics.jpg 51f4b78bca Examples: Add `webgpu_caustics` and shadow revisions (#30962) 8 months ago
webgpu_volume_cloud.jpg b38ef166c7 WebGPURenderer: support using 3d textures in shaders with texture3d() and add VolumeNodeMaterial() and examples. (#28418) 1 year ago
webgpu_volume_lighting.jpg 3752bd2796 WebGPURenderer: Improve and fix texture bindings manager (#31497) 5 months ago
webgpu_volume_lighting_rectarea.jpg 4bc99d47eb WebGPURenderer: Volumetric lighting (#30530) 10 months ago
webgpu_volume_perlin.jpg b38ef166c7 WebGPURenderer: support using 3d textures in shaders with texture3d() and add VolumeNodeMaterial() and examples. (#28418) 1 year ago
webgpu_water.jpg a9666c6197 Improved webgpu water example. 6 months ago
webgpu_xr_cubes.jpg 0fb4b684b8 XRManager: Add MSAA support. (#30378) 11 months ago
webgpu_xr_native_layers.jpg 2b0adf7fa7 XRManager: Add more integrated support for WebXR Layers. (#30730) 10 months ago
webgpu_xr_rollercoaster.jpg 76b2a34828 WebGPURenderer: Optimize WebXR render path. (#31134) 7 months ago
webxr_ar_camera_access.jpg 95febf473c WebXRManager: Add Raw Camera Access module. (#31487) 5 months ago
webxr_ar_cones.jpg 283e743858 Add proper screenshots 5 years ago
webxr_ar_hittest.jpg 283e743858 Add proper screenshots 5 years ago
webxr_ar_lighting.jpg 3bf0ae2c88 Examples: Use PBR material in webxr_ar_lighting again. (#23171) 4 years ago
webxr_ar_plane_detection.jpg d231f77c25 adding ar plane detection events (#24855) 3 years ago
webxr_vr_handinput.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webxr_vr_handinput_cubes.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webxr_vr_handinput_pointerclick.jpg fdef0f83ac Revert getCamera() removal (#26350) 2 years ago
webxr_vr_handinput_pointerdrag.jpg fdef0f83ac Revert getCamera() removal (#26350) 2 years ago
webxr_vr_handinput_pressbutton.jpg fdef0f83ac Revert getCamera() removal (#26350) 2 years ago
webxr_vr_handinput_profiles.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webxr_vr_layers.jpg e648b56cdd WebXRManager: Further improvements to WebXR layers feature testing. (#30282) 1 year ago
webxr_vr_panorama.jpg 283e743858 Add proper screenshots 5 years ago
webxr_vr_panorama_depth.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webxr_vr_rollercoaster.jpg fdef0f83ac Revert getCamera() removal (#26350) 2 years ago
webxr_vr_sandbox.jpg 73762aff04 WebGLRenderer: Fix transmission with nested render calls. (#27886) 1 year ago
webxr_vr_teleport.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webxr_vr_video.jpg 780feac0f3 Puppeteer E2E test: Regenerate high-differenсe screenshots and decrease threshold (#25403) 2 years ago
webxr_xr_ballshooter.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webxr_xr_controls_transform.jpg a9747f3d42 Examples: Added WebXR TransformControls example (#27845) 1 year ago
webxr_xr_cubes.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webxr_xr_dragging.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webxr_xr_dragging_custom_depth.jpg 4962675fa4 Examples: Update E2E screenshots. (#28535) 1 year ago
webxr_xr_haptics.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webxr_xr_paint.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
webxr_xr_sculpt.jpg ed5914c59c Examples: More usage of `useLegacyLights=false`. (#26286) 2 years ago
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